Иконка ресурса

FREE Trade : 1.0.6 1.0.6

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C#:
using System;
using System.Text;
using System.Collections.Generic;
using UnityEngine;
using Oxide.Core;
using Oxide.Core.Plugins;
using Newtonsoft.Json;
namespace Oxide.Plugins {
    [Info("Trade", "Calytic", "1.0.6", ResourceId = 1242)]
    class Trade : RustPlugin {
#region Configuration Data
        private string box;
        private int slots;
        private float cooldownMinutes;
        private float maxRadius;
        private float pendingSeconds;
        [PluginReference]
        private Plugin Ignore;
        private Dictionary<string, DateTime> tradeCooldowns = new Dictionary<string, DateTime>();
#endregion
#region Trade State
        class OnlinePlayer {
            public BasePlayer Player;
            public StorageContainer View;
            public OpenTrade Trade;
            public PlayerInventory inventory {
                get {
                    return Player.inventory;
                }
            }
            public ItemContainer containerMain {
                get {
                    return Player.inventory.containerMain;
                }
            }
            public OnlinePlayer(BasePlayer player) {
            }
            public void Clear() {
                View = null;
                Trade = null;
            }
        }
        [OnlinePlayers]
        Hash<BasePlayer, OnlinePlayer> onlinePlayers = new Hash<BasePlayer, OnlinePlayer>();
        class OpenTrade {
            public OnlinePlayer source;
            public OnlinePlayer target;
            public BasePlayer sourcePlayer {
                get {
                    return source.Player;
                }
            }
            public BasePlayer targetPlayer {
                get {
                    return target.Player;
                }
            }
            public bool complete = false;
            public bool closing = false;
            public bool sourceAccept = false;
            public bool targetAccept = false;
            public OpenTrade(OnlinePlayer source, OnlinePlayer target) {
                this.source = source;
                this.target = target;
            }
            public OnlinePlayer GetOther(OnlinePlayer onlinePlayer) {
                if (source == onlinePlayer) {
                    return target;
                }
                return source;
            }
            public BasePlayer GetOther(BasePlayer player) {
                if (sourcePlayer == player) {
                    return targetPlayer;
                }
                return sourcePlayer;
            }
            public void ResetAcceptance() {
                sourceAccept = false;
                targetAccept = false;
            }
            public bool IsInventorySufficient() {
                if ((target.containerMain.capacity - target.containerMain.itemList.Count) < source.View.inventory.itemList.Count || (source.containerMain.capacity - source.containerMain.itemList.Count) < target.View.inventory.itemList.Count) {
                    return true;
                }
                return false;
            }
            public bool IsValid() {
                if (IsSourceValid() && IsTargetValid()) return true;
                return false;
            }
            public bool IsSourceValid() {
                if (sourcePlayer != null && sourcePlayer.IsConnected()) return true;
                return false;
            }
            public bool IsTargetValid() {
                if (targetPlayer != null && targetPlayer.IsConnected()) return true;
                return false;
            }
        }
        class PendingTrade {
            public BasePlayer Target;
            public Timer Timer;
            public PendingTrade(BasePlayer target) {
                Target = target;
            }
            public void Destroy() {
                if (Timer != null && !Timer.Destroyed) {
                    Timer.Destroy();
                }
            }
        }
        List<OpenTrade> openTrades = new List<OpenTrade>();
        Dictionary<BasePlayer, PendingTrade> pendingTrades = new Dictionary<BasePlayer, PendingTrade>();
#endregion
#region Initialization
        void Loaded() {
            permission.RegisterPermission("trade.use", this);
            permission.RegisterPermission("trade.accept", this);
            LoadMessages();
            CheckConfig();
            box = GetConfig("Settings", "box", "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab");
            slots = GetConfig("Settings", "slots", 30);
            cooldownMinutes = GetConfig("Settings", "cooldownMinutes", 5f);
            maxRadius = GetConfig("Settings", "maxRadius", 5000f);
            pendingSeconds = GetConfig("Settings", "pendingSeconds", 25f);
        }
        void Unloaded() {
            foreach (var player in BasePlayer.activePlayerList) {
                OnlinePlayer onlinePlayer;
                if (onlinePlayers.TryGetValue(player, out onlinePlayer)) {
                    if (onlinePlayer.Trade != null) {
                        TradeCloseBoxes(onlinePlayer.Trade);
                    }
                    else if (onlinePlayer.View != null) {
                        CloseBoxView(player, onlinePlayer.View);
                    }
                }
            }
        }
        protected override void LoadDefaultConfig() {
            Config["Settings", "box"] = "assets/prefabs/deployable/woodenbox/woodbox_deployed.prefab";
            Config["Settings", "slots"] = 30;
            Config["Settings", "cooldownMinutes"] = 5;
            Config["Settings", "maxRadius"] = 5000f;
            Config["Settings", "pendingSeconds"] = 25f;
            Config["VERSION"] = Version.ToString();
        }
        void CheckConfig() {
            if (Config["VERSION"] == null) {
                // FOR COMPATIBILITY WITH INITIAL VERSIONS WITHOUT VERSIONED CONFIG
                ReloadConfig();
            }
            else if (GetConfig<string>("VERSION", "") != Version.ToString()) {
                // ADDS NEW, IF ANY, CONFIGURATION OPTIONS
                ReloadConfig();
            }
        }
        protected void ReloadConfig() {
            Config["VERSION"] = Version.ToString();
            // NEW CONFIGURATION OPTIONS HERE
            // END NEW CONFIGURATION OPTIONS
            PrintToConsole("Upgrading configuration file");
            SaveConfig();
        }
        void LoadMessages() {
            lang.RegisterMessages(new Dictionary<string, string> {
                {
                    "Inventory: You", "You do not have enough room in your inventory"
                }
                , {
                    "Inventory: Them", "Their inventory does not have enough room"
                }
                , {
                    "Inventory: Generic", "Insufficient inventory space"
                }
                , {
                    "Player: Not Found", "No player found by that name"
                }
                , {
                    "Player: Unknown", "Unknown"
                }
                , {
                    "Player: Yourself", "You cannot trade with yourself"
                }
                , {
                    "Status: Completing", "Completing trade.."
                }
                , {
                    "Status: No Pending", "You have no pending trade requests"
                }
                , {
                    "Status: Pending", "They already have a pending trade request"
                }
                , {
                    "Status: Received", "You have received a trade request from {0}.Type <color=lime>/trade accept</color> to begin trading"
                }
                , {
                    "Status: They Interrupted", "They moved or closed the trade"
                }
                , {
                    "Status: You Interrupted", "You moved or closed the trade"
                }
                , {
                    "Trade: Sent", "Trade request sent"
                }
                , {
                    "Trade: They Declined", "They declined your trade request"
                }
                , {
                    "Trade: You Declined", "You declined their trade request"
                }
                , {
                    "Trade: They Accepted", "{0} accepted."
                }
                , {
                    "Trade: You Accepted", "You accepted."
                }
                , {
                    "Trade: Pending", "Trade pending."
                }
                , {
                    "Denied: Permission", "You lack permission to do that"
                }
                , {
                    "Denied: Privilege", "You do no have building privilege"
                }
                , {
                    "Denied: Swimming", "You cannot do that while swimming"
                }
                , {
                    "Denied: Falling", "You cannot do that while falling"
                }
                , {
                    "Denied: Wounded", "You cannot do that while wounded"
                }
                , {
                    "Denied: Generic", "You cannot do that right now"
                }
                , {
                    "Denied: They Busy", "That player is busy"
                }
                , {
                    "Denied: They Ignored You", "They ignored you"
                }
                , {
                    "Denied: Distance", "Too far away"
                }
                , {
                    "Item: BP", "BP"
                }
                , {
                    "Syntax: Trade Accept", "Invalid syntax./trade accept"
                }
                , {
                    "Syntax: Trade", "Invalid syntax./trade \"Player Name\""
                }
                , {
                    "Cooldown: Seconds", "You are doing that too often, try again in a {0} seconds(s)."
                }
                , {
                    "Cooldown: Minutes", "You are doing that too often, try again in a {0} minute(s)."
                }
                ,
            }
            , this);
        }
#endregion
#region Oxide Hooks
        void OnPlayerInit(BasePlayer player) {
            onlinePlayers[player].View = null;
            onlinePlayers[player].Trade = null;
        }
        void OnPlayerDisconnected(BasePlayer player) {
            OnlinePlayer onlinePlayer;
            if (onlinePlayers.TryGetValue(player, out onlinePlayer)) {
                if (onlinePlayer.Trade != null) {
                    TradeCloseBoxes(onlinePlayer.Trade);
                }
                else if (onlinePlayer.View != null) {
                    CloseBoxView(player, onlinePlayer.View);
                }
            }
        }
        void OnPlayerLootEnd(PlayerLoot inventory) {
            var player = inventory.GetComponent<BasePlayer>();
            if (player == null) return;
            OnlinePlayer onlinePlayer;
            if (onlinePlayers.TryGetValue(player, out onlinePlayer) && onlinePlayer.View != null) {
                if(onlinePlayer.View == inventory.entitySource && onlinePlayer.Trade != null) {
                    OpenTrade t = onlinePlayer.Trade;
                    if (!t.closing) {
                        t.closing = true;
                        if (!onlinePlayer.Trade.complete) {
                            if (onlinePlayer.Trade.sourcePlayer == player) {
                                TradeReply(t, "Status: They Interrupted", "Status: You Interrupted");
                            }
                            else {
                                TradeReply(t, "Status: You Interrupted", "Status: They Interrupted");
                            }
                        }
                        CloseBoxView(player, (StorageContainer)inventory.entitySource);
                    }
                }
            }
        }
        void OnItemAddedToContainer(ItemContainer container, Item item) {
            if(container.playerOwner is BasePlayer) {
                OnlinePlayer onlinePlayer;
                if (onlinePlayers.TryGetValue(container.playerOwner, out onlinePlayer) && onlinePlayer.Trade != null) {
                    OpenTrade t = onlinePlayers[container.playerOwner].Trade;
                    if (!t.complete) {
                        t.sourceAccept = false;
                        t.targetAccept = false;
                        if (t.IsValid()) {
                            ShowTrades(t, "Trade: Pending");
                        }
                        else {
                            TradeCloseBoxes(t);
                        }
                    }
                }
            }
        }
        void OnItemRemovedFromContainer(ItemContainer container, Item item) {
            if(container.playerOwner is BasePlayer) {
                OnlinePlayer onlinePlayer;
                if (onlinePlayers.TryGetValue(container.playerOwner, out onlinePlayer) && onlinePlayer.Trade != null) {
                    OpenTrade t = onlinePlayers[container.playerOwner].Trade;
                    if (!t.complete) {
                        t.sourceAccept = false;
                        t.targetAccept = false;
                        if (t.IsValid()) {
                            ShowTrades(t, "Trade: Pending");
                        }
                        else {
                            TradeCloseBoxes(t);
                        }
                    }
                }
            }
        }
#endregion
#region Commands
        [ChatCommand("trade")]
        void cmdTrade(BasePlayer player, string command, string[] args) {
            if(args.Length == 1) {
                if(args[0] == "accept") {
                    if(!CanPlayerTrade(player, "trade.accept")) return;
                    AcceptTrade(player);
                    return;
                }
            }
            if(args.Length != 1) {
                if(pendingTrades.ContainsKey(player)) {
                    SendReply(player, GetMsg("Syntax: Trade Accept", player));
                }
                else {
                    SendReply(player, GetMsg("Syntax: Trade", player));
                }
                return;
            }
            var targetPlayer = FindPlayerByPartialName(args[0]);
            if (targetPlayer == null) {
                SendReply(player, GetMsg("Player: Not Found", player));
                return;
            }
            if (targetPlayer == player) {
                SendReply(player, GetMsg("Player: Yourself", player));
                return;
            }
            if (!CheckCooldown(player)) {
                return;
            }
            if (Ignore != null) {
                var IsIgnored = Ignore.Call("IsIgnoredS", player.UserIDString, targetPlayer.UserIDString);
                if ((bool)IsIgnored == true) {
                    SendReply(player, GetMsg("Denied: They Ignored You", player));
                    return;
                }
            }
            OnlinePlayer onlineTargetPlayer;
            if (onlinePlayers.TryGetValue(targetPlayer, out onlineTargetPlayer) && onlineTargetPlayer.Trade != null) {
                SendReply(player, GetMsg("Denied: They Busy", player));
                return;
            }
            if (maxRadius > 0) {
                if (targetPlayer.Distance(player) > maxRadius) {
                    SendReply(player, GetMsg("Denied: Distance", player));
                    return;
                }
            }
            if(!CanPlayerTrade(player, "trade.use")) return;
            if(pendingTrades.ContainsKey(player)) {
                SendReply(player, GetMsg("Status: Pending", player));
            }
            else {
                SendReply(targetPlayer, GetMsg("Status: Received", targetPlayer), player.displayName);
                SendReply(player, GetMsg("Trade: Sent", player));
                var pendingTrade = new PendingTrade(targetPlayer);
                pendingTrades.Add(player, pendingTrade);
                pendingTrade.Timer = timer.In(pendingSeconds, delegate() {
                    if(pendingTrades.ContainsKey(player)) {
                        pendingTrades.Remove(player);
                        SendReply(player, GetMsg("Trade: They Declined", player));
                        SendReply(targetPlayer, GetMsg("Trade: You Declined", targetPlayer));
                    }
                }
                );
            }
        }
        [ConsoleCommand("trade")]
        void ccTrade(ConsoleSystem.Arg arg) {
            cmdTrade(arg.connection.player as BasePlayer, arg.cmd.name, arg.Args);
        }
        [ConsoleCommand("trade.decline")]
        void ccTradeDecline(ConsoleSystem.Arg arg) {
            var player = arg.connection.player as BasePlayer;
            OnlinePlayer onlinePlayer;
            if (onlinePlayers.TryGetValue(player, out onlinePlayer) && onlinePlayer.Trade != null) {
                onlinePlayer.Trade.closing = true;
                var target = onlinePlayer.Trade.GetOther(player);
                SendReply(player, GetMsg("Trade: You Declined", player));
                SendReply(target, GetMsg("Trade: They Declined", target));
                TradeCloseBoxes(onlinePlayer.Trade);
            }
        }
        [ConsoleCommand("trade.accept")]
        void ccTradeAccept(ConsoleSystem.Arg arg) {
            var player = arg.connection.player as BasePlayer;
            OnlinePlayer onlinePlayer;
            if (onlinePlayers.TryGetValue(player, out onlinePlayer) && onlinePlayer.Trade != null) {
                var t = onlinePlayers[player].Trade;
                if(t.sourcePlayer == player) {
                    var i = t.target.View.inventory.itemList.Count;
                    var f = t.source.containerMain.capacity - t.source.containerMain.itemList.Count;
                    if(i > f) {
                        TradeReply(t, "Inventory: Them", "Inventory: You");
                        t.sourceAccept = false;
                        ShowTrades(t, "Inventory: Generic");
                        return;
                    }
                    t.sourceAccept = true;
                }
                else if(t.targetPlayer == player) {
                    var i = t.source.View.inventory.itemList.Count;
                    var f = t.target.containerMain.capacity - t.target.containerMain.itemList.Count;
                    if(i > f) {
                        TradeReply(t, "Inventory: You", "Inventory: Them");
                        t.targetAccept = false;
                        ShowTrades(t, "Inventory: Generic");
                        return;
                    }
                    t.targetAccept = true;
                }
                if(t.targetAccept == true && t.sourceAccept == true) {
                    if(t.IsInventorySufficient()) {
                        t.ResetAcceptance();
                        ShowTrades(t, "Inventory: Generic");
                        return;
                    }
                    if(t.complete) {
                        return;
                    }
                    t.complete = true;
                    TradeCooldown(t);
                    TradeReply(t, "Status: Completing");
                    timer.In(0.1f, () => FinishTrade(t));
                }
                else {
                    ShowTrades(t, "Trade: Pending");
                }
            }
        }
#endregion
#region GUI
        public string jsonTrade = @"[{""name"":""TradeMsg"",""parent"":""Overlay"",""components"":[{""type"":""UnityEngine.UI.Image"",""color"":""0 0 0 0.76"",""imagetype"":""Filled""},{""type"":""RectTransform"",""anchormax"":""0.77 0.91"",""anchormin"":""0.24 0.52""}]},{""name"":""SourceLabel{1}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{sourcename}"",""fontSize"":""16"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.48 0.98"",""anchormin"":""0.03 0.91""}]},{""name"":""TargetLabel{2}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{targetname}"",""fontSize"":""17""},{""type"":""RectTransform"",""anchormax"":""0.97 0.98"",""anchormin"":""0.52 0.91""}]},{""name"":""SourceItemsPanel{3}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.RawImage"",""color"":""0 0 0 0.52"",""imagetype"":""Filled""},{""type"":""RectTransform"",""anchormax"":""0.47 0.9"",""anchormin"":""0.03 0.13""}]},{""name"":""SourceItemsText"",""parent"":""SourceItemsPanel{3}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{sourceitems}"",""fontSize"":""14"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.99 0.99"",""anchormin"":""0.01 0.01""}]},{""name"":""TargetItemsPanel{4}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.RawImage"",""color"":""0 0 0 0.52"",""imagetype"":""Filled""},{""type"":""RectTransform"",""anchormax"":""0.96 0.9"",""anchormin"":""0.52 0.13""}]},{""name"":""TargetItemsText"",""parent"":""TargetItemsPanel{4}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{targetitems}"",""fontSize"":""14"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.99 0.99"",""anchormin"":""0.01 0.01""}]},{""name"":""AcceptTradeButton{5}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Button"",""color"":""0 0.95 0.14 0.54"",""command"":""trade.accept""},{""type"":""RectTransform"",""anchormax"":""0.47 0.09"",""anchormin"":""0.35 0.03""}]},{""name"":""AcceptTradeLabel"",""parent"":""AcceptTradeButton{5}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""Accept"",""fontSize"":""13"",""align"":""MiddleCenter""},{""type"":""RectTransform"",""anchormax"":""1 1"",""anchormin"":""0 0""}]},{""name"":""DeclineTradeButton{6}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Button"",""color"":""0.95 0 0.02 0.61"",""command"":""trade.decline""},{""type"":""RectTransform"",""anchormax"":""0.15 0.09"",""anchormin"":""0.03 0.03""}]},{""name"":""DeclineTradeLabel"",""parent"":""DeclineTradeButton{6}"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""Decline"",""fontSize"":""13"",""align"":""MiddleCenter""},{""type"":""RectTransform"",""anchormax"":""1 1"",""anchormin"":""0 0""}]},{""name"":""TargetStatusLabel{7}"",""parent"":""TradeMsg"",""components"":[{""type"":""UnityEngine.UI.Text"",""text"":""{targetstatus}"",""fontSize"":""14"",""align"":""UpperLeft""},{""type"":""RectTransform"",""anchormax"":""0.97 0.09"",""anchormin"":""0.52 0.01""}]}]
";
        private void ShowTrade(BasePlayer player, OpenTrade trade, string status) {
            HideTrade(player);
            OnlinePlayer onlinePlayer;
            if(!onlinePlayers.TryGetValue(player, out onlinePlayer)) {
                return;
            }
            if (onlinePlayer.View == null) {
                return;
            }
            StorageContainer sourceContainer = onlinePlayer.View;
            StorageContainer targetContainer = null;
            BasePlayer target = null;
            if (trade.sourcePlayer == player && trade.target.View != null) {
                targetContainer = trade.target.View;
                target = trade.targetPlayer;
                if(target is BasePlayer) {
                    if(trade.targetAccept) {
                        status += string.Format(GetMsg("Trade: They Accepted", player), CleanName(target.displayName));
                    }
                    else if(trade.sourceAccept) {
                        status += GetMsg("Trade: You Accepted", player);
                    }
                }
                else {
                    return;
                }
            }
            else if (trade.targetPlayer == player && trade.source.View != null) {
                targetContainer = trade.source.View;
                target = trade.sourcePlayer;
                if(target is BasePlayer) {
                    if(trade.sourceAccept) {
                        status += string.Format(GetMsg("Trade: They Accepted", player), CleanName(target.displayName));
                    }
                    else if (trade.targetAccept) {
                        status += GetMsg("Trade: You Accepted", player);
                    }
                }
                else {
                    return;
                }
            }
            if(targetContainer == null || target == null) {
                return;
            }
            string send = jsonTrade;
            for (int i = 1; i < 100; i++) {
                send = send.Replace("{" + i + "}", Oxide.Core.Random.Range(9999, 99999).ToString());
            }
            send = send.Replace("{sourcename}", CleanName(player.displayName));
            if(target != null) {
                send = send.Replace("{targetname}", CleanName(target.displayName));
            }
            else {
                send = send.Replace("{targetname}", GetMsg("Player: Unknown", player));
            }
            send = send.Replace("{targetstatus}", status);
            List<string> sourceItems = new List<string>();
            foreach(Item i in sourceContainer.inventory.itemList) {
                string n = "";
                if(i.IsBlueprint()) {
                    n = i.amount + " x <color=lightblue>" + i.blueprintTargetDef.displayName.english + " [" + GetMsg("Item: BP", player) + "]</color>";
                }
                else {
                    n = i.amount + " x "+ i.info.displayName.english;
                }
                sourceItems.Add(n);
            }
            send = send.Replace("{sourceitems}", string.Join("\n", sourceItems.ToArray()));
            if(player != target) {
                List<string> targetItems = new List<string>();
                if(targetContainer != null) {
                    foreach(Item i in targetContainer.inventory.itemList) {
                        string n2 = "";
                        if(i.IsBlueprint()) {
                            n2 = i.amount + " x <color=lightblue>" + i.blueprintTargetDef.displayName.english + " [" + GetMsg("Item: BP", player) + "]</color>";
                        }
                        else {
                            n2 = i.amount + " x "+ i.info.displayName.english;
                        }
                        targetItems.Add(n2);
                    }
                }
                send = send.Replace("{targetitems}", string.Join("\n", targetItems.ToArray()));
            }
            else {
                send = send.Replace("{targetitems}", "");
            }
            var obj2 = new Facepunch.ObjectList(send);
            CommunityEntity.ServerInstance.ClientRPCEx(new Network.SendInfo {
                connection = player.net.connection
            }
            , null, "AddUI", obj2);
        }
        private void HideTrade(BasePlayer player) {
            if (player.IsConnected()) {
                var obj = new Facepunch.ObjectList("TradeMsg");
                CommunityEntity.ServerInstance.ClientRPCEx(new Network.SendInfo {
                    connection = player.net.connection
                }
                , null, "DestroyUI", obj);
            }
        }
#endregion
#region Core Methods
        bool CheckCooldown(BasePlayer player) {
            if (cooldownMinutes > 0) {
                DateTime startTime;
                if (tradeCooldowns.TryGetValue(player.UserIDString, out startTime)) {
                    var endTime = DateTime.Now;
                    var span = endTime.Subtract(startTime);
                    if (span.TotalMinutes > 0 && span.TotalMinutes < Convert.ToDouble(cooldownMinutes)) {
                        double timeleft = System.Math.Round(Convert.ToDouble(cooldownMinutes) - span.TotalMinutes, 2);
                        if (timeleft < 1) {
                            double timelefts = System.Math.Round((Convert.ToDouble(cooldownMinutes) * 60) - span.TotalSeconds);
                            SendReply(player, string.Format(GetMsg("Cooldown: Seconds", player), timelefts.ToString()));
                        }
                        else {
                            SendReply(player, string.Format(GetMsg("Cooldown: Minutes", player), System.Math.Round(timeleft).ToString()));
                        }
                        return false;
                    }
                    else {
                        tradeCooldowns.Remove(player.UserIDString);
                    }
                }
            }
            return true;
        }
        void TradeCloseBoxes(OpenTrade trade) {
            if (trade.IsSourceValid()) {
                CloseBoxView(trade.sourcePlayer, trade.source.View);
            }
            if (trade.IsTargetValid()) {
                CloseBoxView(trade.targetPlayer, trade.target.View);
            }
        }
        void TradeReply(OpenTrade trade, string msg, string msg2 = null) {
            if (msg2 == null) {
                msg2 = msg;
            }
            SendReply(trade.targetPlayer, GetMsg(msg, trade.targetPlayer));
            SendReply(trade.sourcePlayer, GetMsg(msg2, trade.sourcePlayer));
        }
        void ShowTrades(OpenTrade trade, string msg) {
            ShowTrade(trade.sourcePlayer, trade, GetMsg(msg, trade.sourcePlayer));
            ShowTrade(trade.targetPlayer, trade, GetMsg(msg, trade.targetPlayer));
        }
        void TradeCooldown(OpenTrade trade) {
            PlayerCooldown(trade.targetPlayer);
            PlayerCooldown(trade.sourcePlayer);
        }
        void PlayerCooldown(BasePlayer player) {
            if (player.IsAdmin()) {
                return;
            }
            if (tradeCooldowns.ContainsKey(player.UserIDString)) {
                tradeCooldowns.Remove(player.UserIDString);
            }
            tradeCooldowns.Add(player.UserIDString, DateTime.Now);
        }
        void FinishTrade(OpenTrade t) {
            var source = t.source.View;
            var target = t.target.View;
            foreach(var i in source.inventory.itemList.ToArray()) {
                i.MoveToContainer(t.target.containerMain);
            }
            foreach(var i in target.inventory.itemList.ToArray()) {
                i.MoveToContainer(t.source.containerMain);
            }
            TradeCloseBoxes(t);
        }
        void AcceptTrade(BasePlayer player) {
            BasePlayer source = null;
            PendingTrade pendingTrade = null;
            foreach(KeyValuePair<BasePlayer, PendingTrade> kvp in pendingTrades) {
                if(kvp.Value.Target == player) {
                    pendingTrade = kvp.Value;
                    source = kvp.Key;
                    break;
                }
            }
            if(source != null && pendingTrade != null) {
                pendingTrade.Destroy();
                pendingTrades.Remove(source);
                StartTrades(source, player);
            }
            else {
                SendReply(player, GetMsg("Status: No Pending", player));
            }
        }
        void StartTrades(BasePlayer source, BasePlayer target) {
            var trade = new OpenTrade(onlinePlayers[source], onlinePlayers[target]);
            StartTrade(source, target, trade);
            if (source != target) {
                StartTrade(target, source, trade);
            }
        }
        void StartTrade(BasePlayer source, BasePlayer target, OpenTrade trade) {
            OpenBox(source, source);
            if (!openTrades.Contains(trade)) {
                openTrades.Add(trade);
            }
            onlinePlayers[source].Trade = trade;
            timer.In(0.1f, () => ShowTrade(source, trade, GetMsg("Trade: Pending", source)));
        }
        void OpenBox(BasePlayer player, BaseEntity target) {
            var ply = onlinePlayers[player];
            if (ply.View == null) {
                OpenBoxView(player, target);
                return;
            }
            CloseBoxView(player, ply.View);
            timer.In(1f, () => OpenBoxView(player, target));
        }
        void OpenBoxView(BasePlayer player, BaseEntity targArg) {
            var pos = new Vector3(player.transform.position.x, player.transform.position.y-1, player.transform.position.z);
            var corpse = GameManager.server.CreateEntity(box, pos) as StorageContainer;
            corpse.transform.position = pos;
            if (!corpse) return;
            StorageContainer view = corpse as StorageContainer;
            player.EndLooting();
            if(targArg is BasePlayer) {
                BasePlayer target = targArg as BasePlayer;
                ItemContainer container = new ItemContainer();
                container.playerOwner = player;
                container.ServerInitialize((Item) null, slots);
                if ((int) container.uid == 0) container.GiveUID();
                view.enableSaving = false;
                view.Spawn();
                view.inventory = container;
                onlinePlayers[player].View = view;
                timer.In(0.1f, () => view.PlayerOpenLoot(player));
            }
        }
        void CloseBoxView(BasePlayer player, StorageContainer view) {
            OnlinePlayer onlinePlayer;
            if (!onlinePlayers.TryGetValue(player, out onlinePlayer)) return;
            if (onlinePlayer.View == null) return;
            HideTrade(player);
            if (onlinePlayer.Trade != null) {
                OpenTrade t = onlinePlayer.Trade;
                t.closing = true;
                if (t.sourcePlayer == player && t.targetPlayer != player && t.target.View != null) {
                    t.target.Trade = null;
                    CloseBoxView(t.targetPlayer, t.target.View);
                }
                else if (t.targetPlayer == player && t.sourcePlayer != player && t.source.View != null) {
                    t.source.Trade = null;
                    CloseBoxView(t.sourcePlayer, t.source.View);
                }
                if (openTrades.Contains(t)) {
                    openTrades.Remove(t);
                }
            }
            if (view.inventory.itemList.Count > 0) {
                foreach (Item item in view.inventory.itemList.ToArray()) {
                    if (item.position != -1) {
                        item.MoveToContainer(player.inventory.containerMain);
                    }
                }
            }
            if (player.inventory.loot.entitySource != null) {
                player.inventory.loot.Invoke("SendUpdate", 0.1f);
                view.SendMessage("PlayerStoppedLooting", player, SendMessageOptions.DontRequireReceiver);
                player.SendConsoleCommand("inventory.endloot", null);
            }
            player.inventory.loot.entitySource = null;
            player.inventory.loot.itemSource = null;
            player.inventory.loot.containers = new List<ItemContainer>();
            view.inventory = new ItemContainer();
            onlinePlayer.Clear();
            view.KillMessage();
        }
        bool CanPlayerTrade(BasePlayer player, string perm) {
            if(!permission.UserHasPermission(player.UserIDString, perm)) {
                SendReply(player, GetMsg("Denied: Permission", player));
                return false;
            }
            if(!player.CanBuild()) {
                SendReply(player, GetMsg("Denied: Privilege", player));
                return false;
            }
            if(player.IsSwimming()) {
                SendReply(player, GetMsg("Denied: Swimming", player));
                return false;
            }
            if(!player.IsOnGround()) {
                SendReply(player, GetMsg("Denied: Falling", player));
                return false;
            }
            if (player.IsFlying()) {
                SendReply(player, GetMsg("Denied: Falling", player));
                return false;
            }
            if(player.IsWounded()) {
                SendReply(player, GetMsg("Denied: Wounded", player));
                return false;
            }
            var canTrade = Interface.Call("CanTrade", player);
            if (canTrade != null) {
                if (canTrade is string) {
                    SendReply(player, Convert.ToString(canTrade));
                }
                else {
                    SendReply(player, GetMsg("Denied: Generic", player));
                }
                return false;
            }
            return true;
        }
#endregion
#region HelpText
        private void SendHelpText(BasePlayer player) {
            var sb = new StringBuilder().Append("Trade by <color=#ce422b>http://rustservers.io</color>\n").Append("  ").Append("<color=\"#ffd479\">/trade \"Player Name\"</color> - Send trade request").Append("\n").Append("  ").Append("<color=\"#ffd479\">/trade accept</color> - Accept trade request").Append("\n");
            player.ChatMessage(sb.ToString());
        }
#endregion
#region Helper methods
        bool hasAccess(BasePlayer player, string permissionname) {
            if (player.IsAdmin()) return true;
            return permission.UserHasPermission(player.UserIDString, permissionname);
        }
        private BasePlayer FindPlayerByPartialName(string name) {
            if (string.IsNullOrEmpty(name)) return null;
            BasePlayer player = null;
            name = name.ToLower();
            var awakePlayers = BasePlayer.activePlayerList.ToArray();
            foreach (var p in awakePlayers) {
                if (p.net == null || p.net.connection == null) continue;
                if (p.displayName == name) {
                    if (player != null) return null;
                    player = p;
                }
            }
            if (player != null) return player;
            foreach (var p in awakePlayers) {
                if (p.net == null || p.net.connection == null) continue;
                if (p.displayName.ToLower().IndexOf(name) >= 0) {
                    if (player != null) return null;
                    player = p;
                }
            }
            return player;
        }
        private T GetConfig<T>(string name, T defaultValue) {
            if (Config[name] == null) {
                return defaultValue;
            }
            return (T)Convert.ChangeType(Config[name], typeof(T));
        }
        private T GetConfig<T>(string name, string name2, T defaultValue) {
            if (Config[name, name2] == null) {
                return defaultValue;
            }
            return (T)Convert.ChangeType(Config[name, name2], typeof(T));
        }
        string GetMsg(string key, BasePlayer player = null) {
            return lang.GetMessage(key, this, player == null ? null : player.UserIDString);
        }
        private string CleanName(string name) {
            return JsonConvert.ToString(name.Trim()).Replace("\"", "");
        }
#endregion
    }
}

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