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FREE TruePVE : 2.4.6 2.4.6

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C#:
using Facepunch;
using Facepunch.Math;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using Rust;
using Rust.Ai.Gen2;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Text.RegularExpressions;
using Unity.Collections;
using UnityEngine;
namespace Oxide.Plugins {
    [Info("TruePVE", "nivex", "2.4.6")]
    [Description("Improvement of the default Rust PVE behavior")]
    // Thanks to the original author, ignignokt84.
    internal class TruePVE : RustPlugin {
#region Variables
        // config/data container
        private Configuration config = new();
        [PluginReference]
        Plugin ZoneManager, LiteZones, Clans, Friends, AbandonedBases, RaidableBases;
        public string usageString;
        public enum Command {
            def, sched, trace, usage, enable, sleepers, map, unmap
        }
        ;
        public enum DamageResult {
            None, Allow, Block
        }
        [Flags]
        public enum RuleFlags : ulong {
            None = 0, AdminsHurtSleepers = 1uL << 1, AdminsHurtPlayers = 1uL << 2, AnimalsIgnoreSleepers = 1uL << 3, AuthorizedDamage = 1uL << 4, AuthorizedDamageRequiresOwnership = 1uL << 5, CupboardOwnership = 1uL << 6, FriendlyFire = 1uL << 7, HeliDamageLocked = 1uL << 8, HumanNPCDamage = 1uL << 9, LockedBoxesImmortal = 1uL << 10, LockedDoorsImmortal = 1uL << 11, NoPlayerDamageToCar = 1uL << 12, NoPlayerDamageToMini = 1uL << 13, NoPlayerDamageToScrap = 1uL << 14, NoHeliDamage = 1uL << 15, NoHeliDamagePlayer = 1uL << 16, NoHeliDamageQuarry = 1uL << 17, NoHeliDamageRidableHorses = 1uL << 18, NoHeliDamageSleepers = 1uL << 19, NoMLRSDamage = 1uL << 20, NpcsCanHurtAnything = 1uL << 21, PlayerSamSitesIgnorePlayers = 1uL << 22, ProtectedSleepers = 1uL << 23, TrapsIgnorePlayers = 1uL << 24, TrapsIgnoreScientist = 1uL << 25, TurretsIgnorePlayers = 1uL << 26, TurretsIgnoreScientist = 1uL << 27, StaticTurretsIgnoreScientist = 1uL << 28, TwigDamage = 1uL << 29, TwigDamageRequiresOwnership = 1uL << 30, VehiclesTakeCollisionDamageWithoutDriver = 1uL << 31, SamSitesIgnoreMLRS = 1uL << 32, SelfDamage = 1uL << 33, StaticSamSitesIgnorePlayers = 1uL << 34, StaticTurretsIgnorePlayers = 1uL << 35, SafeZoneTurretsIgnorePlayers = 1uL << 36, SuicideBlocked = 1uL << 37, NoHeliDamageBuildings = 1uL << 38, WoodenDamage = 1uL << 39, WoodenDamageRequiresOwnership = 1uL << 40, AuthorizedDamageCheckPrivilege = 1uL << 41, ExcludeTugboatFromImmortalFlags = 1uL << 42, ExcludePlayerBoatFromImmortalFlags = 1uL << 43, LockedVehiclesImmortal = 1uL << 44, TurretsIgnoreBradley = 1uL << 45, AuthorizedFarmableDamage = 1uL << 46, HopperCannotTargetEnemyLoot = 1uL << 47, VehiclesTakeCollisionDamage = 1uL << 48, TrapsUnprotected = 1uL << 49,
        }
        [Flags]
        public enum ProtectionHook : ulong {
            None = 0, Damage = 1uL << 0, Familiarity = 1uL << 1, Leading = 1uL << 2, Milking = 1uL << 3, RefuseTarget = 1uL << 4, Shearing = 1uL << 5
        }
        private ProtectionHook protectionHooks;
        private bool IsUnloading;
        private Timer scheduleUpdateTimer;
        // timer to check for schedule updates
        private bool shareRedirectDudEnabled;
        // undocumented. UAYOR.
        private RuleSet dudRuleSet;
        // dud ruleset when no locations are shared
        private RuleSet currentRuleSet;
        // current ruleset
        private string currentBroadcastMessage;
        // current broadcast message
        private bool useZones;
        // internal useZones flag
        private const string Any = "any";
        // constant "any" string for rules
        private const string AllZones = "allzones";
        // constant "allzones" string for mappings
        private const string PermCanMap = "truepve.canmap";
        // permission for mapping command
        private bool animalsIgnoreSleepers;
        // toggle flag to protect sleepers
        private bool trace;
        // trace flag
        private const string traceFile = "ruletrace";
        // tracefile name
        private const float traceTimeout = 300f;
        // auto-disable trace after 300s (5m)
        private Timer traceTimer;
        // trace timeout timer
        private bool tpveEnabled = true;
        // toggle flag for damage handling
        private List<DamageType> _damageTypes = new() {
            DamageType.Arrow, DamageType.Blunt, DamageType.Bullet, DamageType.Explosion, DamageType.Cold, DamageType.Heat, DamageType.Generic, DamageType.Slash, DamageType.Stab, DamageType.Cannon
        }
        ;
        private uint maincannonshell = 3032863244;
        private uint trainbarricade = 1221760186;
        private uint trainbarricadeheavy = 1363243026;
        private uint loot_trash = 3279100614;
        private uint giftbox_loot = 2216891097;
        private uint campfire = 4160694184;
        private uint oilfireballsmall = 3550347674;
        private uint heli_napalm = 184893264;
        private uint rocket_heli_napalm = 200672762;
        private uint rocket_heli = 129320027;
        private bool excludeAllZones;
        private readonly Dictionary<ulong, double> _waiting = new();
        private readonly HashSet<string> _deployables = new();
        private readonly HashSet<string> exclusionLocationsSet = new(StringComparer.OrdinalIgnoreCase);
        private readonly Dictionary<ulong, List<PlayerExclusion>> playerDelayExclusions = new();
        private readonly Dictionary<string, RuleSet> ruleSetByNameDictionary = new(StringComparer.OrdinalIgnoreCase);
        private class PlayerExclusion : Pool.IPooled {
            public Plugin plugin;
            public double time;
            public bool IsExpired => Time.realtimeSinceStartupAsDouble > time;
            public void EnterPool() {
                plugin = null;
                time = 0f;
            }
            public void LeavePool() {
            }
        }
#endregion
#region Loading/Unloading
        protected new static void Puts(string format, params object[] args) {
            if (!string.IsNullOrEmpty(format)) {
                Interface.Oxide.LogInfo("[{0}] {1}", "TruePVE", (args.Length != 0) ? string.Format(format, args) : format);
            }
        }
        private void Unload() {
            if (_removeMappingTimerDat is {
                Destroyed : false
            }
            ) {
                _removeMappingTimerDat.Destroy();
            }
            if (_auMappingTimerDat is {
                Destroyed : false
            }
            ) {
                _auMappingTimerDat.Destroy();
            }
            IsUnloading = true;
            scheduleUpdateTimer?.Destroy();
            SaveData();
            StopUpdateLastSeenCo();
        }
        private void OnPluginLoaded(Plugin plugin) {
            if (plugin.Name == "ZoneManager") ZoneManager = plugin;
            if (plugin.Name == "LiteZones") LiteZones = plugin;
            if (ZoneManager != null || LiteZones != null) SetUseZones();
        }
        private void OnPluginUnloaded(Plugin plugin) {
            if (plugin.Name == "ZoneManager") ZoneManager = null;
            if (plugin.Name == "LiteZones") LiteZones = null;
            if (ZoneManager == null && LiteZones == null) SetUseZones();
        }
        private void OnCreatedDynamicPVP() => SetUseZones();
        private void OnDeletedDynamicPVP() => SetUseZones();
        protected void SetUseZones() {
            if (IsUnloading) return;
            bool wasUsingZones = useZones;
            useZones = config != null && config.mappings != null && config.options != null && config.options.useZones && (LiteZones != null || ZoneManager != null);
            if (useZones) {
                useZones = false;
                foreach (var mapping in config.mappings) {
                    if (!mapping.Key.Equals(config.defaultRuleSet)) {
                        useZones = true;
                        break;
                    }
                }
                if (!useZones) {
                    foreach (var mapping in data.mappings) {
                        if (!mapping.Key.Equals(config.defaultRuleSet)) {
                            useZones = true;
                            break;
                        }
                    }
                }
            }
            if (wasUsingZones != useZones && currentRuleSet != null) {
                ValidateProtectionHooks();
            }
        }
        private void Init() {
            if (!_canKillOfflinePlayerEnabled) {
                Unsubscribe(nameof(OnPlayerDisconnected));
                Unsubscribe(nameof(OnPlayerSleepEnded));
                Unsubscribe(nameof(OnPlayerSleep));
            }
            if (!config.laptop) {
                Unsubscribe(nameof(OnCrateLaptopAttack));
            }
            if (!config.options.Loot.NoShieldDrop) {
                Unsubscribe(nameof(OnPlayerActiveShieldDrop));
            }
            if (!config.options.Loot.NoActiveItemDrop) {
                Unsubscribe(nameof(OnPlayerDropActiveItem));
            }
            if (!config.options.Loot.NoRustBackpackDrop) {
                Unsubscribe(nameof(OnBackpackDrop));
            }
            if (!config.BlockSprayCanInSafeZones) {
                Unsubscribe(nameof(OnSprayCreate));
            }
            Unsubscribe(nameof(OnEntityDistanceCheck));
            Unsubscribe(nameof(OnEntityVisibilityCheck));
            Unsubscribe(nameof(OnPlayerAttack));
            Unsubscribe(nameof(CanLivestockAnimalRefuseTarget));
            Unsubscribe(nameof(OnLivestockAnimalFamiliarityAdd));
            Unsubscribe(nameof(CanTakeCutting));
            Unsubscribe(nameof(OnGrowableGather));
            Unsubscribe(nameof(OnConstructionPlace));
            Unsubscribe(nameof(CanLootEntity));
            Unsubscribe(nameof(OnLootNetworkUpdate));
            Unsubscribe(nameof(OnCodeEntered));
            Unsubscribe(nameof(CanChangeCode));
            Unsubscribe(nameof(OnCupboardAuthorize));
            Unsubscribe(nameof(CanHelicopterStrafeTarget));
            Unsubscribe(nameof(CanWaterBallSplash));
            Unsubscribe(nameof(OnEntityMarkHostile));
            Unsubscribe(nameof(OnEntitySpawned));
            Unsubscribe(nameof(OnEntityEnter));
            Unsubscribe(nameof(OnTurretTarget));
            Unsubscribe(nameof(OnTimedExplosiveExplode));
            Unsubscribe(nameof(OnWallpaperRemove));
            Unsubscribe(nameof(OnEntityTakeDamage));
            Unsubscribe(nameof(OnPlayerConnected));
            Unsubscribe(nameof(OnSamSiteTarget));
            Unsubscribe(nameof(OnTrapTrigger));
            Unsubscribe(nameof(OnMlrsFire));
            Unsubscribe(nameof(OnNpcConversationRespond));
            Unsubscribe(nameof(OnVendingTransaction));
            Unsubscribe(nameof(OnRentableShopBreakInComplete));
            Unsubscribe(nameof(OnApartmentRoomBreakInComplete));
            Unsubscribe(nameof(CanAffordApartmentMasterKey));
            Unsubscribe(nameof(OnApartmentMasterKeyPurchase));
            // register console commands automagically
            foreach (Command command in Enum.GetValues(typeof(Command))) {
                AddCovalenceCommand($"tpve.{command}", nameof(CommandDelegator));
            }
            // register chat commands
            AddCovalenceCommand("tpve.ruleset", nameof(CmdSetRuleSet));
            AddCovalenceCommand("tpve_prod", nameof(CommandDelegator));
            AddCovalenceCommand("tpve_enable", nameof(CommandDelegator));
            AddCovalenceCommand("tpve", nameof(CommandDelegator));
            AddCovalenceCommand("finditemprefab", nameof(CommandFindItemPrefab));
            permission.RegisterPermission(PermCanMap, this);
            // build usage string for console (without sizing)
            usageString = WrapColor("orange", GetMessage("Header_Usage")) + $" - {Version}{Environment.NewLine}" + WrapColor("cyan", $"tpve.{Command.map}") + $" - {GetMessage("Cmd_Usage_mapzone")}{Environment.NewLine}" + WrapColor("cyan", $"tpve.{Command.unmap}") + $" - {GetMessage("Cmd_Usage_unmapzone")}{Environment.NewLine}" + WrapColor("cyan", $"tpve.{Command.def}") + $" - {GetMessage("Cmd_Usage_def")}{Environment.NewLine}" + WrapColor("cyan", $"tpve.{Command.trace}") + $" - {GetMessage("Cmd_Usage_trace")}{Environment.NewLine}" + WrapColor("cyan", $"tpve.{Command.sched} [enable|disable]") + $" - {GetMessage("Cmd_Usage_sched")}{Environment.NewLine}" + WrapColor("cyan", $"/tpve_prod") + $" - {GetMessage("Cmd_Usage_prod")}{Environment.NewLine}" + WrapColor("cyan", $"/tpve map") + $" - {GetMessage("Cmd_Usage_map")}";
            LoadData();
        }
        private void CmdSetRuleSet(IPlayer user, string command, string[] args) {
            if (!user.IsAdmin) return;
            if (args.Length == 0) {
                user.Reply($"Active ruleset: {currentRuleSet?.name ?? "(none)"}\nUsage: tpve.ruleset <name>");
                return;
            }
            string name = args[0];
            RuleSet rs = config.ruleSets.Find(r => r.name == name && r.enabled && !r.IsEmpty());
            if (rs == null) {
                user.Reply($"Ruleset '{name}' not found, disabled, or empty.");
                return;
            }
            currentRuleSet = rs;
            ValidateProtectionHooks();
            user.Reply($"Active ruleset is now '{name}'.");
        }
        private bool IsAnimalsIgnoringSleepers() => animalsIgnoreSleepers || config.ruleSets.Exists(ruleSet => ruleSet.HasFlag(RuleFlags.AnimalsIgnoreSleepers));
        private bool IsAnimalsIgnoringSleepers(RuleSet ruleSet) => animalsIgnoreSleepers || ruleSet.HasFlag(RuleFlags.AnimalsIgnoreSleepers);
        private bool onEntityEnter, onSamSiteTarget, onTrapTrigger, onEntityMarkHostile, canHarvest, canPurchaseMasterKey, canBribeSecurityGuard, onRentableShopBreakInComplete, onApartmentRoomBreakInComplete;
        private bool HookSubscribed(string hook) {
            return hook switch {
                "OnEntityEnter" => onEntityEnter, "OnSamSiteTarget" => onSamSiteTarget, "OnTrapTrigger" => onTrapTrigger, "OnEntityMarkHostile" => onEntityMarkHostile, "CanHarvest" or "CanTakeCutting" or "OnGrowableGather" or "OnConstructionPlace" => canHarvest, "CanPurchaseMasterKey" or "OnVendingTransaction" or "CanAffordApartmentMasterKey" or "OnApartmentMasterKeyPurchase" => canPurchaseMasterKey, "CanBribeSecurityGuard" or "OnNpcConversationRespond" => canBribeSecurityGuard, "CanEntityBeTargeted" => onEntityEnter || onSamSiteTarget, "OnRentableShopBreakInComplete" => onRentableShopBreakInComplete, "OnApartmentRoomBreakInComplete" => onApartmentRoomBreakInComplete, "CanPlayerCompleteBreakIn" => onRentableShopBreakInComplete || onApartmentRoomBreakInComplete, _ => false
            }
            ;
        }
        private void OnServerInitialized(bool isStartup) {
            isServerStartingUp = false;
            // check for server pve setting
            if (ConVar.Server.pve) WarnPve();
            // load configuration
            config.Init(this);
            currentRuleSet = config.GetDefaultRuleSet();
            dudRuleSet = config.GetDudRuleSet();
            if (currentRuleSet == null) Puts(GetMessage("Warning_NoRuleSet"), config.defaultRuleSet);
            SetUseZones();
            if (config.schedule.enabled) {
                TimerLoop(true);
            }
            if (!IsAnimalsIgnoringSleepers()) {
                Unsubscribe(nameof(OnNpcTarget));
            }
            if (config.PreventSafeZoneStrafing) {
                Subscribe(nameof(CanHelicopterStrafeTarget));
            }
            if (config.PreventThrowingWaterInFreezingBiome || config.BlockRadioactiveWaterDamage) {
                Subscribe(nameof(CanWaterBallSplash));
            }
            if (currentRuleSet == null) {
                return;
            }
            if (onEntityEnter = config.ruleSets.Exists(ruleSet => (ruleSet._flags & (RuleFlags.HopperCannotTargetEnemyLoot | RuleFlags.SafeZoneTurretsIgnorePlayers | RuleFlags.StaticTurretsIgnorePlayers | RuleFlags.StaticTurretsIgnoreScientist | RuleFlags.TrapsIgnorePlayers | RuleFlags.TrapsIgnoreScientist | RuleFlags.TurretsIgnorePlayers | RuleFlags.TurretsIgnoreScientist | RuleFlags.TurretsIgnoreBradley)) != 0)) {
                Subscribe(nameof(OnEntityEnter));
                Subscribe(nameof(OnTurretTarget));
            }
            if (onSamSiteTarget = config.ruleSets.Exists(ruleSet => (ruleSet._flags & (RuleFlags.SamSitesIgnoreMLRS | RuleFlags.PlayerSamSitesIgnorePlayers | RuleFlags.StaticSamSitesIgnorePlayers)) != 0)) {
                Subscribe(nameof(OnSamSiteTarget));
            }
            if (onTrapTrigger = config.ruleSets.Exists(ruleSet => (ruleSet._flags & (RuleFlags.TrapsIgnorePlayers | RuleFlags.TrapsIgnoreScientist)) != 0)) {
                Subscribe(nameof(OnTrapTrigger));
            }
            if (config.schedule.enabled && config.schedule.broadcast && !string.IsNullOrEmpty(currentBroadcastMessage)) {
                Subscribe(nameof(OnPlayerConnected));
            }
            if (config.options.disableBaseOvenSplash) {
                ServerMgr.Instance.StartCoroutine(OvenOrLockCo());
            }
            if (onEntityMarkHostile = config.options.disableHostility) {
                Subscribe(nameof(OnEntityMarkHostile));
            }
            ValidateProtectionHooks();
            if (config.wallpaper) {
                Subscribe(nameof(OnWallpaperRemove));
                Subscribe(nameof(OnTimedExplosiveExplode));
            }
            if (canHarvest = config.options.Loot.Planters) {
                Subscribe(nameof(CanTakeCutting));
                Subscribe(nameof(OnGrowableGather));
                Subscribe(nameof(OnConstructionPlace));
            }
            if (config.options.Loot.ProtectTC) {
                Subscribe(nameof(OnCupboardAuthorize));
                Subscribe(nameof(CanLootEntity));
                Subscribe(nameof(CanChangeCode));
            }
            else if (config.options.Loot.Enabled) {
                Subscribe(nameof(CanLootEntity));
            }
            if (config.options.Loot.HasLocks()) {
                Subscribe(nameof(OnLootNetworkUpdate));
            }
            canPurchaseMasterKey = canBribeSecurityGuard = onRentableShopBreakInComplete = onApartmentRoomBreakInComplete = false;
            if (config.options.Apartments.Enabled) {
                if (!config.options.Apartments.Bribe) {
                    canBribeSecurityGuard = true;
                    Subscribe(nameof(OnNpcConversationRespond));
                }
                if (!config.options.Apartments.MasterKey) {
                    canPurchaseMasterKey = true;
                    Subscribe(nameof(OnVendingTransaction));
                    Subscribe(nameof(CanAffordApartmentMasterKey));
                    Subscribe(nameof(OnApartmentMasterKeyPurchase));
                }
                if (!config.options.Apartments.Shop) {
                    onRentableShopBreakInComplete = true;
                    Subscribe(nameof(OnRentableShopBreakInComplete));
                }
                if (!config.options.Apartments.Room) {
                    onApartmentRoomBreakInComplete = true;
                    Subscribe(nameof(OnApartmentRoomBreakInComplete));
                }
            }
            Subscribe(nameof(OnEntitySpawned));
            Subscribe(nameof(OnMlrsFire));
            BuildPrefabIds();
            HandleLocksOnContainers();
            if (config.options.AutoRemove) RemoveTemporaryZones();
            InitDeepSea();
            if (_canKillOfflinePlayerEnabled) {
                _updateLastSeenCo = UpdateLastSeenCo();
                ServerMgr.Instance.StartCoroutine(_updateLastSeenCo);
            }
        }
        private long GetFrameDeadline(double milliseconds = 1) => Stopwatch.GetTimestamp() + (long)Math.Ceiling(milliseconds * stopwatchTicksPerMillisecond);
        private readonly double stopwatchTicksPerMillisecond = Stopwatch.Frequency / 1000d;
        private IEnumerator OvenOrLockCo() {
            //long start = Stopwatch.GetTimestamp();
            long deadline = GetFrameDeadline();
            foreach (var ent in BaseNetworkable.serverEntities) {
                if (Stopwatch.GetTimestamp() >= deadline) {
                    yield return null;
                    deadline = GetFrameDeadline();
                }
                if (IsUnloading) {
                    yield break;
                }
                if (config.options.disableBaseOvenSplash && ent is BaseOven oven) {
                    oven.disabledBySplash = false;
                }
                if (config.options.Loot.Locks && ent is StorageContainer c && c != null && !c.isLockable) {
                    OnEntitySpawned(c);
                }
            }
            //Puts("Took {0:0.##}ms to process ovens and locks.", (Stopwatch.GetTimestamp() - start) / stopwatchTicksPerMillisecond);
        }
        private void BuildPrefabIds() {
            if (StringPool.toNumber.TryGetValue("assets/prefabs/npc/m2bradley/maincannonshell.prefab", out var prefab1)) maincannonshell = prefab1;
            if (StringPool.toNumber.TryGetValue("assets/content/props/train_tunnels/trainbarricade.prefab", out var prefab2)) trainbarricade = prefab2;
            if (StringPool.toNumber.TryGetValue("assets/content/props/train_tunnels/trainbarricadeheavy.prefab", out var prefab3)) trainbarricadeheavy = prefab3;
            if (StringPool.toNumber.TryGetValue("assets/bundled/prefabs/radtown/loot_trash.prefab", out var prefab4)) loot_trash = prefab4;
            if (StringPool.toNumber.TryGetValue("assets/prefabs/misc/xmas/giftbox/giftbox_loot.prefab", out var prefab5)) giftbox_loot = prefab5;
            if (StringPool.toNumber.TryGetValue("assets/prefabs/deployable/campfire/campfire.prefab", out var prefab6)) campfire = prefab6;
            if (StringPool.toNumber.TryGetValue("assets/bundled/prefabs/oilfireballsmall.prefab", out var prefab7)) oilfireballsmall = prefab7;
            if (StringPool.toNumber.TryGetValue("assets/bundled/prefabs/napalm.prefab", out var prefab8)) heli_napalm = prefab8;
            if (StringPool.toNumber.TryGetValue("assets/prefabs/npc/patrol helicopter/rocket_heli_napalm.prefab", out var prefab9)) rocket_heli_napalm = prefab9;
            if (StringPool.toNumber.TryGetValue("assets/prefabs/npc/patrol helicopter/rocket_heli.prefab", out var prefab10)) rocket_heli = prefab10;
        }
#endregion
#region Data
        private void OnNewSave() {
            data = new();
            SaveData();
        }
        private class StoredData {
            public Dictionary<string, string> mappings = new();
            public Dictionary<ulong, int> LastSeen = new();
            public DateTime LastRunTime = DateTime.MinValue;
            public bool HasMapping(string key) {
                return mappings.ContainsKey(key) || mappings.ContainsKey(AllZones);
            }
        }
        private StoredData data = new();
        private void LoadData() {
            try {
                data = Interface.Oxide.DataFileSystem.ReadObject<StoredData>(Name);
            }
            catch (Exception ex) {
                Puts(ex.ToString());
            }
            data ??= new();
            data.LastSeen ??= new();
            data.mappings ??= new();
            if (data.LastRunTime != DateTime.MinValue && DateTime.Now.Subtract(data.LastRunTime).TotalHours >= 24) {
                if (_canKillOfflinePlayerEnabled && data.LastSeen.Count > 0) {
                    Puts("Last seen data wiped due to plugin not being loaded for {0} day(s).", DateTime.Now.Subtract(data.LastRunTime).Days);
                }
                data = new();
                data.LastRunTime = DateTime.Now;
            }
            if (!_canKillOfflinePlayerEnabled && data.LastSeen.Count > 0) {
                data.LastSeen.Clear();
                SaveData();
            }
        }
        private IEnumerator _updateLastSeenCo;
        public void StopUpdateLastSeenCo() {
            if (_updateLastSeenCo != null) {
                ServerMgr.Instance.StopCoroutine(_updateLastSeenCo);
                _updateLastSeenCo = null;
            }
        }
        private void SaveData() {
            data.LastRunTime = DateTime.Now;
            Interface.Oxide.DataFileSystem.WriteObject(Name, data);
        }
        public IEnumerator UpdateLastSeenCo() {
            var instruction1 = CoroutineEx.waitForSeconds(0.075f);
            var instruction2 = CoroutineEx.waitForSeconds(60f);
            while (!IsUnloading) {
                long deadline = GetFrameDeadline();
                bool changed = false;
                foreach (var sleeper in BasePlayer.sleepingPlayerList) {
                    if (Stopwatch.GetTimestamp() >= deadline) {
                        yield return null;
                        deadline = GetFrameDeadline();
                    }
                    if (sleeper == null || !sleeper.userID.IsSteamId()) {
                        continue;
                    }
                    if (data.LastSeen.ContainsKey(sleeper.userID)) {
                        continue;
                    }
                    if (!IsOfflinePlayerProtected(sleeper)) {
                        data.LastSeen[sleeper.userID] = Epoch.Current;
                        changed = true;
                    }
                    yield return instruction1;
                    deadline = GetFrameDeadline();
                }
                foreach (var player in BasePlayer.activePlayerList) {
                    if (Stopwatch.GetTimestamp() >= deadline) {
                        yield return null;
                        deadline = GetFrameDeadline();
                    }
                    if (data.LastSeen.Remove(player.userID)) {
                        changed = true;
                    }
                }
                if (changed) {
                    SaveData();
                }
                yield return instruction2;
                deadline = GetFrameDeadline();
            }
        }
        private void OnPlayerSleep(BasePlayer player) {
            if (player != null && !IsOfflinePlayerProtected(player)) {
                data.LastSeen[player.userID] = Epoch.Current;
            }
        }
        private void OnPlayerSleepEnded(BasePlayer player) {
            if (player != null && player.IsConnected) {
                data.LastSeen.Remove(player.userID);
            }
        }
        private void OnPlayerDisconnected(BasePlayer player) {
            if (player != null && !IsOfflinePlayerProtected(player)) {
                data.LastSeen[player.userID] = Epoch.Current;
            }
        }
        public bool CanKillOfflinePlayer(BasePlayer victim, out double timeLeft) {
            timeLeft = 0;
            if (victim.IsConnected || !victim.IsSleeping()) {
                data.LastSeen.Remove(victim.userID);
                return false;
            }
            if (!data.LastSeen.TryGetValue(victim.userID, out var lastSeen)) {
                return false;
            }
            if (IsOfflinePlayerProtected(victim)) {
                data.LastSeen.Remove(victim.userID);
                return false;
            }
            double timeOffline = Epoch.Current - lastSeen;
            double allowedOfflineTime = config.AllowKillingSleepersHoursOffline * 3600.0;
            timeLeft = Math.Max(0, allowedOfflineTime - timeOffline);
            return timeOffline > allowedOfflineTime;
        }
        private readonly List<ApartmentRoom> _rooms = new();
        private bool TryGetApartmentRoom(BasePlayer player, out ApartmentRoom room) {
            room = null;
            if (player == null || player.IsDestroyed) return false;
            if (_rooms.Count == 0) {
                foreach (var triggerSafeZone in TriggerSafeZone.allSafeZones) {
                    if (triggerSafeZone?.triggerCollider == null) continue;
                    if (triggerSafeZone.Apartment?.rooms == null) continue;
                    _rooms.AddRange(triggerSafeZone.Apartment.rooms);
                }
            }
            foreach (var _room in _rooms) {
                if (_room == null || _room.IsDestroyed || _room.owners == null) continue;
                if (!_room.IsCurrentlyRented() || !_room.IsInsideRoom(player)) continue;
                room = _room;
                return true;
            }
            return false;
        }
        private bool IsInsideApartmentRoom(BasePlayer player) {
            if (!TryGetApartmentRoom(player, out var room)) {
                return false;
            }
            if (room.owners.Contains(player.userID)) {
                return true;
            }
            foreach (var owner in room.owners) {
                if (IsAlly(player, owner)) {
                    return true;
                }
            }
            return false;
        }
        private bool IsOfflinePlayerProtected(BasePlayer victim) {
            if (IsInsideApartmentRoom(victim)) {
                return true;
            }
            BaseEntity priv = victim.GetVehicleBuildingPrivilege(true) ?? victim.GetBuildingPrivilege(true);
            if (priv == null) {
                return false;
            }
            return priv switch {
                BoatBuildingStation bbs => bbs.CanPlayerBuild(victim), VehiclePrivilege vp => vp.IsAuthed(victim), BuildingPrivlidge bp => bp.IsAuthed(victim), _ => false
            }
            ;
        }
#endregion Data
#region Command Handling
        // delegation method for commands
        private void CommandDelegator(IPlayer user, string command, string[] args) {
            // return if user doesn't have access to run console command
            if (!user.IsAdmin) return;
            if (args.Length > 0 && (args[0] == "map" || args[0] == "unmap")) {
                if (user.HasPermission(PermCanMap)) {
                    CommandMap(user, command, args);
                }
                else user.Reply("You do not have the required truepve.canmap permission.");
                return;
            }
            if (args.Contains("pvp")) {
                if (currentRuleSet == null) {
                    user.Reply("No active ruleset.");
                    return;
                }
                bool allow = currentRuleSet.rules.Remove("players cannot hurt players");
                if (!allow && !currentRuleSet.rules.Remove("players can hurt players")) {
                    user.Reply($"{currentRuleSet.name} ruleset does not contain a 'players can hurt players' or 'players cannot hurt players' rule.");
                    return;
                }
                currentRuleSet.rules.Add(allow ? "players can hurt players" : "players cannot hurt players");
                currentRuleSet.parsedRules.Clear();
                currentRuleSet.Build(this);
                ValidateProtectionHooks();
                SaveConfig();
                Puts("PVP toggled {0}", allow ? "on" : "off");
                return;
            }
            if (command == "tpve_prod") {
                HandleProd(user);
                return;
            }
            if (command == "tpve_enable") {
                tpveEnabled = !tpveEnabled;
                ValidateProtectionHooks();
                Message(user, "Enable", IsEnabled());
                return;
            }
            if (command == "tpve" && args.Length != 0) command = args[0];
            else command = command.Replace("tpve.", string.Empty);
            if (!Enum.TryParse(command, out Command @enum)) {
                user.Reply($"Invalid argument: {command}");
                return;
            }
            switch (@enum) {
                case Command.sleepers : HandleSleepers(user);
                return;
                case Command.def : HandleDef(user);
                return;
                case Command.sched : HandleScheduleSet(user, args);
                return;
                case Command.trace : HandleTrace(user);
                return;
                case Command.enable : tpveEnabled = !tpveEnabled;
                ValidateProtectionHooks();
                Message(user, "Enable", IsEnabled());
                return;
                case Command.map : case Command.unmap : if (user.HasPermission(PermCanMap)) {
                    CommandMap(user, command, args);
                }
                else user.Reply("You do not have the required truepve.canmap permission.");
                return;
                case Command.usage : default : ShowUsage(user);
                return;
            }
        }
        protected void HandleTrace(IPlayer user) {
            if (user.IsServer) {
                traceDistance = 0f;
            }
            else traceDistance = config.options.MaxTraceDistance;
            trace = !trace;
            if (!trace) {
                tracePlayer = null;
                traceEntity = null;
            }
            else tracePlayer = user.Object as BasePlayer;
            Message(user, "Notify_TraceToggle", new object[] {
                trace ? "on" : "off"
            }
            );
            traceTimer?.Destroy();
            if (trace) {
                traceTimer = timer.In(traceTimeout, () => trace = false);
            }
        }
        private void HandleSleepers(IPlayer user) {
            if (animalsIgnoreSleepers) {
                animalsIgnoreSleepers = false;
                if (!IsAnimalsIgnoringSleepers()) {
                    Unsubscribe(nameof(OnNpcTarget));
                }
                user.Reply("Sleepers are no longer protected from animals.");
            }
            else {
                animalsIgnoreSleepers = true;
                Subscribe(nameof(OnNpcTarget));
                user.Reply("Sleepers are now protected from animals.");
            }
        }
        // handle setting defaults
        private void HandleDef(IPlayer user) {
            config.options = new();
            Message(user, "Notify_DefConfigLoad");
            LoadDefaultData();
            data.mappings ??= new();
            data.mappings.Clear();
            allyLookupTimes.Clear();
            Message(user, "Notify_DefDataLoad");
            CheckData();
            ValidateProtectionHooks();
            SaveConfig();
        }
        // handle prod command (raycast to determine what player is looking at)
        private void HandleProd(IPlayer user) {
            var player = user.Object as BasePlayer;
            if (player == null || !player.IsAdmin) {
                Message(user, "Error_NoPermission");
                return;
            }
            if (!GetRaycastTarget(player, out BaseEntity entity)) {
                SendReply(player, WrapSize(12, WrapColor("red", GetMessage("Error_NoEntityFound", player.UserIDString))));
                return;
            }
            Message(player, "Notify_ProdResult", entity.GetType(), entity.ShortPrefabName);
        }
        private void CommandMap(IPlayer user, string command, string[] args) {
            // assume args[0] is the command (beyond /tpve)
            if (args.Length > 0) command = args[0];
            // shift arguments
            args = args.Length > 1 ? args[1..] : Array.Empty<string>();
            if (command != "map" && command != "unmap") {
                Message(user, "Error_InvalidCommand");
                return;
            }
            string from;
            string to;
            if (args.Length == 0) {
                BasePlayer player = user.Object as BasePlayer;
                if (player == null) {
                    Message(user, "Error_InvalidParamForCmd", command);
                    return;
                }
                using var locs = GetLocationKeys(player);
                if (locs.Count == 0) {
                    Message(user, "Error_InvalidParamForCmd", command);
                    return;
                }
                from = locs[0];
                to = command == "map" ? "exclude" : null;
            }
            else {
                from = args[0];
                to = args.Length == 2 ? args[1] : null;
            }
            if (to != null) {
                if (to != "exclude" && !config.ruleSets.Exists(r => r.name == to)) {
                    Message(user, "Error_InvalidMapping", from, to);
                    return;
                }
                bool changes = false;
                if (config.mappings.TryGetValue(from, out string old)) {
                    changes = true;
                    Message(user, "Notify_MappingUpdated", from, old, to);
                    config.mappings[from] = to;
                    SaveConfig();
                    TryBuildExclusionMappings();
                }
                if (data.mappings.TryGetValue(from, out old)) {
                    changes = true;
                    Message(user, "Notify_MappingUpdated", from, old, to);
                    data.mappings[from] = to;
                    SaveData();
                    TryBuildExclusionMappings();
                }
                if (!changes)  // this is a command so default to config
                {
                    Message(user, "Notify_MappingCreated", from, to);
                    config.mappings[from] = to;
                    SaveConfig();
                    TryBuildExclusionMappings();
                }
            }
            else {
                if (config.HasMapping(from)) {
                    Message(user, "Notify_MappingDeleted", from, config.mappings.TryGetValue(from, out var old) ? old : AllZones);
                    if (config.mappings.Remove(from)) SaveConfig();
                    TryBuildExclusionMappings();
                }
                else if (data.HasMapping(from)) {
                    Message(user, "Notify_MappingDeleted", from, data.mappings.TryGetValue(from, out var old) ? old : AllZones);
                    if (data.mappings.Remove(from)) SaveData();
                    TryBuildExclusionMappings();
                }
                else {
                    Message(user, args.Length == 0 ? "Error_InvalidMapping" : "Error_NoMappingToDelete", from, to);
                }
            }
        }
        // handles schedule enable/disable
        private void HandleScheduleSet(IPlayer user, string[] args) {
            if (args.Length < 2) {
                Message(user, "Error_InvalidParamForCmd", $"tpve.{args[0]}");
                Message(user, $"Syntax: tpve.{args[0]} <enable|disable>");
                return;
            }
            if (!config.schedule.valid) {
                Message(user, "Notify_InvalidSchedule");
            }
            else if (args[1] == "enable") {
                if (config.schedule.enabled) return;
                config.schedule.enabled = true;
                TimerLoop();
                Message(user, "Notify_SchedSetEnabled");
            }
            else if (args[1] == "disable") {
                if (!config.schedule.enabled) return;
                config.schedule.enabled = false;
                if (scheduleUpdateTimer != null) scheduleUpdateTimer.Destroy();
                Message(user, "Notify_SchedSetDisabled");
            }
            else {
                Message(user, "Error_InvalidParameter", args[1]);
                Message(user, $"Syntax: tpve.{args[0]} <enable|disable>");
            }
        }
#endregion
#region Configuration/Data
        private bool _playersTriggerOption, _playersHurtOption, _canKillOfflinePlayerEnabled, _pvpReflectionEnabled, _allowKillingSleepersEnabled, _buildingBlockHandlerEnabled;
        // load config
        protected override void LoadConfig() {
            base.LoadConfig();
            canSaveConfig = false;
            try {
                config = Config.ReadObject<Configuration>();
                if (config == null) LoadDefaultConfig();
                canSaveConfig = true;
                CheckData();
                SaveConfig();
            }
            catch (Exception ex) {
                Puts(ex.ToString());
                LoadDefaultConfig();
            }
        }
        protected override void LoadDefaultConfig() {
            config = new() {
                configVersion = Version.ToString(), options = new()
            }
            ;
            LoadDefaultData();
            Puts("Loaded default config.");
        }
        private bool canSaveConfig = true;
        // save data
        protected override void SaveConfig() {
            if (canSaveConfig) {
                Config.WriteObject(config);
            }
        }
        // check rulesets and groups
        private void CheckData() {
            if (string.IsNullOrEmpty(config.defaultRuleSet)) {
                config.defaultRuleSet = "default";
                Puts("Loaded default ruleset (no default ruleset was configured)");
            }
            if (config.mappings.IsNullOrEmpty()) {
                BuildDefaultMappings();
                Puts("Loaded default mappings (no mappings were configured)");
            }
            if (config.schedule == null) {
                Puts("Loaded default schedule (schedule was null)");
                BuildDefaultSchedule();
            }
            if (config.groups.IsNullOrEmpty()) {
                BuildDefaultGroups();
                Puts("Loaded default entity groups (no entity groups were configured)");
            }
            if (config.ruleSets.IsNullOrEmpty()) {
                BuildDefaultRuleset();
                Puts("Loaded default rulesets (no rulesets were configured)");
            }
            if (config.options.BlockHandler._Online != null) {
                config.options.BlockHandler.BlockWhenOnline = config.options.BlockHandler._Online.Value;
                config.options.BlockHandler._Online = null;
            }
            if (config.options.BlockHandler._Twig != null) {
                config.options.BlockHandler.Twig = config.options.BlockHandler._Twig.Value;
                config.options.BlockHandler._Twig = null;
            }
            config.options.Livestock ??= new();
            TryUpdateConfig();
            config.configVersion = Version.ToString();
            BuildRuleSetDictionary();
            BuildExclusionMappings();
            _allowKillingSleepersEnabled = config.AllowKillingSleepersAlly || config.AllowKillingSleepers || config.EntityCountRequired || config.AllowKillingSleepersIds.Exists(x => x.IsSteamId());
            _buildingBlockHandlerEnabled = config.options.BlockHandler.Any;
            _pvpReflectionEnabled = config.options.Reflect.Any;
            _canKillOfflinePlayerEnabled = config.AllowKillingSleepersHoursOffline > 0;
            _playersTriggerOption = config.PlayersTriggerTraps || config.PlayersTriggerTurrets;
            _playersHurtOption = config.PlayersHurtTraps || config.PlayersHurtTurrets || config.PlayersHurtSamSites;
        }
        private void TryUpdateConfig() {
            if (!TryParseVersionNumber(config.configVersion, out var vn) || vn >= Version) return;
            Dictionary<string, List<string>> updates = new(StringComparer.OrdinalIgnoreCase) {
                ["npcs"]
                = new() {
                    nameof(SnakeHazard), nameof(ScientistNPC2)
                }
                , ["dispensers"] = new() {
                    nameof(VineSwingingTree), nameof(LivestockCorpse)
                }
                , ["traps"] = new() {
                    "spikes.trap"
                }
                , ["barricades2"] = new() {
                    "barricade.medieval", "barricade.cover.wood", "barricade.cover.wood_double"
                }
                , ["farm"] = new() {
                    nameof(Sheep), nameof(Cow)
                }
                ,
            }
            ;
            for (int i = 0; i < config.groups.Count; i++) {
                var group = config.groups[i];
                if (string.IsNullOrWhiteSpace(group.members)) {
                    continue;
                }
                if (string.IsNullOrEmpty(group.name)) {
                    group.name = $"group{i}";
                    continue;
                }
                if (group.name == "ridablehorses" && group.members.Contains("RidableHorse2")) {
                    group.members = ReplaceMember(group.members, "RidableHorse2", "RidableHorse");
                    continue;
                }
                if (group.members.Contains("heli_napalm")) {
                    group.members = ReplaceMember(group.members, "heli_napalm", "napalm");
                    var fire = config.groups.Find(x => x.name == "fire");
                    if (fire != null && fire.members.Contains("FireBall") && !fire.exclusions.Contains("napalm")) {
                        fire.exclusions = fire.exclusions.Length == 0 ? "napalm" : fire.exclusions + ", napalm";
                    }
                }
                if (!updates.TryGetValue(group.name, out var members)) {
                    continue;
                }
                foreach (var member in members) {
                    if (!ContainedInGroups(member)) {
                        group.members = $"{group.members.TrimEnd(',', ' ')}, {member}";
                    }
                }
            }
        }
        private static string ReplaceMember(string members, string oldValue, string newValue) {
            if (string.IsNullOrWhiteSpace(members)) return members;
            string[] parts = members.Split(',');
            for (int i = 0; i < parts.Length; i++) {
                string member = parts[i].Trim();
                if (member == oldValue) {
                    parts[i] = newValue;
                }
                else {
                    parts[i] = member;
                }
            }
            return string.Join(",", parts);
        }
        private bool ContainedInGroups(string member) => config.groups.Exists(g => g.members.Contains(member, CompareOptions.OrdinalIgnoreCase) || g.exclusions.Contains(member, CompareOptions.OrdinalIgnoreCase));
        private bool TryParseVersionNumber(string input, out VersionNumber version) {
            version = default;
            if (string.IsNullOrWhiteSpace(input)) return false;
            var parts = input.Split('.');
            if (parts.Length != 3) return false;
            if (int.TryParse(parts[0], out int major) && int.TryParse(parts[1], out int minor) && int.TryParse(parts[2], out int patch)) {
                version = new(major, minor, patch);
                return true;
            }
            return false;
        }
        protected void BuildRuleSetDictionary() {
            ruleSetByNameDi
// ... [Code preview truncated due to length. Full source in attached file] ...

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