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FREE WorkcartSafeZones : 2.0.1 2.0.1

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using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Serialization;
using Oxide.Core;
using Oxide.Core.Libraries.Covalence;
using Oxide.Core.Plugins;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using VLB;
namespace Oxide.Plugins {
    [Info("Workcart Safe Zones", "WhiteThunder", "2.0.1")]
    [Description("Adds mobile safe zones and optional NPC auto turrets to workcarts.")]
    internal class WorkcartSafeZones : CovalencePlugin {
#region Fields
        [PluginReference]
        private Plugin AutomatedWorkcarts, CargoTrainEvent;
        private static WorkcartSafeZones _pluginInstance;
        private static Configuration _pluginConfig;
        private const string PermissionUse = "workcartsafezones.use";
        private const string BanditSentryPrefab = "assets/content/props/sentry_scientists/sentry.bandit.static.prefab";
        private const float SafeZoneWarningCooldown = 10;
        private Dictionary<ulong, float> _playersLastWarnedTime = new Dictionary<ulong, float>();
        private SavedData _pluginData;
#endregion
#region Hooks
        private void Init() {
            _pluginInstance = this;
            _pluginData = SavedData.Load();
            permission.RegisterPermission(PermissionUse, this);
            Unsubscribe(nameof(OnEntitySpawned));
            Unsubscribe(nameof(OnWorkcartAutomationStarted));
            Unsubscribe(nameof(OnWorkcartAutomationStopped));
        }
        private void OnServerInitialized() {
            CheckDependencies();
            _pluginData.CleanStaleData();
            if (_pluginConfig.AddToAllWorkcarts) {
                foreach (var workcart in BaseNetworkable.serverEntities.OfType<TrainEngine>().ToArray()) TryCreateSafeZone(workcart);
                Subscribe(nameof(OnEntitySpawned));
            }
            else if (_pluginConfig.AddToAutomatedWorkcarts) {
                var workcartList = GetAutomatedWorkcarts();
                if (workcartList != null) {
                    foreach (var workcart in workcartList) TryCreateSafeZone(workcart);
                }
                Subscribe(nameof(OnWorkcartAutomationStarted));
                Subscribe(nameof(OnWorkcartAutomationStopped));
            }
            foreach (var workcartId in _pluginData.SafeWorkcarts) {
                var workcart = BaseNetworkable.serverEntities.Find(new NetworkableId(workcartId)) as TrainEngine;
                if (workcart != null) TryCreateSafeZone(workcart);
            }
        }
        private void Unload() {
            foreach (var workcart in BaseNetworkable.serverEntities.OfType<TrainEngine>()) SafeWorkcart.RemoveFromWorkcart(workcart);
            _pluginConfig = null;
            _pluginInstance = null;
        }
        private void OnEntitySpawned(TrainEngine workcart) {
            TryCreateSafeZone(workcart);
        }
        private bool? OnEntityTakeDamage(TrainEngine workcart) {
            if (workcart.GetComponent<SafeWorkcart>() != null) {
                // Return true (standard) to cancel default behavior (prevent damage).return true;
            }
            return null;
        }
        private void OnEntityEnter(TriggerSafeZone triggerSafeZone, BasePlayer player) {
            if (player.IsNpc || triggerSafeZone.GetComponentInParent<SafeWorkcart>() == null || !player.IsHostile()) return;
            var hostileTimeRemaining = player.State.unHostileTimestamp - Network.TimeEx.currentTimestamp;
            if (hostileTimeRemaining < 0) return;
            float lastWarningTime;
            if (_playersLastWarnedTime.TryGetValue(player.userID, out lastWarningTime) && lastWarningTime + SafeZoneWarningCooldown > Time.realtimeSinceStartup) return;
            ChatMessage(player, "Warning.Hostile", TimeSpan.FromSeconds(Math.Ceiling(hostileTimeRemaining)).ToString("g"));
            _playersLastWarnedTime[player.userID] = Time.realtimeSinceStartup;
        }
        private void OnEntityEnter(TriggerParent triggerParent, BasePlayer player) {
            if (!_pluginConfig.DisarmOccupants || player.IsNpc || triggerParent.GetComponentInParent<SafeWorkcart>() == null) return;
            var activeItem = player.GetActiveItem();
            if (activeItem == null || !player.IsHostileItem(activeItem)) return;
            var position = activeItem.position;
            activeItem.RemoveFromContainer();
            player.inventory.SendUpdatedInventory(PlayerInventory.Type.Belt, player.inventory.containerBelt);
            // Note: It's possible to leak an item here if the player is killed during the delay,
            // but the number of items that would be leaked this way is insignificant.player.Invoke(() =>
            {
                if (!activeItem.MoveToContainer(player.inventory.containerBelt, position)) player.inventory.GiveItem(activeItem);
            }
            , 0.2f);
        }
        // This hook is exposed by plugin: Automated Workcarts (AutomatedWorkcarts).private void OnWorkcartAutomationStarted(TrainEngine workcart)
        {
            TryCreateSafeZone(workcart);
        }
        // This hook is exposed by plugin: Automated Workcarts (AutomatedWorkcarts).private void OnWorkcartAutomationStopped(TrainEngine workcart)
        {
            SafeWorkcart.RemoveFromWorkcart(workcart);
        }
        // This hook is exposed by plugin: Cargo Train Event (CargoTrainEvent).private void OnTrainEventStarted(TrainEngine workcart)
        {
            SafeWorkcart.RemoveFromWorkcart(workcart);
        }
#endregion
#region Dependencies
        private void CheckDependencies() {
            if (_pluginConfig.AddToAllWorkcarts) return;
            if (_pluginConfig.AddToAutomatedWorkcarts && AutomatedWorkcarts == null) LogWarning("AutomatedWorkcarts is not loaded, get it at http://umod.org.If you don't intend to use this plugin with Automated Workcarts, then set \"AddToAutomatedWorkcarts\" to false in the config and you will no longer see this message.");
        }
        private TrainEngine[] GetAutomatedWorkcarts() {
            return AutomatedWorkcarts?.Call("API_GetAutomatedWorkcarts") as TrainEngine[];
        }
        private bool IsCargoTrain(TrainEngine workcart) {
            var result = CargoTrainEvent?.Call("IsTrainSpecial", workcart.net.ID);
            return result is bool && (bool)result;
        }
#endregion
#region API
        private bool API_CreateSafeZone(TrainEngine workcart) {
            if (workcart.GetComponent<SafeWorkcart>() != null) return true;
            return TryCreateSafeZone(workcart);
        }
#endregion
#region Exposed Hooks
        private static bool CreateSafeZoneWasBlocked(TrainEngine workcart) {
            object hookResult = Interface.CallHook("OnWorkcartSafeZoneCreate", workcart);
            return hookResult is bool && (bool)hookResult == false;
        }
        private static void CallHookSafeZoneCreated(TrainEngine workcart) {
            Interface.CallHook("OnWorkcartSafeZoneCreated", workcart);
        }
#endregion
#region Commands
        [Command("safecart.add")]
        private void CommandAddSafeZone(IPlayer player, string cmd, string[] args) {
            if (player.IsServer) return;
            if (!player.HasPermission(PermissionUse)) {
                ReplyToPlayer(player, "Error.NoPermission");
                return;
            }
            var basePlayer = player.Object as BasePlayer;
            var workcart = GetLookEntity(basePlayer) as TrainEngine;
            if (workcart == null) {
                ReplyToPlayer(player, "Error.NoWorkcartFound");
                return;
            }
            if (workcart.GetComponent<SafeWorkcart>() != null) {
                ReplyToPlayer(player, "Error.SafeZonePresent");
                return;
            }
            if (TryCreateSafeZone(workcart)) {
                _pluginData.AddWorkcart(workcart);
                ReplyToPlayer(player, "Add.Success");
            }
            else {
                ReplyToPlayer(player, "Add.Error");
            }
        }
        [Command("safecart.remove")]
        private void CommandRemoveSafeZone(IPlayer player, string cmd, string[] args) {
            if (player.IsServer) return;
            if (!player.HasPermission(PermissionUse)) {
                ReplyToPlayer(player, "Error.NoPermission");
                return;
            }
            var basePlayer = player.Object as BasePlayer;
            var workcart = GetLookEntity(basePlayer) as TrainEngine;
            if (workcart == null) {
                ReplyToPlayer(player, "Error.NoWorkcartFound");
                return;
            }
            var component = workcart.GetComponent<SafeWorkcart>();
            if (component == null) {
                ReplyToPlayer(player, "Error.NoSafeZone");
                return;
            }
            SafeWorkcart.RemoveFromWorkcart(workcart);
            _pluginData.RemoveWorkcart(workcart);
            ReplyToPlayer(player, "Remove.Success");
        }
#endregion
#region Helper Methods
        private static bool TryCreateSafeZone(TrainEngine workcart) {
            if (CreateSafeZoneWasBlocked(workcart)) return false;
            if (_pluginInstance.IsCargoTrain(workcart)) return false;
            SafeWorkcart.AddToWorkcart(workcart);
            CallHookSafeZoneCreated(workcart);
            return true;
        }
        private static NPCAutoTurret SpawnTurret(BaseEntity entity, Vector3 position, float rotationAngle) {
            var rotation = rotationAngle == 0 ? Quaternion.identity : Quaternion.Euler(0, rotationAngle, 0);
            var autoTurret = GameManager.server.CreateEntity(BanditSentryPrefab, position, rotation) as NPCAutoTurret;
            if (autoTurret == null) return null;
            autoTurret.enableSaving = false;
            autoTurret.SetParent(entity);
            autoTurret.Spawn();
            return autoTurret;
        }
        private static BaseEntity GetLookEntity(BasePlayer player, float maxDistance = 10) {
            RaycastHit hit;
            return Physics.Raycast(player.eyes.HeadRay(), out hit, maxDistance, Physics.DefaultRaycastLayers, QueryTriggerInteraction.Ignore) ? hit.GetEntity() : null;
        }
#endregion
#region Safe Zone
        private class SafeWorkcart : MonoBehaviour {
            public static void AddToWorkcart(TrainEngine workcart) => workcart.GetOrAddComponent<SafeWorkcart>();
            public static void RemoveFromWorkcart(TrainEngine workcart) => UnityEngine.Object.DestroyImmediate(workcart.GetComponent<SafeWorkcart>());
            private TrainEngine _workcart;
            private GameObject _child;
            private ProtectionProperties _originalProtection;
            private List<NPCAutoTurret> _autoTurrets = new List<NPCAutoTurret>();
            private void Awake() {
                _workcart = GetComponent<TrainEngine>();
                if (_workcart == null) return;
                _workcart.SetHealth(_workcart.MaxHealth());
                AddVolumetricSafeZone();
                MaybeAddTurrets();
            }
            private void MaybeAddTurrets() {
                if (!_pluginConfig.EnableTurrets) return;
                foreach (var turretConfig in _pluginConfig.TurretPositions) _autoTurrets.Add(SpawnTurret(_workcart, turretConfig.Position, turretConfig.RotationAngle));
            }
            private void AddVolumetricSafeZone() {
                _child = gameObject.CreateChild();
                var safeZone = _child.AddComponent<TriggerSafeZone>();
                safeZone.interestLayers = Rust.Layers.Mask.Player_Server;
                safeZone.maxAltitude = 10;
                safeZone.maxDepth = 1;
                var radius = _pluginConfig.SafeZoneRadius;
                if (radius > 0) {
                    var collider = _child.AddComponent<SphereCollider>();
                    collider.isTrigger = true;
                    collider.gameObject.layer = 18;
                    collider.center = Vector3.zero;
                    collider.radius = radius;
                }
                else {
                    // Add a box collider for just the workcart area.var collider = _child.AddComponent<BoxCollider>();
                    collider.isTrigger = true;
                    collider.gameObject.layer = 18;
                    collider.size = _workcart.bounds.extents * 2 + new Vector3(0, safeZone.maxAltitude, 0);
                }
            }
            private void OnDestroy() {
                if (_child != null) Destroy(_child);
                foreach (var autoTurret in _autoTurrets) if (autoTurret != null) autoTurret.Kill();
            }
        }
#endregion
#region Saved Data
        private class SavedData {
            [JsonProperty("SafeWorkcartIds")]
            public List<ulong> SafeWorkcarts = new List<ulong>();
            public static SavedData Load() => Interface.Oxide.DataFileSystem.ReadObject<SavedData>(_pluginInstance.Name) ?? new SavedData();
            public void Save() => Interface.Oxide.DataFileSystem.WriteObject<SavedData>(_pluginInstance.Name, this);
            public void AddWorkcart(TrainEngine workcart) {
                SafeWorkcarts.Add(workcart.net.ID.Value);
                Save();
            }
            public void RemoveWorkcart(TrainEngine workcart) {
                SafeWorkcarts.Remove(workcart.net.ID.Value);
                Save();
            }
            public void CleanStaleData() {
                var cleanedCount = 0;
                for (var i = SafeWorkcarts.Count - 1; i >= 0; i--) {
                    var entity = BaseNetworkable.serverEntities.Find(new NetworkableId(SafeWorkcarts[i]));
                    if (entity == null) {
                        SafeWorkcarts.RemoveAt(i);
                        cleanedCount++;
                    }
                }
                if (cleanedCount > 0) Save();
            }
        }
#endregion
#region Configuration
        private class Configuration : SerializableConfiguration {
            [JsonProperty("AddToAllWorkcarts")]
            public bool AddToAllWorkcarts = false;
            [JsonProperty("AddToAutomatedWorkcarts")]
            public bool AddToAutomatedWorkcarts = true;
            [JsonProperty("SafeZoneRadius")]
            public float SafeZoneRadius = 0;
            [JsonProperty("DisarmOccupants")]
            public bool DisarmOccupants = false;
            [JsonProperty("EnableTurrets")]
            public bool EnableTurrets = false;
            [JsonProperty("TurretPositions")]
            public TurretConfig[] TurretPositions = new TurretConfig[] {
                new TurretConfig {
                    Position = new Vector3(0.85f, 2.62f, 1.25f), RotationAngle = 180,
                }
                , new TurretConfig {
                    Position = new Vector3(0.7f, 3.84f, 3.7f)
                }
            }
            ;
        }
        private class TurretConfig {
            [JsonProperty("Position")]
            public Vector3 Position;
            [JsonProperty("RotationAngle")]
            public float RotationAngle;
        }
        private Configuration GetDefaultConfig() => new Configuration();
#endregion
#region Configuration Boilerplate
        private class SerializableConfiguration {
            public string ToJson() => JsonConvert.SerializeObject(this);
            public Dictionary<string, object> ToDictionary() => JsonHelper.Deserialize(ToJson()) as Dictionary<string, object>;
        }
        private static class JsonHelper {
            public static object Deserialize(string json) => ToObject(JToken.Parse(json));
            private static object ToObject(JToken token) {
                switch (token.Type) {
                    case JTokenType.Object : return token.Children<JProperty>().ToDictionary(prop => prop.Name, prop => ToObject(prop.Value));
                    case JTokenType.Array : return token.Select(ToObject).ToList();
                    default : return ((JValue)token).Value;
                }
            }
        }
        private bool MaybeUpdateConfig(SerializableConfiguration config) {
            var currentWithDefaults = config.ToDictionary();
            var currentRaw = Config.ToDictionary(x => x.Key, x => x.Value);
            return MaybeUpdateConfigDict(currentWithDefaults, currentRaw);
        }
        private bool MaybeUpdateConfigDict(Dictionary<string, object> currentWithDefaults, Dictionary<string, object> currentRaw) {
            bool changed = false;
            foreach (var key in currentWithDefaults.Keys) {
                object currentRawValue;
                if (currentRaw.TryGetValue(key, out currentRawValue)) {
                    var defaultDictValue = currentWithDefaults[key] as Dictionary<string, object>;
                    var currentDictValue = currentRawValue as Dictionary<string, object>;
                    if (defaultDictValue != null) {
                        if (currentDictValue == null) {
                            currentRaw[key] = currentWithDefaults[key];
                            changed = true;
                        }
                        else if (MaybeUpdateConfigDict(defaultDictValue, currentDictValue)) changed = true;
                    }
                }
                else {
                    currentRaw[key] = currentWithDefaults[key];
                    changed = true;
                }
            }
            return changed;
        }
        protected override void LoadDefaultConfig() => _pluginConfig = GetDefaultConfig();
        protected override void LoadConfig() {
            base.LoadConfig();
            try {
                _pluginConfig = Config.ReadObject<Configuration>();
                if (_pluginConfig == null) {
                    throw new JsonException();
                }
                if (MaybeUpdateConfig(_pluginConfig)) {
                    LogWarning("Configuration appears to be outdated; updating and saving");
                    SaveConfig();
                }
            }
            catch (Exception e) {
                LogError(e.Message);
                LogWarning($"Configuration file {Name}.json is invalid; using defaults");
                LoadDefaultConfig();
            }
        }
        protected override void SaveConfig() {
            Log($"Configuration changes saved to {Name}.json");
            Config.WriteObject(_pluginConfig, true);
        }
#endregion
#region Localization
        private void ReplyToPlayer(IPlayer player, string messageName, params object[] args) => player.Reply(string.Format(GetMessage(player, messageName), args));
        private void ChatMessage(BasePlayer player, string messageName, params object[] args) => player.ChatMessage(string.Format(GetMessage(player.IPlayer, messageName), args));
        private string GetMessage(IPlayer player, string messageName, params object[] args) => GetMessage(player.Id, messageName, args);
        private string GetMessage(string playerId, string messageName, params object[] args) {
            var message = lang.GetMessage(messageName, this, playerId);
            return args.Length > 0 ? string.Format(message, args) : message;
        }
        protected override void LoadDefaultMessages() {
            lang.RegisterMessages(new Dictionary<string, string> {
                ["Error.NoPermission"]
                = "You don't have permission to do that.", ["Error.NoWorkcartFound"] = "Error: No workcart found.", ["Error.SafeZonePresent"] = "That workcart already has a safe zone.", ["Error.NoSafeZone"] = "That workcart doesn't have a safe zone.", ["Add.Success"] = "Successfully added safe zone to the workcart.", ["Add.Error"] = "Error: Unable to add a safe zone to that workcart.", ["Remove.Success"] = "Successfully removed safe zone from the workcart.", ["Warning.Hostile"] = "You are <color=red>hostile</color> for <color=red>{0}</color>.No safe zone protection.",
            }
            , this, "en");
        }
#endregion
    }
}

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