C#:
using System.Collections.Generic;
using ConVar;
using Newtonsoft.Json;
using Oxide.Core.Plugins;
using UnityEngine;
namespace Oxide.Plugins
{
[Info("XD Golden skull", "DezLife", "1.0.0")]
public class XDGoldenskull : RustPlugin
{
[PluginReference] Plugin IQChat;
private const string ReplaceShortName = "skull.human";
#region Classes/cfg
private static Configuration config = new Configuration();
private class Configuration
{
[JsonProperty("Отображаемое имя")]
public string DisplayName;
[JsonProperty("Стак предмета")]
public int StackItem;
[JsonProperty("Скин ID черепа")]
public ulong ReplaceID;
[JsonProperty("Из каких бочек будет падать и процент выпадения")]
public Dictionary<string, int> barellList = new Dictionary<string, int>();
[JsonProperty("Из каких ящиков будет падать и процент выпадения")]
public Dictionary<string, int> cratelList = new Dictionary<string, int>();
[JsonProperty("Призы за переработку")]
public List<string> itemsrec = new List<string>();
[JsonProperty("Призы за потрошения")]
public List<string> itempot = new List<string>();
public static Configuration GetNewConfiguration()
{
return new Configuration
{
DisplayName = "Золотой череп",
StackItem = 5,
ReplaceID = 1683645276,
barellList = new Dictionary<string, int>
{
["loot-barrel-1"] = 50,
["loot-barrel-2"] = 20,
},
cratelList = new Dictionary<string, int>
{
["bradley_crate"] = 50,
["codelockedhackablecrate_oilrig"] = 20,
["crate_elite"] = 20,
},
itemsrec = new List<string>
{
"weapon.mod.small.scope",
"rifle.ak",
"rifle.l96",
"smg.thompson",
"rifle.semiauto",
"pistol.revolver",
"rifle.lr300",
},
itempot = new List<string>
{
"shotgun.double",
"grenade.f1",
"smg.2",
"shotgun.pump",
"pistol.semiauto",
"pistol.python",
"weapon.mod.lasersight",
"weapon.mod.muzzlebrake",
},
};
}
public int GetItemId() => ItemManager.FindItemDefinition(ReplaceShortName).itemid;
public Item Copy(int amount = 1)
{
Item x = ItemManager.CreateByPartialName(ReplaceShortName, amount);
x.skin = ReplaceID;
x.name = DisplayName;
x.info.stackable = StackItem;
return x;
}
public void CreateItem(BasePlayer player, Vector3 position, int amount)
{
Item x = ItemManager.CreateByPartialName(ReplaceShortName, amount);
x.skin = ReplaceID;
x.name = DisplayName;
x.info.stackable = StackItem;
if (player != null)
{
if (player.inventory.containerMain.itemList.Count < 24)
x.MoveToContainer(player.inventory.containerMain);
else
x.Drop(player.transform.position, Vector3.zero);
return;
}
if (position != Vector3.zero)
{
x.Drop(position, Vector3.down);
return;
}
}
}
protected override void LoadConfig()
{
base.LoadConfig();
try
{
config = Config.ReadObject<Configuration>();
if (config == null) LoadDefaultConfig();
}
catch
{
PrintWarning("Ошибка #245" + $"чтения конфигурации 'oxide/config/{Name}', создаём новую конфигурацию!!");
LoadDefaultConfig();
}
NextTick(SaveConfig);
}
protected override void LoadDefaultConfig() => config = Configuration.GetNewConfiguration();
protected override void SaveConfig() => Config.WriteObject(config);
#endregion
#region command
[ChatCommand("g.give")]
private void cmdChatEmerald(BasePlayer player, string command, string[] args)
{
if (!player.IsAdmin) return;
config.CreateItem(player, Vector3.zero, 10);
}
[ConsoleCommand("goldenskul")]
void FishCommand(ConsoleSystem.Arg arg)
{
BasePlayer player = BasePlayer.Find(arg.Args[0]);
if (player == null || !player.IsConnected)
{
Puts("Игрок не найден");
return;
}
int count = int.Parse(arg.Args[1]);
config.CreateItem(player, Vector3.zero, count);
SendChat(player, $"Вы успешно получили {config.DisplayName}");
Puts($"Игроку выдана {config.DisplayName}");
}
#endregion
#region hooks
void OnEntitySpawned(BaseNetworkable entity)
{
if (entity.GetComponent<LootContainer>() == null) return;
foreach (var crate in config.cratelList)
{
if (entity.PrefabName.Contains(crate.Key))
{
bool goodChance = random.Next(0, 100) >= (100 - crate.Value);
if (goodChance)
{
var item = (Item)CreateItem();
item?.MoveToContainer(entity.GetComponent<LootContainer>().inventory);
}
}
}
}
void OnEntityDeath(BaseCombatEntity entity, HitInfo info)
{
foreach (var Barrel in config.barellList)
{
if (entity.PrefabName.Contains(Barrel.Key))
{
bool goodChance = random.Next(0, 100) >= (100 - Barrel.Value);
if (goodChance)
{
config.CreateItem(null, entity.transform.position, 1);
}
}
}
}
object CanRecycle(Recycler recycler, Item item)
{
if (item.info.shortname == ReplaceShortName && item.skin == config.ReplaceID)
return true;
return null;
}
object OnRecycleItem(Recycler recycler, Item item)
{
if (item.info.shortname == ReplaceShortName && item.skin == config.ReplaceID)
{
item.UseItem(1);
int RandomItem = random.Next(config.itemsrec.Count);
recycler.MoveItemToOutput(ItemManager.CreateByName(config.itemsrec[RandomItem], 1));
return true;
}
return null;
}
object OnItemAction(Item item, string action, BasePlayer player)
{
if (action == "crush" && item.skin == config.ReplaceID)
{
Item itemS = ItemManager.CreateByName(config.itempot[random.Next(config.itempot.Count)], 1, 0);
player.GiveItem(itemS, BaseEntity.GiveItemReason.PickedUp);
ItemRemovalThink(item, player, 1);
return false;
}
return null;
}
#endregion
#region Help
private Item CreateItem()
{
return config.Copy(1);
}
private static void ItemRemovalThink(Item item, BasePlayer player, int itemsToTake)
{
if (item.amount == itemsToTake)
{
item.RemoveFromContainer();
item.Remove();
}
else
{
item.amount = item.amount - itemsToTake;
player.inventory.SendSnapshot();
}
}
private static System.Random random = new System.Random();
public void SendChat(BasePlayer player, string Message, Chat.ChatChannel channel = Chat.ChatChannel.Global)
{
if (IQChat)
IQChat?.Call("API_ALERT_PLAYER", player, Message, "");
else
player.SendConsoleCommand("chat.add", channel, 0, Message);
}
#endregion
}
}