C#:
using Oxide.Core.Plugins;
using UnityEngine;
using System.Collections.Generic;
using Newtonsoft.Json;
using Oxide.Game.Rust.Cui;
using System;
using Newtonsoft.Json.Linq;
using System.Globalization;
namespace Oxide.Plugins {
[Info("XRaidProtection", "Monster", "1.1.1")]
class XRaidProtection : RustPlugin {
private Dictionary<BasePlayer, DateTime> Cooldowns = new Dictionary<BasePlayer, DateTime>();
private void IQChatPuts(BasePlayer player, string Message) => IQChat?.Call("API_ALERT_PLAYER", player, Message);
protected override void LoadDefaultConfig() => config = RaidConfig.GetNewConfiguration();
private void Protection(BaseCombatEntity entity, HitInfo info, float damage) {
if (_time) {
BasePlayer player = info.InitiatorPlayer;
bool ent = entity is BuildingBlock;
if(config.Setting.Twigs && ent) if((entity as BuildingBlock).grade == BuildingGrade.Enum.Twigs) return;
if (ent || entity is Door || entity is SimpleBuildingBlock || config.Prefab.Prefabs.Contains(entity.ShortPrefabName)) {
var dm = info.damageTypes.Total();
info.damageTypes.ScaleAll(1.0f - damage);
if(dm >= 1.5) {
if (Cooldowns.ContainsKey(player)) if (Cooldowns[player].Subtract(DateTime.Now).TotalSeconds >= 0) return;
string s_damage = $"{damage * 100}";
if (config.Setting.TEffect) EffectNetwork.Send(new Effect(config.Setting.Effect, player, 0, new Vector3(), new Vector3()), player.Connection);
if (config.Setting.TGUIMessage) Message(player, s_damage);
if (config.Setting.TMessage) {
string message = config.Setting.PDay ? string.Format(lang.GetMessage("WIPE_CHAT_MESSAGE", this, player.UserIDString), config.Setting.PDay, s_damage) : s_damage == "100" ? string.Format(lang.GetMessage("FULL_CHAT_MESSAGE", this, player.UserIDString), s_damage, Off.ToString(@"hh\:mm"), On.ToString(@"hh\:mm")) : string.Format(lang.GetMessage("CHAT_MESSAGE", this, player.UserIDString), s_damage, On.ToString(@"hh\:mm"), Off.ToString(@"hh\:mm"));
if (IQChat) IQChatPuts(player, message);
else SendReply(player, message);
}
if (config.Message.TimeMessage < 10) Cooldowns[player] = DateTime.Now.AddSeconds(10);
else Cooldowns[player] = DateTime.Now.AddSeconds(config.Message.TimeMessage);
}
}
}
}
protected override void SaveConfig() => Config.WriteObject(config);
private RaidConfig config;
private class RaidConfig {
internal class GUISettings {
[JsonProperty("AnchorMin")]
public string AnchorMin;
[JsonProperty("AnchorMax")]
public string AnchorMax;
[JsonProperty("OffsetMin")]
public string OffsetMin;
[JsonProperty("OffsetMax")]
public string OffsetMax;
[JsonProperty("Цвет текста")]
public string ColorText;
[JsonProperty("Размер текста")]
public int SizeText;
[JsonProperty("Использовать иконки")]
public bool Icon;
}
internal class PermisssionSetting {
[JsonProperty("Процент защиты по пермишену.1.0 - 100%")]
public float PermisssionDamage;
}
[JsonProperty("Время")]
public DateTime MSCTime;
public static RaidConfig GetNewConfiguration() {
return new RaidConfig {
Message = new MessageSetting {
TimeMessage = 30
}
, Time = new TimeSetting {
HourStart = 22, MinuteStart = 0, HourEnd = 7, MinuteEnd = 0, GMT = 3, Timer = 120
}
, Setting = new Settings {
Effect = "assets/bundled/prefabs/fx/invite_notice.prefab", Damage = 0.5f, TEffect = true, PDays = 3, PDay = false, TGUIMessage = true, TMessage = false, Twigs = true, TypeProtection = 1
}
, GUI = new GUISettings {
AnchorMin = "0.5 0", AnchorMax = "0.5 0", OffsetMin = "-194.5 80", OffsetMax = "175.5 110", ColorText = "1 1 1 0.4", SizeText = 12, Icon = true
}
, Prefab = new PrefabSetting {
Prefabs = new List<string> {
"cupboard.tool.deployed", "wall.frame.shopfront.metal"
}
}
, Permisssion = new Dictionary<string, PermisssionSetting> {
["xraidprotection.vip"]
= new PermisssionSetting {
PermisssionDamage = 0.70f
}
}
}
;
}
[JsonProperty("Общее")]
public Settings Setting = new Settings();
[JsonProperty("Дата вайпа")]
public string DateWipe;
[JsonProperty("Настройка GUI")]
public GUISettings GUI = new GUISettings();
[JsonProperty("Настройка пермишенов")]
public Dictionary<string, PermisssionSetting> Permisssion = new Dictionary<string, PermisssionSetting>();
internal class Settings {
[JsonProperty("Звуковой эффект")]
public string Effect;
[JsonProperty("Процент защиты для всех игроков.1.0 - 100%")]
public float Damage;
[JsonProperty("Включить звуковой эффект")]
public bool TEffect;
[JsonProperty("Первые N дни активности защиты после вайпа")]
public int PDays;
[JsonProperty("Защита только в первые N дней после вайпа")]
public bool PDay;
[JsonProperty("Включить GUI сообщение")]
public bool TGUIMessage;
[JsonProperty("Включить чат сообщение")]
public bool TMessage;
[JsonProperty("Разрешить ломать солому во время защиты")]
public bool Twigs;
[JsonProperty("0 - Защита только для игроков с пермишеном, 1 - Защита для всех игроков, 2 - Защита для игроков с пермишеном и для всех игроков")]
public int TypeProtection;
}
[JsonProperty("Список префабов которые будут под защитой")]
public PrefabSetting Prefab = new PrefabSetting();
internal class MessageSetting {
[JsonProperty("Интервал между сообщениями.Мин - 10 сек")]
public int TimeMessage;
}
[JsonProperty("Настройка времени действия защиты")]
public TimeSetting Time = new TimeSetting();
internal class PrefabSetting {
[JsonProperty("Префабы")]
public List<string> Prefabs;
}
[JsonProperty("Сообщения в чат и GUI")]
public MessageSetting Message = new MessageSetting();
internal class TimeSetting {
[JsonProperty("Начало защиты | Часы")]
public int HourStart;
[JsonProperty("Начало защиты | Минуты")]
public int MinuteStart;
[JsonProperty("Конец защиты | Часы")]
public int HourEnd;
[JsonProperty("Конец защиты | Минуты")]
public int MinuteEnd;
[JsonProperty("Часовой пояс - UTC+0:00")]
public int GMT;
[JsonProperty("Время таймера проверки активности защиты (.сек)")]
public int Timer;
}
}
private void MSC() {
webrequest.Enqueue("http://worldtimeapi.org/api/timezone/Europe/London", null, (code, response) => {
if (code != 200 || response == null) return;
config.MSCTime = new DateTime(1970, 1, 1, 0, 0, 0, 0).AddSeconds(double.Parse(JsonConvert.DeserializeObject<JObject>(response)["unixtime"].ToString()) + (config.Time.GMT * 3600));
SaveConfig();
timer.Once(3, () => _time = Time());
}
, this);
}
private void OnServerInitialized() {
PrintWarning("\n-----------------------------\n" + " Author - Monster\n" + " VK - vk.com/idannopol\n" + " Discord - Monster#4837\n" + " Config - v.3233\n" + "-----------------------------");
foreach(var perm in config.Permisssion) permission.RegisterPermission(perm.Key, this);
On = new TimeSpan(config.Time.HourStart, config.Time.MinuteStart, 0);
Off = new TimeSpan(config.Time.HourEnd, config.Time.MinuteEnd, 0);
MSC();
InitializeLang();
timer.Once(1, () => {
config.DateWipe = SaveRestore.SaveCreatedTime.ToString("dd/MM/yyyy");
SaveConfig();
}
);
timer.Every(config.Time.Timer, () => MSC());
}
private void Message(BasePlayer player, string s_damage) {
CuiHelper.DestroyUi(player, ".MessagePanel");
CuiElementContainer container = new CuiElementContainer();
container.Add(new CuiLabel {
FadeOut = 0.75f, RectTransform = {
AnchorMin = config.GUI.AnchorMin, AnchorMax = config.GUI.AnchorMax, OffsetMin = config.GUI.OffsetMin, OffsetMax = config.GUI.OffsetMax
}
, Text = {
FadeIn = 0.75f, Text = config.Setting.PDay ? string.Format(lang.GetMessage("WIPE_UI_MESSAGE", this, player.UserIDString), config.Setting.PDays, s_damage) : s_damage == "100" ? string.Format(lang.GetMessage("FULL_UI_MESSAGE", this, player.UserIDString), s_damage, Off.ToString(@"hh\:mm"), On.ToString(@"hh\:mm")) : string.Format(lang.GetMessage("UI_MESSAGE", this, player.UserIDString), s_damage, On.ToString(@"hh\:mm"), Off.ToString(@"hh\:mm")), Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = config.GUI.SizeText, Color = config.GUI.ColorText
}
}
, "Hud", ".MessagePanel");
if (config.GUI.Icon) {
container.Add(new CuiButton {
FadeOut = 0.75f, RectTransform = {
AnchorMin = "0.5 0", AnchorMax = "0.5 0", OffsetMin = "-180 2", OffsetMax = "-154 28"
}
, Button = {
Color = "0.8003233 0.5003233 0.5003233 0.8", Sprite = "assets/icons/vote_down.png"
}
, Text = {
Text = ""
}
}
, ".MessagePanel", ".Icon1");
container.Add(new CuiButton {
FadeOut = 0.75f, RectTransform = {
AnchorMin = "0.5 0", AnchorMax = "0.5 0", OffsetMin = "154 2", OffsetMax = "180 28"
}
, Button = {
Color = "0.8003233 0.5003233 0.5003233 0.8", Sprite = "assets/icons/vote_down.png"
}
, Text = {
Text = ""
}
}
, ".MessagePanel", ".Icon2");
}
CuiHelper.AddUi(player, container);
timer.Once(7.5f, () => {
CuiHelper.DestroyUi(player, ".MessagePanel");
CuiHelper.DestroyUi(player, ".Icon1");
CuiHelper.DestroyUi(player, ".Icon2");
}
);
}
[PluginReference]
private Plugin IQChat;
bool _time;
private void OnEntityTakeDamage(BaseCombatEntity entity, HitInfo info) {
if (entity == null || info?.InitiatorPlayer == null) return;
if (config.Setting.TypeProtection == 0 || config.Setting.TypeProtection == 2) foreach(var perm in config.Permisssion) if(permission.UserHasPermission(entity.OwnerID.ToString(), perm.Key)) {
Protection(entity, info, perm.Value.PermisssionDamage);
return;
}
if (config.Setting.TypeProtection == 1 || config.Setting.TypeProtection == 2) Protection(entity, info, config.Setting.Damage);
}
protected override void LoadConfig() {
base.LoadConfig();
try {
config = Config.ReadObject<RaidConfig>();
}
catch {
PrintWarning("Ошибка чтения конфигурации! Создание дефолтной конфигурации!");
LoadDefaultConfig();
}
SaveConfig();
}
private bool Time() {
if(config.Setting.PDay) {
DateTime days = config.MSCTime - DateTime.ParseExact(config.DateWipe, "dd/MM/yyyy", CultureInfo.InvariantCulture).Subtract(new DateTime(1970, 1, 1));
int d = days.Subtract(new DateTime(1970, 1, 1)).Days;
return config.Setting.PDays > d;
}
else {
var Now = config.MSCTime.TimeOfDay;
if (On < Off) return On <= Now && Now <= Off;
return !(Off < Now && Now < On);
}
}
TimeSpan On, Off;
private void InitializeLang() {
lang.RegisterMessages(new Dictionary<string, string> {
["UI_MESSAGE"]
= "NIGHT RAIDING PROTECTION ACTIVE: {0}%.FROM {1} TO {2}!", ["CHAT_MESSAGE"] = "NIGHT RAIDING PROTECTION ACTIVE: {0}%.FROM {1} TO {2}!", ["FULL_UI_MESSAGE"] = "PROTECTION: {0}%.RAIDING IS ALLOWED FROM {1} TO {2}!", ["FULL_CHAT_MESSAGE"] = "PROTECTION: {0}%.RAIDING IS ALLOWED FROM {1} TO {2}!", ["WIPE_UI_MESSAGE"] = "IN THE FIRST {0} WIPE DAYS PROTECTION IN ACTIVITY! {1}%", ["WIPE_CHAT_MESSAGE"] = "IN THE FIRST {0} WIPE DAYS PROTECTION IN ACTIVITY! {1}%",
}
, this);
lang.RegisterMessages(new Dictionary<string, string> {
["UI_MESSAGE"]
= "АКТИВНА НОЧНАЯ ЗАЩИТА ОТ РЕЙДА: {0}%.С {1} ДО {2}!", ["CHAT_MESSAGE"] = "АКТИВНА НОЧНАЯ ЗАЩИТА ОТ РЕЙДА: {0}%.С {1} ДО {2}!", ["FULL_UI_MESSAGE"] = "ЗАЩИТА: {0}%.РЕЙДИТЬ РАЗРЕШЕНО С {1} ДО {2}!", ["FULL_CHAT_MESSAGE"] = "ЗАЩИТА: {0}%.РЕЙДИТЬ РАЗРЕШЕНО С {1} ДО {2}!", ["WIPE_UI_MESSAGE"] = "В ПЕРВЫЕ {0} ДНЯ ВАЙПА ДЕЙСТВУЕТ ЗАЩИТА! {1}%", ["WIPE_CHAT_MESSAGE"] = "В ПЕРВЫЕ {0} ДНЯ ВАЙПА ДЕЙСТВУЕТ ЗАЩИТА! {1}%",
}
, this, "ru");
}
}
}