C#:
// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6
namespace Oxide.Plugins
{
[Info("Wounded Fix", "WhiteThunder", "1.0.0")]
[Description("Hot fix for players respawning wounded.")]
internal class WoundedFix : CovalencePlugin
{
private void OnServerInitialized()
{
foreach (var player in BasePlayer.activePlayerList)
{
FixPlayerIfNeeded(player);
}
}
private void OnPlayerRespawned(BasePlayer player)
{
FixPlayerIfNeeded(player);
}
private void FixPlayerIfNeeded(BasePlayer player)
{
if (player.IsIncapacitated() && !player.IsWounded())
{
player.SetPlayerFlag(BasePlayer.PlayerFlags.Incapacitated, false);
}
}
}
}