C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
using Newtonsoft.Json;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("True Smoke Rockets", "VisEntities", "1.1.0")]
[Description("Functional smoke rockets that produce a smoke cloud upon explosion.")]
public class TrueSmokeRockets : RustPlugin
{
#region Fields
private static Configuration _config;
private const string SMOKE_ROCKET_PREFAB = "assets/prefabs/ammo/rocket/rocket_smoke.prefab";
private const string SMOKE_GRENADE_PREFAB = "assets/prefabs/tools/smoke grenade/grenade.smoke.deployed.prefab";
#endregion Fields
#region Configuration
private class Configuration
{
[JsonProperty("Version")]
public string Version { get; set; }
[JsonProperty("Smoke Duration Seconds")]
public float SmokeDurationSeconds { get; set; }
}
protected override void LoadConfig()
{
base.LoadConfig();
_config = Config.ReadObject<Configuration>();
if (string.Compare(_config.Version, Version.ToString()) < 0)
UpdateConfig();
SaveConfig();
}
protected override void LoadDefaultConfig()
{
_config = GetDefaultConfig();
}
protected override void SaveConfig()
{
Config.WriteObject(_config, true);
}
private void UpdateConfig()
{
PrintWarning("Config changes detected! Updating...");
Configuration defaultConfig = GetDefaultConfig();
if (string.Compare(_config.Version, "1.0.0") < 0)
_config = defaultConfig;
PrintWarning("Config update complete! Updated from version " + _config.Version + " to " + Version.ToString());
_config.Version = Version.ToString();
}
private Configuration GetDefaultConfig()
{
return new Configuration
{
Version = Version.ToString(),
SmokeDurationSeconds = 30f,
};
}
#endregion Configuration
#region Oxide Hooks
private void Unload()
{
_config = null;
}
private void OnEntityKill(TimedExplosive explosive)
{
if (explosive == null)
return;
if (explosive.PrefabName != SMOKE_ROCKET_PREFAB)
return;
SmokeGrenade smokeGrenade = GameManager.server.CreateEntity(SMOKE_GRENADE_PREFAB, explosive.transform.position, Quaternion.identity) as SmokeGrenade;
if (smokeGrenade != null)
{
smokeGrenade.smokeDuration = _config.SmokeDurationSeconds;
smokeGrenade.Spawn();
}
}
#endregion Oxide Hooks
}
}