C#:
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Oxide.Game.Rust.Cui;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("Woundedfast", "sdapro", "0.0.1")]
//YouTube https://www.youtube.com/channel/UCaatLYzqycP6He7TEbK-IDA
//https://t.me/+jb13FvJyK4o5MTli
[Description("Крик")]
public class Woundedfast : RustPlugin
{
void OnPlayerWound(BasePlayer player)
{
if (player != null)
{
player.ChatMessage("Вы встанете через 4 секунд");
}
if (player != null)
timer.Repeat(5f, 0, () =>
{
player.StopWounded(); // Останавливаем состояние "раненый" у игрока
});
}
}
}