C#:
using System;
using Newtonsoft.Json;
using UnityEngine;
using System.Linq;
using Oxide.Game.Rust.Cui;
using Oxide.Core;
using System.Collections.Generic;
using System.Collections;
using Oxide.Core.Plugins;
namespace Oxide.Plugins {
[Info("XSkinMenu", "Monster", "1.0.13")]
class XSkinMenu : RustPlugin {
private void SetSkinTransport(BasePlayer player, BaseVehicle vehicle, string shortname) {
ulong skin = StoredData[player.userID].Skins[shortname];
if(skin == vehicle.skinID || skin == 0) return;
if(errorskins.ContainsKey(skin)) shortname = errorskins[skin];
if(errorshortnames.ContainsKey(shortname)) shortname = errorshortnames[shortname];
BaseVehicle transport = GameManager.server.CreateEntity($"assets/content/vehicles/snowmobiles/{shortname}.prefab", vehicle.transform.position, vehicle.transform.rotation) as BaseVehicle;
transport.health = vehicle.health;
transport.skinID = skin;
vehicle.Kill();
transport.Spawn();
Effect.server.Run("assets/prefabs/deployable/repair bench/effects/skinchange_spraypaint.prefab", transport.transform.localPosition);
}
protected override void LoadConfig() {
base.LoadConfig();
try {
config = Config.ReadObject<SkinConfig>();
}
catch {
PrintWarning("Ошибка чтения конфигурации! Создание дефолтной конфигурации!");
LoadDefaultConfig();
}
SaveConfig();
}
private void SaveData(BasePlayer player) {
ulong userID = player.userID;
if(StoredData.ContainsKey(userID)) Interface.Oxide.DataFileSystem.WriteObject($"XDataSystem/XSkinMenu/UserSettings/{userID}", StoredData[userID]);
}
private void OnPlayerDisconnected(BasePlayer player) {
if(StoredData.ContainsKey(player.userID)) {
SaveData(player);
StoredData.Remove(player.userID);
}
if(Cooldowns.ContainsKey(player)) Cooldowns.Remove(player);
}
[ConsoleCommand("skin_c")]
private void ccmdCategoryS(ConsoleSystem.Arg args) {
BasePlayer player = args.Player();
if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.use")) {
SendReply(player, lang.GetMessage("NOPERM", this, player.UserIDString));
return;
}
if(Cooldowns.ContainsKey(player)) if(Cooldowns[player].Subtract(DateTime.Now).TotalSeconds >= 0) return;
Effect x = new Effect("assets/bundled/prefabs/fx/notice/loot.drag.grab.fx.prefab", player, 0, new Vector3(), new Vector3());
Effect z = new Effect("assets/bundled/prefabs/fx/weapons/survey_charge/survey_charge_stick.prefab", player, 0, new Vector3(), new Vector3());
switch(args.Args[0]) {
case "category" : {
CategoryGUI(player, int.Parse(args.Args[2]));
ItemGUI(player, args.Args[1]);
EffectNetwork.Send(x, player.Connection);
Cooldowns[player] = DateTime.Now.AddSeconds(0.5f);
break;
}
case "skin" : {
SkinGUI(player, args.Args[1]);
EffectNetwork.Send(x, player.Connection);
CuiHelper.DestroyUi(player, ".ItemGUI");
Cooldowns[player] = DateTime.Now.AddSeconds(0.5f);
break;
}
case "setskin" : {
string item = args.Args[1];
ulong skin = ulong.Parse(args.Args[2]);
if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.skinchange") || !StoredData[player.userID].Skins.ContainsKey(item)) return;
Effect y = new Effect("assets/prefabs/deployable/repair bench/effects/skinchange_spraypaint.prefab", player, 0, new Vector3(), new Vector3());
StoredData[player.userID].Skins[item] = skin;
if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.inventory")) SendReply(player, lang.GetMessage("NOPERM", this, player.UserIDString));
else {
if(StoredData[player.userID].ChangeSI) SetSkinItem(player, item, skin);
if(config.GUI.SkinUP) SkinGUI(player, item, int.Parse(args.Args[3]));
}
EffectNetwork.Send(y, player.Connection);
Cooldowns[player] = DateTime.Now.AddSeconds(1.5f);
// Здесь не трогать!!! =)
break;
}
case "clear" : {
if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.skinchange")) return;
string item = args.Args[1];
StoredData[player.userID].Skins[item] = 0;
CuiHelper.DestroyUi(player, $".I + {args.Args[2]}");
if(StoredData[player.userID].ChangeSCL) SetSkinItem(player, item, 0);
if(config.GUI.MainSkin) ItemGUI(player, args.Args[3], int.Parse(args.Args[4]));
EffectNetwork.Send(z, player.Connection);
Cooldowns[player] = DateTime.Now.AddSeconds(0.5f);
break;
}
case "clearall" : {
if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.skinchange")) return;
StoredData[player.userID].Skins.Clear();
foreach(var skin in StoredDataSkins) StoredData[player.userID].Skins.Add(skin.Key, 0);
GUI(player);
EffectNetwork.Send(z, player.Connection);
Cooldowns[player] = DateTime.Now.AddSeconds(2.5f);
break;
}
}
}
[ConsoleCommand("skinimage_reload")]
private void ccmdReloadIMG(ConsoleSystem.Arg args) {
if(args.Player() == null || args.Player().IsAdmin) {
if(config.API.GameIMG) {
PrintError("COMMAND_OFF");
return;
}
if(_coroutine == null) _coroutine = ServerMgr.Instance.StartCoroutine(ReloadImage());
else PrintWarning("Загрузка/перезагрузка изображений продолжается.Подождите!");
}
}
private void CategoryGUI(BasePlayer player, int page = 0) {
CuiHelper.DestroyUi(player, ".SkinBUTTON");
CuiElementContainer container = new CuiElementContainer();
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-497.5 187.5", OffsetMax = "497.5 222.5"
}
, Image = {
Color = "0 0 0 0"
}
}
, ".SGUI", ".SkinBUTTON");
int x = 0, count = config.Category.Count;
foreach(var category in config.Category) {
string color = page == x ? config.GUI.ActiveColor : config.GUI.InactiveColor;
double offset = -(81 * count--) + -(2.5 * count--);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{offset} -17.5", OffsetMax = $"{offset + 162} 17.5"
}
, Button = {
Color = config.GUI.CategoryColor, Material = "assets/icons/greyout.mat", Command = $"skin_c category {category.Key} {x}"
}
, Text = {
Text = lang.GetMessage(category.Key, this, player.UserIDString), Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = 18, Color = "0.7507126 0.7507126 0.7507126 1"
}
}
, ".SkinBUTTON", ".BUTTON");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 0", OffsetMax = "0 1.5"
}
, Image = {
Color = color, Material = "assets/icons/greyout.mat"
}
}
, ".BUTTON");
x++;
}
CuiHelper.AddUi(player, container);
}
[ConsoleCommand("xskin")]
private void ccmdAdmin(ConsoleSystem.Arg args) {
if(args.Player() == null || args.Player().IsAdmin) {
string item = args.Args[1];
if(!StoredDataSkins.ContainsKey(item)) {
PrintWarning($"Не найдено предмета <{item}> в списке!");
return;
}
switch(args.Args[0]) {
case "add" : {
ulong skinID = ulong.Parse(args.Args[2]);
if(StoredDataSkins[item].Contains(skinID)) PrintWarning($"Скин <{skinID}> уже есть в списке скинов предмета <{item}>!");
else {
StoredDataSkins[item].Add(skinID);
PrintWarning($"Скин <{skinID}> успешно добавлен в список скинов предмета <{item}>!");
if(!config.API.GameIMG) {
if(config.API.APIOption) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getskin/{skinID}/{150}", $"{skinID}" + 152);
else ImageLibrary.Call("AddImage", $"https://api.skyplugins.ru/api/getskin/v1/08102261/{skinID}/150", $"{skinID}" + 152);
}
}
break;
}
case "remove" : {
ulong skinID = ulong.Parse(args.Args[2]);
if(StoredDataSkins[item].Contains(skinID)) {
StoredDataSkins[item].Remove(skinID);
PrintWarning($"Скин <{skinID}> успешно удален из списка скинов предмета <{item}>!");
}
else PrintWarning($"Скин <{skinID}> не найден в списке скинов предмета <{item}>!");
break;
}
case "remove_ui" : {
ulong skinID = ulong.Parse(args.Args[2]);
if(StoredDataSkins[item].Contains(skinID)) {
BasePlayer player = args.Player();
if(player != null) {
StoredDataSkins[item].Remove(skinID);
if(config.GUI.DelSkinUP) SkinGUI(player, item, int.Parse(args.Args[3]));
EffectNetwork.Send(new Effect("assets/bundled/prefabs/fx/weapons/survey_charge/survey_charge_stick.prefab", player, 0, new Vector3(), new Vector3()), player.Connection);
PrintWarning($"Скин <{skinID}> успешно удален из списка скинов предмета <{item}>!");
}
}
else PrintWarning($"Скин <{skinID}> не найден в списке скинов предмета <{item}>!");
break;
}
case "list" : {
if(StoredDataSkins[item].Count == 0) {
PrintWarning($"Список скинов предмета <{item}> пуст!");
return;
}
string skinslist = $"Список скинов предмета <{item}>:\n";
foreach(ulong skinID in StoredDataSkins[item]) skinslist += $"\n{skinID}";
PrintWarning(skinslist);
break;
}
case "clearlist" : {
if(StoredDataSkins[item].Count == 0) {
PrintWarning($"Список скинов предмета <{item}> уже пуст!");
return;
}
else {
StoredDataSkins[item].Clear();
PrintWarning($"Список скинов предмета <{item}> успешно очищен!");
}
break;
}
}
Interface.Oxide.DataFileSystem.WriteObject("XDataSystem/XSkinMenu/Skins", StoredDataSkins);
}
}
private void OnServerInitialized() {
PrintWarning("\n-----------------------------\n" + " Author - Monster\n" + " VK - vk.com/idannopol\n" + " Discord - Monster#4837\n" + " Config - v.7126\n" + "-----------------------------");
if(Interface.Oxide.DataFileSystem.ExistsDatafile("XDataSystem/XSkinMenu/Friends")) StoredDataFriends = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<ulong, bool>>("XDataSystem/XSkinMenu/Friends");
if(Interface.Oxide.DataFileSystem.ExistsDatafile("XDataSystem/XSkinMenu/Skins")) StoredDataSkins = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<string, List<ulong>>>("XDataSystem/XSkinMenu/Skins");
if(!config.API.GameIMG && _coroutine == null && ImageLibrary) _coroutine = ServerMgr.Instance.StartCoroutine(LoadImage());
foreach(var items in config.Category) foreach(var item in items.Value) {
string key = item.Key;
_items.Add(key, item.Value);
_itemsId.Add(key, ItemManager.FindItemDefinition(key).itemid);
}
foreach(var item in ItemManager.GetItemDefinitions()) {
var prefab = item.GetComponent<ItemModDeployable>()?.entityPrefab?.resourcePath;
if(string.IsNullOrEmpty(prefab)) continue;
var shortPrefabName = Utility.GetFileNameWithoutExtension(prefab);
if(!string.IsNullOrEmpty(shortPrefabName) && !_shortnamesEntity.ContainsKey(shortPrefabName)) _shortnamesEntity.Add(shortPrefabName, item.shortname);
}
GenerateItems();
BasePlayer.activePlayerList.ToList().ForEach(OnPlayerConnected);
timer.Every(180, () => BasePlayer.activePlayerList.ToList().ForEach(SaveData));
timer.Every(200, () => Interface.Oxide.DataFileSystem.WriteObject("XDataSystem/XSkinMenu/Friends", StoredDataFriends));
InitializeLang();
permission.RegisterPermission("xskinmenu.use", this);
permission.RegisterPermission("xskinmenu.setting", this);
permission.RegisterPermission("xskinmenu.craft", this);
permission.RegisterPermission("xskinmenu.entity", this);
permission.RegisterPermission("xskinmenu.inventory", this);
permission.RegisterPermission("xskinmenu.give", this);
permission.RegisterPermission("xskinmenu.skinchange", this);
if(!config.API.GameIMG && !ImageLibrary) timer.Once(2, () => {
PrintError("У вас не установлен плагин - ImageLibrary!");
Interface.Oxide.UnloadPlugin(Name);
}
);
}
private readonly Dictionary<string, string> _shortnamesEntity = new Dictionary<string, string>();
private void SetSkinItem(BasePlayer player, string item, ulong skin) {
foreach(var i in player.inventory.FindItemIDs(ItemManager.FindItemDefinition(item).itemid)) {
if(i.skin == skin || config.Setting.Blacklist.Contains(i.skin)) continue;
if(errorskins.ContainsKey(skin)) {
i.UseItem();
Item newitem = ItemManager.CreateByName(errorskins[skin]);
newitem.condition = i.condition;
newitem.maxCondition = i.maxCondition;
if(i.contents != null) foreach(var module in i.contents.itemList) {
Item content = ItemManager.CreateByName(module.info.shortname, module.amount);
content.condition = module.condition;
content.maxCondition = module.maxCondition;
content.MoveToContainer(newitem.contents);
}
player.GiveItem(newitem);
}
else {
i.skin = skin;
i.MarkDirty();
BaseEntity entity = i.GetHeldEntity();
if(entity != null) {
entity.skinID = skin;
entity.SendNetworkUpdate();
}
}
}
}
private IEnumerator ReloadImage() {
int x = 0, y = 0, xx = 0, yy = 0;
PrintWarning("Началась перезагрузка изображений категорий!");
foreach(var category in config.Category) {
foreach(var item in category.Value) {
ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getimage/{item.Key}/{150}", item.Key + 150);
y++;
yield return CoroutineEx.waitForSeconds(0.3f);
}
x++;
if(config.Setting.LogReloadIMG) PrintWarning($"[ Перезагружена категория {x} из {config.Category.Count} ] - [ Перезагружено изображений категории {y} из {category.Value.Count} ]");
y = 0;
}
PrintWarning("Началась перезагрузка изображений скинов!");
foreach(var item in StoredDataSkins) {
foreach(var skin in item.Value) {
if(config.API.APIOption) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getskin/{skin}/{150}", $"{skin}" + 152);
else ImageLibrary.Call("AddImage", $"https://api.skyplugins.ru/api/getskin/v1/08102261/{skin}/150", $"{skin}" + 152);
yy++;
yield return CoroutineEx.waitForSeconds(0.3f);
}
xx++;
if(config.Setting.LogReloadIMG) PrintWarning($"[ Перезагружен предмет {item.Key} | {xx} из {StoredDataSkins.Count} ] - [ Перезагружено изображений скинов {yy} из {item.Value.Count} ]");
yy = 0;
}
PrintWarning("\n-----------------------------\n" + " Перезагрузка всех изображений завершена.\n" + "-----------------------------");
_coroutine = null;
yield return 0;
}
private void SkinGUI(BasePlayer player, string item, int Page = 0) {
CuiHelper.DestroyUi(player, ".SkinGUI");
CuiElementContainer container = new CuiElementContainer();
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-502.5 -270", OffsetMax = "502.5 177.5"
}
, Image = {
Color = config.GUI.BColor3
}
}
, ".SGUI", ".SkinGUI");
int x = 0, y = 0;
ulong s = StoredData[player.userID].Skins[item];
int itemid = _itemsId[item];
foreach(var skin in StoredDataSkins[item].Skip(Page * 40)) {
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{-497.5 + (x * 100)} {123.25 - (y * 100)}", OffsetMax = $"{-402.5 + (x * 100)} {218.25 - (y * 100)}"
}
, Image = {
Color = s == skin ? config.GUI.ActiveBlockColor : config.GUI.BlockColor, Material = "assets/icons/greyout.mat"
}
}
, ".SkinGUI", ".Skin");
if(config.API.GameIMG) container.Add(new CuiElement {
Parent = ".Skin", Components = {
new CuiImageComponent {
ItemId = itemid, SkinId = skin
}
, new CuiRectTransformComponent {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "7.5 7.5", OffsetMax = "-7.5 -7.5"
}
}
}
);
else container.Add(new CuiElement {
Parent = ".Skin", Components = {
new CuiRawImageComponent {
Png = (string) ImageLibrary.Call("GetImage", $"{skin}152")
}
, new CuiRectTransformComponent {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "7.5 7.5", OffsetMax = "-7.5 -7.5"
}
}
}
);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Button = {
Color = "0 0 0 0", Command = $"skin_c setskin {item} {skin} {Page}"
}
, Text = {
Text = ""
}
}
, ".Skin");
if(config.Setting.DeleteButton && player.IsAdmin) container.Add(new CuiButton {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-20 5", OffsetMax = "-5 20"
}
, Button = {
Color = "1 1 1 0.7507126", Sprite = "assets/icons/clear.png", Command = $"xskin remove_ui {item} {skin} {Page}"
}
, Text = {
Text = ""
}
}
, ".Skin");
x++;
if(x == 10) {
x = 0;
y++;
if(y == 4) break;
}
}
bool back = Page != 0;
bool next = StoredDataSkins[item].Count > ((Page + 1) * 40);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-190 5", OffsetMax = "-100 31.75"
}
, Button = {
Color = back ? config.GUI.ActiveBackColor : config.GUI.InactiveBackColor, Command = back ? $"page.xskinmenu skin back {item} {Page}" : ""
}
, Text = {
Text = lang.GetMessage("BACK", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 16, Font = "robotocondensed-regular.ttf", Color = back ? config.GUI.ActiveBackColorText : config.GUI.InactiveBackColorText
}
}
, ".SkinGUI");
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-95 5", OffsetMax = "-5 31.75"
}
, Button = {
Color = next ? config.GUI.ActiveNextReloadColor : config.GUI.InactiveNextReloadColor, Command = next ? $"page.xskinmenu skin next {item} {Page}" : ""
}
, Text = {
Text = lang.GetMessage("NEXT", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 16, Font = "robotocondensed-regular.ttf", Color = next ? config.GUI.ActiveNextReloadColorText : config.GUI.InactiveNextReloadColorText
}
}
, ".SkinGUI");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 0", OffsetMin = "0 36.75", OffsetMax = "0 41.75"
}
, Image = {
Color = config.GUI.BColor1, Material = "assets/icons/greyout.mat"
}
}
, ".SkinGUI");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-200 0", OffsetMax = "-195 36.75"
}
, Image = {
Color = config.GUI.BColor1, Material = "assets/icons/greyout.mat"
}
}
, ".SkinGUI");
CuiHelper.AddUi(player, container);
}
private void OnPlayerConnected(BasePlayer player) {
if(player.IsReceivingSnapshot) {
NextTick(() => OnPlayerConnected(player));
return;
}
LoadData(player);
}
private void ItemGUI(BasePlayer player, string category, int Page = 0) {
CuiHelper.DestroyUi(player, ".SettingGUI");
CuiHelper.DestroyUi(player, ".SkinGUI");
CuiHelper.DestroyUi(player, ".ItemGUI");
CuiElementContainer container = new CuiElementContainer();
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-502.5 -270", OffsetMax = "502.5 177.5"
}
, Image = {
Color = "0 0 0 0"
}
}
, ".SGUI", ".ItemGUI");
var player_data = StoredData[player.userID].Skins;
int x = 0, y = 0, z = 0;
foreach(var item in config.Category[category].Skip(Page * 40)) {
string key = item.Key;
bool c = player_data.ContainsKey(key);
ulong skinID = c ? player_data[key] : 0;
bool s = skinID != 0;
int itemid = _itemsId[key];
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{-497.5 + (x * 100)} {123.25 - (y * 100)}", OffsetMax = $"{-402.5 + (x * 100)} {218.25 - (y * 100)}"
}
, Image = {
Color = config.GUI.BlockColor, Material = "assets/icons/greyout.mat"
}
}
, ".ItemGUI", ".Item");
if(config.API.GameIMG) container.Add(new CuiElement {
Parent = ".Item", Components = {
new CuiImageComponent {
ItemId = itemid, SkinId = config.GUI.MainSkin ? skinID : 0
}
, new CuiRectTransformComponent {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "7.5 7.5", OffsetMax = "-7.5 -7.5"
}
}
}
);
else container.Add(new CuiElement {
Parent = ".Item", Components = {
new CuiRawImageComponent {
Png = (string) ImageLibrary.Call("GetImage", config.GUI.MainSkin && c && s ? $"{skinID}152" : key + 150)
}
, new CuiRectTransformComponent {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "7.5 7.5", OffsetMax = "-7.5 -7.5"
}
}
}
);
if(StoredDataSkins.ContainsKey(key) && StoredDataSkins[key].Count != 0 && c) {
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
}
, Button = {
Color = "0 0 0 0", Command = $"skin_c skin {key}"
}
, Text = {
Text = ""
}
}
, ".Item");
if(s) container.Add(new CuiButton {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-20 5", OffsetMax = "-5 20"
}
, Button = {
Color = "1 1 1 0.75", Sprite = "assets/icons/clear.png", Command = $"skin_c clear {key} {z} {category} {Page}"
}
, Text = {
Text = ""
}
}
, ".Item", $".I + {z}");
}
x++;
z++;
if(x == 10) {
x = 0;
y++;
if(y == 4) break;
}
}
bool back = Page != 0;
bool next = config.Category[category].Count > ((Page + 1) * 40);
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-190 5", OffsetMax = "-100 31.75"
}
, Button = {
Color = back ? config.GUI.ActiveBackColor : config.GUI.InactiveBackColor, Command = back ? $"page.xskinmenu item back {category} {Page}" : ""
}
, Text = {
Text = lang.GetMessage("BACK", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 16, Font = "robotocondensed-regular.ttf", Color = back ? config.GUI.ActiveBackColorText : config.GUI.InactiveBackColorText
}
}
, ".ItemGUI");
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-95 5", OffsetMax = "-5 31.75"
}
, Button = {
Color = next ? config.GUI.ActiveNextReloadColor : config.GUI.InactiveNextReloadColor, Command = next ? $"page.xskinmenu item next {category} {Page}" : ""
}
, Text = {
Text = lang.GetMessage("NEXT", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 16, Font = "robotocondensed-regular.ttf", Color = next ? config.GUI.ActiveNextReloadColorText : config.GUI.InactiveNextReloadColorText
}
}
, ".ItemGUI");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 0", OffsetMin = "0 36.75", OffsetMax = "0 41.75"
}
, Image = {
Color = config.GUI.BColor1, Material = "assets/icons/greyout.mat"
}
}
, ".ItemGUI");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-200 0", OffsetMax = "-195 36.75"
}
, Image = {
Color = config.GUI.BColor1, Material = "assets/icons/greyout.mat"
}
}
, ".ItemGUI");
if(config.Setting.ButtonClear) {
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "0 0", OffsetMin = "5 5", OffsetMax = "190 31.75"
}
, Button = {
Color = config.GUI.ActiveNextReloadColor, Command = "skin_c clearall"
}
, Text = {
Text = lang.GetMessage("CLEARALL", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 11, Font = "robotocondensed-regular.ttf", Color = config.GUI.ActiveNextReloadColorText
}
}
, ".ItemGUI");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "0 0", OffsetMin = "195 0", OffsetMax = "200 36.75"
}
, Image = {
Color = config.GUI.BColor1, Material = "assets/icons/greyout.mat"
}
}
, ".ItemGUI");
}
CuiHelper.AddUi(player, container);
}
[ConsoleCommand("page.xskinmenu")]
private void ccmdPage(ConsoleSystem.Arg args) {
BasePlayer player = args.Player();
Effect x = new Effect("assets/bundled/prefabs/fx/notice/loot.drag.grab.fx.prefab", player, 0, new Vector3(), new Vector3());
string item = args.Args[2];
int Page = int.Parse(args.Args[3]);
switch (args.Args[0]) {
case "item" : {
switch(args.Args[1]) {
case "next" : {
ItemGUI(player, item, Page + 1);
break;
}
case "back" : {
ItemGUI(player, item, Page - 1);
break;
}
}
break;
}
case "skin" : {
switch(args.Args[1]) {
case "next" : {
SkinGUI(player, item, Page + 1);
break;
}
case "back" : {
SkinGUI(player, item, Page - 1);
break;
}
}
break;
}
}
EffectNetwork.Send(x, player.Connection);
}
private IEnumerator LoadImage() {
int x = 0, y = 0, xx = 0, yy = 0;
PrintWarning("Началась загрузка изображений категорий!");
foreach(var category in config.Category) {
foreach(var item in category.Value) {
if(config.API.HasImage || !ImageLibrary.Call<bool>("HasImage", item.Key + 150)) {
ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getimage/{item.Key}/{150}", item.Key + 150);
y++;
yield return CoroutineEx.waitForSeconds(0.3f);
}
else yield return CoroutineEx.waitForSeconds(0.03f);
}
x++;
if(config.Setting.LogLoadIMG) PrintWarning($"[ Загружена категория {x} из {config.Category.Count} ] - [ Загружено изображений категории {y} из {category.Value.Count} ]");
y = 0;
}
PrintWarning("Началась загрузка изображений скинов!");
foreach(var item in StoredDataSkins) {
foreach(var skin in item.Value) {
if(config.API.HasImage || !ImageLibrary.Call<bool>("HasImage", $"{skin}" + 152)) {
if(config.API.APIOption) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getskin/{skin}/{150}", $"{skin}" + 152);
else ImageLibrary.Call("AddImage", $"https://api.skyplugins.ru/api/getskin/v1/08102261/{skin}/150", $"{skin}" + 152);
yy++;
yield return CoroutineEx.waitForSeconds(0.3f);
}
else yield return CoroutineEx.waitForSeconds(0.03f);
}
xx++;
if(config.Setting.LogLoadIMG) PrintWarning($"[ Загружен предмет {item.Key} | {xx} из {StoredDataSkins.Count} ] - [ Загружено изображений скинов {yy} из {item.Value.Count} ]");
yy = 0;
}
PrintWarning("\n-----------------------------\n" + " Загрузка всех изображений завершена.\n" + " Изображения которые не были загружены, это означает что они уже есть в дате ImageLibrary.\n" + " А если они сломаные, то вам нужно их перезагрузить командой skinimage_reload или очистить дату ImageLibrary.\n" + "-----------------------------");
_coroutine = null;
yield return 0;
}
public Dictionary<string, string> errorshortnames = new Dictionary<string, string> {
["snowmobiletomaha"]
= "tomahasnowmobile"
}
;
private void OnNewSave() {
timer.Once(20, () => {
PrintError("--------------------------------------------\n" + "Внимание! Обнаружен вайп! Все изображения принудительно будут перезагружены! Не выключайте сервер и не перезагружайте плагин!\n" + "Внимание! Обнаружен вайп! Все изображения принудительно будут перезагружены! Не выключайте сервер и не перезагружайте плагин!\n" + "Внимание! Обнаружен вайп! Все изображения принудительно будут перезагружены! Не выключайте сервер и не перезагружайте плагин!\n" + "--------------------------------------------");
if(_coroutine != null) {
ServerMgr.Instance.StopCoroutine(_coroutine);
_coroutine = null;
}
NextTick(() => {
if(_coroutine == null) _coroutine = ServerMgr.Instance.StartCoroutine(ReloadImage());
}
);
}
);
}
private void SettingGUI(BasePlayer player) {
CuiHelper.DestroyUi(player, ".SettingGUI");
CuiHelper.DestroyUi(player, ".SkinGUI");
CuiHelper.DestroyUi(player, ".ItemGUI");
CuiElementContainer container = new CuiElementContainer();
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-502.5 -270", OffsetMax = "502.5 177.5"
}
, Image = {
Color = config.GUI.BColor3
}
}
, ".SGUI", ".SettingGUI");
container.Add(new CuiLabel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-300 -105", OffsetMax = "300 -80"
}
, Text = {
Text = lang.GetMessage("SETINFO", this, player.UserIDString), Align = TextAnchor.LowerCenter, Font = "robotocondensed-regular.ttf", FontSize = 12, Color = "0.7507126 0.7507126 0.7507126 0.4"
}
}
, ".SettingGUI");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-400 -75", OffsetMax = "400 75"
}
, Image = {
Color = config.GUI.BColor1, Material = "assets/icons/greyout.mat"
}
}
, ".SettingGUI", ".SGUIM");
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "5 5", OffsetMax = "-5 -5"
}
, Image = {
Color = config.GUI.BColor2
}
}
, ".SGUIM", ".SGUIMM");
var player_data = StoredData[player.userID];
Dictionary<string, bool> setting = new Dictionary<string, bool> {
["inventory"]
= player_data.ChangeSI, ["entity"] = player_data.ChangeSE, ["craft"] = player_data.ChangeSC, ["clear"] = player_data.ChangeSCL, ["give"] = player_data.ChangeSG, ["friends"] = StoredDataFriends[player.userID]
}
;
int x = 0, y = 0;
foreach(var s in setting) {
container.Add(new CuiPanel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{-390 + (x * 392.5)} {25 - (y * 45)}", OffsetMax = $"{-2.5 + (x * 392.5)} {65 - (y * 45)}"
}
, Image = {
Color = config.GUI.SettingColor, Material = "assets/icons/greyout.mat"
}
}
, ".SGUIMM", ".SM");
container.Add(new CuiButton {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-190 -15", OffsetMax = "-160 15"
}
, Button = {
Color = s.Value ? config.MenuS.CTButton : config.MenuS.CFButton, Sprite = s.Value ? config.MenuS.TButtonIcon : config.MenuS.FButtonIcon, Command = $"skin_s {s.Key}"
}
, Text = {
Text = ""
}
}
, ".SM");
container.Add(new CuiLabel {
RectTransform = {
AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-155 -15", OffsetMax = "190 15"
}
, Text = {
Text = lang.GetMessage(s.Key, this, player.UserIDString), Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = 15, Color = "0.7507126 0.7507126 0.7507126 1"
}
}
, ".SM");
x++;
if(x == 2) {
x = 0;
y++;
}
}
CuiHelper.AddUi(player, container);
}
private void Unload() {
foreach(BasePlayer player in BasePlayer.activePlayerList) {
SaveData(player);
CuiHelper.DestroyUi(player, ".GUIS");
}
if(_coroutine != null) ServerMgr.Instance.StopCoroutine(_coroutine);
Interface.Oxide.DataFileSystem.WriteObject("XDataSystem/XSkinMenu/Friends", StoredDataFriends);
}
public Dictionary<ulong, string> errorskins = new Dictionary<ulong, string> {
[10180]
= "hazmatsuit.spacesuit", [10201] = "hazmatsuit.nomadsuit", [10207] = "hazmatsuit.arcticsuit", [13070] = "rifle.ak.ice", [13068] = "snowmobiletomaha", [10189] = "door.hinged.industrial.a", [13050] = "skullspikes.candles", [13051] = "skullspikes.pumpkin", [13052] = "skull.trophy.jar", [13053] = "skull.trophy.jar2", [13054] = "skull.trophy.table", [13056] = "sled.xmas", [13057] = "discofloor.largetiles", [10198] = "factorydoor", [10211] = "hazmatsuit.lumberjack", [10212] = "metal.facemask.hockey", [10213] = "torch.torch.skull", [10214] = "mace.baseballbat", [13075] = "concretehatchet", [13074] = "concretepickaxe", [13073] = "lumberjack.hatchet", [13072] = "lumberjack.pickaxe", [10215] = "chair.icethrone", [10217] = "metal.facemask.icemask", [10216] = "metal.plate.torso.icevest", //[] = "sofa.pattern"
}
;
[PluginReference]
private Plugin ImageLibrary;
private void OnItemAddedToContainer(ItemContainer container, Item item) {
if(item == null) return;
if(container?.playerOwner != null) {
BasePlayer player = container.playerOwner;
if(player == null || player.IsNpc || !player.userID.IsSteamId() || player.IsSleeping()) return;
if(config.Setting.ReskinConfig && !_items.ContainsKey(item.info.shortname)) return;
if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.give") || !StoredData.ContainsKey(player.userID) || !StoredData[player.userID].Skins.ContainsKey(item.info.shortname)) return;
if(StoredData[player.userID].ChangeSG) SetSkinCraftGive(player, item);
}
}
private void OnPlayerRespawned(BasePlayer player) {
if(config.Setting.ReskinRespawn) timer.Once(2, () => {
if(StoredData.ContainsKey(player.userID)) {
var items = player?.inventory?.AllItems();
if(items != null) foreach(Item item in items) if(StoredData[player.userID].Skins.ContainsKey(item.info.shortname)) SetSkinCraftGive(player, item);
}
}
);
}
private void InitializeLang() {
lang.RegisterMessages(new Dictionary<string, string> {
["TITLE"]
= "SECRET RUST SKINS MENU", ["SETINFO"] = "YOU CAN CUSTOMIZE THE MENU DEPENDING ON THE SITUATION!", ["ERRORSKIN"] = "THE SKIN YOU CHOSE CAN BE CHANGED ONLY IN THE INVENTORY OR WHEN CRAFTING!", ["CLEARALL"] = "RESET ALL SELECTED SKINS", ["NOPERM"] = "No permissions!", ["NEXT"] = "NEXT", ["BACK"] = "BACK", ["weapon"] = "WEAPON", ["construction"] = "CONSTRUCTION", ["item"] = "ITEM", ["attire"] = "ATTIRE", ["tool"] = "TOOL", ["transport"] = "TRANSPORT", ["inventory"] = "CHANGE SKIN IN INVENTORY", ["entity"] = "CHANGE SKIN ON OBJECTS", ["craft"] = "CHANGE SKIN WHEN CRAFTING", ["clear"] = "CHANGE SKIN WHEN DELETING", ["give"] = "SKIN CHANGE WHEN DROP IN INVENTORY", ["friends"] = "ALLOW FRIENDS TO CHANGE YOUR SKINS"
}
, this);
lang.RegisterMessages(new Dictionary<string, string> {
["TITLE"]
= "МЕНЮ СКИНОВ SECRET RUST", ["SETINFO"] = "ВЫ МОЖЕТЕ КАСТОМНО НАСТРАИВАТЬ МЕНЮ В ЗАВИСИМОСТИ ОТ СИТУАЦИИ!", ["ERRORSKIN"] = "ВЫБРАННЫЙ ВАМИ СКИН МОЖНО ИЗМЕНИТЬ ТОЛЬКО В ИНВЕНТАРЕ ИЛИ ПРИ КРАФТЕ!", ["CLEARALL"] = "СБРОСИТЬ ВСЕ ВЫБРАННЫЕ СКИНЫ", ["NOPERM"] = "Недостаточно прав!", ["NEXT"] = "ДАЛЕЕ", ["BACK"] = "НАЗАД", ["weapon"] = "ОРУЖИЕ", ["construction"] = "СТРОИТЕЛЬСТВО", ["item"] = "ПРЕДМЕТЫ", ["attire"] = "ОДЕЖДА", ["tool"] = "ИНСТРУМЕНТЫ", ["transport"] = "ТРАНСПОРТ", ["inventory"] = "ПОМЕНЯТЬ СКИН В ИНВЕНТАРЕ", ["entity"] = "ПОМЕНЯТЬ СКИН НА ПРЕДМЕТАХ", ["craft"] = "ПОМЕНЯТЬ СКИН ПРИ КРАФТЕ", ["clear"] = "ПОМЕНЯТЬ СКИН ПРИ УДАЛЕНИИ", ["give"] = "ПОМЕНЯТЬ СКИН ПРИ ПОПАДАНИИ В ИНВЕНТАРЬ", ["friends"] = "РАЗРЕШИТЬ ДРУЗЬЯМ ИЗМЕНЯТЬ ВАШИ СКИНЫ"
}
, this, "ru");
lang.RegisterMessages(new Dictionary<string, string> {
["TITLE"]
= "МЕНЮ СКІНІВ SECRET RUST", ["SETINFO"] = "ВИ МОЖЕТЕ КАСТОМНО НАЛАШТУВАТИ МЕНЮ В ЗАЛЕЖНОСТІ ВІД СИТУАЦІЇ!", ["ERRORSKIN"] = "ВИБРАНИЙ ВАМИ СКІН МОЖНА ЗМІНИТИ ТІЛЬКИ В ІНВЕНТАРІ АБО ПРИ КРАФТІ!", ["CLEARALL"] = "СКИНУТИ ВСІ ОБРАНІ СКІНИ", ["NOPERM"] = "Недостатньо прав!", ["NEXT"] = "ДАЛІ", ["BACK"] = "НАЗАД", ["weapon"] = "ЗБРОЯ", ["construction"] = "БУДІВНИЦТВО", ["item"] = "ПРЕДМЕТИ", ["attire"] = "ОДЯГ", ["tool"] = "ІНСТРУМЕНТИ", ["transport"] = "ТРАНСПОРТ", ["inventory"] = "ЗМІНИТИ СКІН В ІНВЕНТАРІ", ["entity"] = "ЗМІНИТИ СКІН НА ПРЕДМЕТАХ", ["craft"] = "ЗМІНИТИ СКІН ПРИ КРАФТІ", ["clear"] = "ЗМІНИТИ СКІН ПРИ ВИДАЛЕННІ", ["give"] = "ЗМІНИТИ СКІН ПРИ ПОТРАПЛЯННІ В ІНВЕНТАР", ["friends"] = "ДОЗВОЛИТИ ДРУЗЯМ ЗМІНЮВАТИ ВАШІ СКІНИ"
}
, this, "uk");
lang.RegisterMessages(new Dictionary<string, string> {
["TITLE"]
= "NOMBRE DEL SERVIDOR", ["SETINFO"] = "¡PUEDES PERSONALIZAR EL MENÚ DEPENDIENDO DE LA SITUACIÓN!",
// ... [Code preview truncated due to length. Full source in attached file] ...