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FREE XSkinMenu : 1.0.502 1.0.502

Нет прав для скачивания
C#:
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using System.Linq;
namespace Oxide.Plugins {
    [Info("XSkinMenu", "TopPlugin.ru", "1.0.502")]
    class XSkinMenu : RustPlugin {
#region Reference
        [PluginReference]
        private Plugin ImageLibrary;
#endregion
#region Config
        private SkinConfig config;
        private class SkinConfig {
            internal class GeneralSetting {
                [JsonProperty("Сгенерировать/Проверять и добавлять новые скины принятые разработчиками или сделаные для твич дропсов")]
                public bool UpdateSkins;
                [JsonProperty("Сгенерировать/Проверять и добавлять новые скины добавленные разработчиками [ К примеру скин на хазмат ]")]
                public bool UpdateSkinsFacepunch;
                [JsonProperty("Отображать кнопку для удаления всех скинов")]
                public bool ButtonClear;
                [JsonProperty("Черный список скинов которые нельзя изменить.[ Например: огненные перчатки, огненный топор ]]")]
                public List<ulong> Blacklist = new List<ulong>();
            }
            internal class MenuSSetting {
                [JsonProperty("Иконка включенного параметра")]
                public string TButtonIcon = "";
                [JsonProperty("Иконка вылюченного параметра")]
                public string FButtonIcon = "";
                [JsonProperty("Цвет включенного параметра")]
                public string CTButton = "";
                [JsonProperty("Цвет вылюченного параметра")]
                public string CFButton = "";
            }
            [JsonProperty("Общие настройки")]
            public GeneralSetting Setting = new GeneralSetting();
            [JsonProperty("Меню настроект")]
            public MenuSSetting MenuS = new MenuSSetting();
            [JsonProperty("Настройка категорий")]
            public Dictionary<string, List<string>> Category = new Dictionary<string, List<string>>();
            public static SkinConfig GetNewConfiguration() {
                return new SkinConfig {
                    Setting = new GeneralSetting {
                        UpdateSkins = true, UpdateSkinsFacepunch = false, ButtonClear = true, Blacklist = new List<ulong> {
                            1742796979, 841106268
                        }
                    }
                    , MenuS = new MenuSSetting {
                        TButtonIcon = "assets/icons/check.png", FButtonIcon = "assets/icons/close.png", CTButton = "0.53 0.77 0.35 0.8", CFButton = "1 0.4 0.35 0.8"
                    }
                    , Category = new Dictionary<string, List<string>> {
                        ["weapon"]
                        = new List<string> {
                            "gun.water", "pistol.revolver", "pistol.semiauto", "pistol.python", "pistol.eoka", "shotgun.waterpipe", "shotgun.double", "shotgun.pump", "bow.hunting", "crossbow", "grenade.f1", "smg.2", "smg.thompson", "smg.mp5", "rifle.ak", "rifle.lr300", "lmg.m249", "rocket.launcher", "rifle.semiauto", "rifle.m39", "rifle.bolt", "rifle.l96", "longsword", "salvaged.sword", "knife.combat", "bone.club", "knife.bone"
                        }
                        , ["construction"] = new List<string> {
                            "wall.frame.garagedoor", "door.double.hinged.toptier", "door.double.hinged.metal", "door.double.hinged.wood", "door.hinged.toptier", "door.hinged.metal", "door.hinged.wood", "barricade.concrete", "barricade.sandbags"
                        }
                        , ["item"] = new List<string> {
                            "locker", "vending.machine", "fridge", "furnace", "table", "chair", "box.wooden.large", "box.wooden", "rug.bear", "rug", "sleepingbag", "water.purifier", "target.reactive", "sled", "discofloor", "paddlingpool", "innertube", "boogieboard", "beachtowel", "beachparasol", "beachchair", "skull.trophy", "skullspikes"
                        }
                        , ["attire"] = new List<string> {
                            "metal.facemask", "coffeecan.helmet", "riot.helmet", "bucket.helmet", "deer.skull.mask", "twitch.headset", "sunglasses", "mask.balaclava", "burlap.headwrap", "hat.miner", "hat.beenie", "hat.boonie", "hat.cap", "mask.bandana", "metal.plate.torso", "roadsign.jacket", "roadsign.kilt", "roadsign.gloves", "burlap.gloves", "attire.hide.poncho", "jacket.snow", "jacket", "tshirt.long", "hazmatsuit", "hoodie", "shirt.collared", "tshirt", "burlap.shirt", "attire.hide.vest", "shirt.tanktop", "attire.hide.helterneck", "pants", "burlap.trousers", "pants.shorts", "attire.hide.pants", "attire.hide.skirt", "shoes.boots", "burlap.shoes", "attire.hide.boots"
                        }
                        , ["tool"] = new List<string> {
                            "fun.guitar", "jackhammer", "icepick.salvaged", "pickaxe", "stone.pickaxe", "rock", "hatchet", "stonehatchet", "explosive.satchel", "hammer"
                        }
                    }
                }
                ;
            }
        }
        protected override void LoadConfig() {
            base.LoadConfig();
            try {
                config = Config.ReadObject<SkinConfig>();
            }
            catch {
                PrintWarning("Ошибка чтения конфигурации! Создание дефолтной конфигурации!");
                LoadDefaultConfig();
            }
            SaveConfig();
        }
        protected override void LoadDefaultConfig() => config = SkinConfig.GetNewConfiguration();
        protected override void SaveConfig() => Config.WriteObject(config);
#endregion
#region Data
        internal class Data {
            [JsonProperty("Смена скинов в инвентаре")]
            public bool ChangeSI = true;
            [JsonProperty("Смена скинов на предметах")]
            public bool ChangeSE = true;
            [JsonProperty("Смена скинов при крафте")]
            public bool ChangeSC = true;
            [JsonProperty("Смена скинов в инвентаре после удаления")]
            public bool ChangeSCL = true;
            [JsonProperty("Смена скинов при попадании в инвентарь")]
            public bool ChangeSG;
            [JsonProperty("Скины")]
            public Dictionary<string, ulong> Skins = new Dictionary<string, ulong>();
        }
        private Dictionary<ulong, Data> StoredData = new Dictionary<ulong, Data>();
        private Dictionary<ulong, bool> StoredDataFriends = new Dictionary<ulong, bool>();
        public Dictionary<string, List<ulong>> StoredDataSkins = new Dictionary<string, List<ulong>>();
        private void LoadData(BasePlayer player) {
            var Data = Interface.Oxide.DataFileSystem.ReadObject<Data>($"XSkinMenu/UserSettings/{player.userID}");
            if (!StoredData.ContainsKey(player.userID)) StoredData.Add(player.userID, new Data());
            if (!StoredDataFriends.ContainsKey(player.userID)) StoredDataFriends.Add(player.userID, false);
            StoredData[player.userID] = Data ?? new Data();
            if (StoredData[player.userID].Skins.Count == 0) foreach(var skin in StoredDataSkins) StoredData[player.userID].Skins.Add(skin.Key, 0);
        }
        private void SaveData(BasePlayer player) => Interface.Oxide.DataFileSystem.WriteObject($"XSkinMenu/UserSettings/{player.userID}", StoredData[player.userID]);
        private void Unload() {
            foreach (BasePlayer player in BasePlayer.activePlayerList) {
                SaveData(player);
                CuiHelper.DestroyUi(player, ".GUIS");
            }
            Interface.Oxide.DataFileSystem.WriteObject("XSkinMenu/Friends", StoredDataFriends);
        }
#endregion
        private Dictionary<BasePlayer, DateTime> Cooldowns = new Dictionary<BasePlayer, DateTime>();
#region Commands
        [ChatCommand("skin")]
        private void cmdOpenGUI(BasePlayer player) {
            //if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.use"))
            //SendReply(player, "Вам недоступные скины, чтобы пользоваться скинами на нашем сервере поставьте приписку - #cookierust");
            //else
            GUI(player);
        }
        [ChatCommand("skinentity")]
        private void cmdSetSkinEntity(BasePlayer player) {
            //if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.entity"))
            //{
            //SendReply(player, lang.GetMessage("NOPERM", this, player.UserIDString));
            //return;
            //}
            if(StoredData[player.userID].ChangeSE) {
                RaycastHit rhit;
                if (!Physics.Raycast(player.eyes.HeadRay(), out rhit, 3f, LayerMask.GetMask("Deployed", "Construction"))) return;
                var entity = rhit.GetEntity();
                if (entity != null && (entity.OwnerID == player.userID || player.currentTeam != 0 && StoredDataFriends.ContainsKey(entity.OwnerID) && StoredDataFriends[entity.OwnerID])) {
                    if(shortnamesEntity.ContainsKey(entity.ShortPrefabName)) {
                        var shortname = shortnamesEntity[entity.ShortPrefabName];
                        if(!StoredData[player.userID].Skins.ContainsKey(shortname)) return;
                        SetSkinEntity(player, entity, shortname);
                    }
                }
            }
        }
        [ConsoleCommand("skin_c")]
        private void ccmdCategoryS(ConsoleSystem.Arg args) {
            BasePlayer player = args.Player();
            //if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.use"))
            //{
            //SendReply(player, lang.GetMessage("NOPERM", this, player.UserIDString));
            //return;
            //}
            if (Cooldowns.ContainsKey(player)) if (Cooldowns[player].Subtract(DateTime.Now).TotalSeconds >= 0) return;
            Effect x = new Effect("assets/bundled/prefabs/fx/notice/loot.drag.grab.fx.prefab", player, 0, new Vector3(), new Vector3());
            Effect z = new Effect("assets/bundled/prefabs/fx/weapons/survey_charge/survey_charge_stick.prefab", player, 0, new Vector3(), new Vector3());
            switch(args.Args[0]) {
                case "category" : {
                    CategoryGUI(player, int.Parse(args.Args[2]));
                    ItemGUI(player, args.Args[1]);
                    EffectNetwork.Send(x, player.Connection);
                    break;
                }
                case "skin" : {
                    SkinGUI(player, args.Args[1]);
                    EffectNetwork.Send(x, player.Connection);
                    break;
                }
                case "setskin" : {
                    string item = args.Args[1];
                    ulong skin = ulong.Parse(args.Args[2]);
                    if(!StoredData[player.userID].Skins.ContainsKey(item)) return;
                    Effect y = new Effect("assets/prefabs/deployable/repair bench/effects/skinchange_spraypaint.prefab", player, 0, new Vector3(), new Vector3());
                    StoredData[player.userID].Skins[item] = skin;
                    //if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.inventory"))
                    //SendReply(player, lang.GetMessage("NOPERM", this, player.UserIDString));
                    //else
                    if(StoredData[player.userID].ChangeSI) SetSkinItem(player, item, skin);
                    EffectNetwork.Send(y, player.Connection);
                    break;
                }
                case "clear" : {
                    string item = args.Args[1];
                    StoredData[player.userID].Skins[item] = 0;
                    CuiHelper.DestroyUi(player, $".I + {args.Args[2]}");
                    if(StoredData[player.userID].ChangeSCL) SetSkinItem(player, item, 0);
                    EffectNetwork.Send(z, player.Connection);
                    break;
                }
                case "clearall" : {
                    StoredData[player.userID].Skins.Clear();
                    foreach(var skin in StoredDataSkins) StoredData[player.userID].Skins.Add(skin.Key, 0);
                    GUI(player);
                    EffectNetwork.Send(z, player.Connection);
                    break;
                }
            }
            Cooldowns[player] = DateTime.Now.AddSeconds(0.5f);
        }
        [ConsoleCommand("skin_s")]
        private void ccmdSetting(ConsoleSystem.Arg args) {
            BasePlayer player = args.Player();
            //if(!permission.UserHasPermission(player.UserIDString, "xskinmenu.setting"))
            //{
            //SendReply(player, lang.GetMessage("NOPERM", this, player.UserIDString));
            //return;
            //}
            if (Cooldowns.ContainsKey(player)) if (Cooldowns[player].Subtract(DateTime.Now).TotalSeconds >= 0) return;
            Effect x = new Effect("assets/bundled/prefabs/fx/notice/loot.drag.grab.fx.prefab", player, 0, new Vector3(), new Vector3());
            switch(args.Args[0]) {
                case "open" : {
                    SettingGUI(player);
                    break;
                }
                case "inventory" : {
                    StoredData[player.userID].ChangeSI = !StoredData[player.userID].ChangeSI;
                    SettingGUI(player);
                    break;
                }
                case "entity" : {
                    StoredData[player.userID].ChangeSE = !StoredData[player.userID].ChangeSE;
                    SettingGUI(player);
                    break;
                }
                case "craft" : {
                    StoredData[player.userID].ChangeSC = !StoredData[player.userID].ChangeSC;
                    SettingGUI(player);
                    break;
                }
                case "clear" : {
                    StoredData[player.userID].ChangeSCL = !StoredData[player.userID].ChangeSCL;
                    SettingGUI(player);
                    break;
                }
                case "give" : {
                    StoredData[player.userID].ChangeSG = !StoredData[player.userID].ChangeSG;
                    SettingGUI(player);
                    break;
                }
                case "friends" : {
                    StoredDataFriends[player.userID] = !StoredDataFriends[player.userID];
                    SettingGUI(player);
                    break;
                }
            }
            EffectNetwork.Send(x, player.Connection);
            Cooldowns[player] = DateTime.Now.AddSeconds(0.5f);
        }
        [ConsoleCommand("page.xskinmenu")]
        private void ccmdPage(ConsoleSystem.Arg args) {
            BasePlayer player = args.Player();
            Effect x = new Effect("assets/bundled/prefabs/fx/notice/loot.drag.grab.fx.prefab", player, 0, new Vector3(), new Vector3());
            string item = args.Args[2];
            int Page = int.Parse(args.Args[3]);
            switch (args.Args[0]) {
                case "item" : {
                    switch(args.Args[1]) {
                        case "next" : {
                            ItemGUI(player, item, Page + 1);
                            break;
                        }
                        case "back" : {
                            ItemGUI(player, item, Page - 1);
                            break;
                        }
                    }
                    break;
                }
                case "skin" : {
                    switch(args.Args[1]) {
                        case "next" : {
                            SkinGUI(player, item, Page + 1);
                            break;
                        }
                        case "back" : {
                            SkinGUI(player, item, Page - 1);
                            break;
                        }
                    }
                    break;
                }
            }
            EffectNetwork.Send(x, player.Connection);
        }
        [ConsoleCommand("xskin")]
        private void ccmdAdmin(ConsoleSystem.Arg args) {
            if (args.Player() == null || args.Player().IsAdmin) {
                string item = args.Args[1];
                if(!StoredDataSkins.ContainsKey(item)) {
                    PrintWarning($"Не найдено предмета <{item}> в списке!");
                    return;
                }
                switch(args.Args[0]) {
                    case "add" : {
                        ulong skinID = ulong.Parse(args.Args[2]);
                        if(StoredDataSkins[item].Contains(skinID)) PrintWarning($"Скин <{skinID}> уже есть в списке скинов предмета <{item}>!");
                        else {
                            StoredDataSkins[item].Add(skinID);
                            PrintWarning($"Скин <{skinID}> успешно добавлен в список скинов предмета <{item}>!");
                        }
                        break;
                    }
                    case "remove" : {
                        ulong skinID = ulong.Parse(args.Args[2]);
                        if(StoredDataSkins[item].Contains(skinID)) {
                            StoredDataSkins[item].Remove(skinID);
                            PrintWarning($"Скин <{skinID}> успешно удален из списка скинов предмета <{item}>!");
                        }
                        else PrintWarning($"Скин <{skinID}> не найден в списке скинов предмета <{item}>!");
                        break;
                    }
                    case "list" : {
                        if(StoredDataSkins[item].Count == 0) {
                            PrintWarning($"Список скинов предмета <{item}> пуст!");
                            return;
                        }
                        string skinslist = $"Список скинов предмета <{item}>:\n";
                        foreach(ulong skinID in StoredDataSkins[item]) skinslist += $"\n{skinID}";
                        PrintWarning(skinslist);
                        break;
                    }
                    case "clearlist" : {
                        if(StoredDataSkins[item].Count == 0) {
                            PrintWarning($"Список скинов предмета <{item}> уже пуст!");
                            return;
                        }
                        else {
                            StoredDataSkins[item].Clear();
                            PrintWarning($"Список скинов предмета <{item}> успешно очищен!");
                        }
                        break;
                    }
                }
                Interface.Oxide.DataFileSystem.WriteObject("XSkinMenu/Skins", StoredDataSkins);
            }
        }
#endregion
        private readonly Dictionary<string, string> shortnamesEntity = new Dictionary<string, string>();
#region Hooks
        private void OnServerInitialized() {
            PrintWarning("\n-----------------------------\n" + "     Author - TopPlugin.ru\n" + "     VK - vk.com/rustnastroika\n" + "     Discord - PsiX#2920\n" + "     Config - v.3192\n" + "-----------------------------");
            if (Interface.Oxide.DataFileSystem.ExistsDatafile("XSkinMenu/Friends")) StoredDataFriends = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<ulong, bool>>("XSkinMenu/Friends");
            if (Interface.Oxide.DataFileSystem.ExistsDatafile("XSkinMenu/Skins")) StoredDataSkins = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<string, List<ulong>>>("XSkinMenu/Skins");
            foreach (var category in config.Category) foreach (var item in category.Value) if (!ImageLibrary.Call<bool>("HasImage", item + 150)) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getimage/{item}/{150}", item + 150);
            foreach(var item in StoredDataSkins) foreach(var skin in item.Value) if (!ImageLibrary.Call<bool>("HasImage", $"{skin}" + 152) && !errorskins.ContainsKey(skin) && !facepunchskins.ContainsKey(skin)) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getskin/{skin}/{150}", $"{skin}" + 152);
            else if(errorskins.ContainsKey(skin)) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getimage/{errorskins[skin]}/{150}", errorskins[skin] + 150);
            else if(facepunchskins.ContainsKey(skin)) ImageLibrary.Call("AddImage", $"http://api.skyplugins.ru/api/getimage/{facepunchskins[skin]}/{150}", facepunchskins[skin] + 150);
            foreach (var item in ItemManager.GetItemDefinitions()) {
                var prefab = item.GetComponent<ItemModDeployable>()?.entityPrefab?.resourcePath;
                if (string.IsNullOrEmpty(prefab)) continue;
                var shortPrefabName = Utility.GetFileNameWithoutExtension(prefab);
                if (!string.IsNullOrEmpty(shortPrefabName) && !shortnamesEntity.ContainsKey(shortPrefabName)) shortnamesEntity.Add(shortPrefabName, item.shortname);
            }
            GenerateItems();
            BasePlayer.activePlayerList.ToList().ForEach(OnPlayerInit);
            timer.Every(180, () => BasePlayer.activePlayerList.ToList().ForEach(SaveData));
            timer.Every(200, () => Interface.Oxide.DataFileSystem.WriteObject("XSkinMenu/Friends", StoredDataFriends));
            InitializeLang();
            //permission.RegisterPermission("xskinmenu.use", this);
            //permission.RegisterPermission("xskinmenu.setting", this);
            //permission.RegisterPermission("xskinmenu.craft", this);
            //permission.RegisterPermission("xskinmenu.entity", this);
            //permission.RegisterPermission("xskinmenu.inventory", this);
            //permission.RegisterPermission("xskinmenu.give", this);
        }
        private void GenerateItems() {
            if(config.Setting.UpdateSkins) foreach (var pair in Rust.Workshop.Approved.All) {
                if (pair == null || pair.Skinnable == null) continue;
                ulong skinID = pair.WorkshopdId;
                string item = pair.Skinnable.ItemName;
                if (item.Contains("lr300")) item = "rifle.lr300";
                if(!StoredDataSkins.ContainsKey(item)) StoredDataSkins.Add(item, new List<ulong>());
                if(!StoredDataSkins[item].Contains(skinID)) StoredDataSkins[item].Add(skinID);
            }
            if(config.Setting.UpdateSkinsFacepunch) foreach (ItemDefinition item in ItemManager.GetItemDefinitions()) {
                foreach(var skinID in ItemSkinDirectory.ForItem(item).Select(skin => Convert.ToUInt64(skin.id))) {
                    if(!StoredDataSkins.ContainsKey(item.shortname)) StoredDataSkins.Add(item.shortname, new List<ulong>());
                    if(!StoredDataSkins[item.shortname].Contains(skinID)) StoredDataSkins[item.shortname].Add(skinID);
                }
            }
            Interface.Oxide.DataFileSystem.WriteObject("XSkinMenu/Skins", StoredDataSkins);
        }
        private void OnPlayerInit(BasePlayer player) {
            if (player.IsReceivingSnapshot) {
                NextTick(() => OnPlayerInit(player));
                return;
            }
            LoadData(player);
        }
        private void OnPlayerDisconnected(BasePlayer player) {
            if (StoredData.ContainsKey(player.userID)) {
                SaveData(player);
                StoredData.Remove(player.userID);
            }
            if (Cooldowns.ContainsKey(player)) Cooldowns.Remove(player);
        }
        public Dictionary<ulong, string> errorskins = new Dictionary<ulong, string> {
            [10180]
            = "hazmatsuit.spacesuit", [10201] = "hazmatsuit.nomadsuit", [10189] = "door.hinged.industrial.a", [13050] = "skullspikes.candles", [13051] = "skullspikes.pumpkin", [13052] = "skull.trophy.jar", [13053] = "skull.trophy.jar2", [13054] = "skull.trophy.table", [13056] = "sled.xmas", [13057] = "discofloor.largetiles", [10198] = "factorydoor",  //[] = "sofa.pattern"
        }
        ;
        public Dictionary<ulong, string> facepunchskins = new Dictionary<ulong, string> {
            [10026]
            = "hat.cap.grey", [10027] = "hat.cap.forestcamo", [10028] = "hat.cap.red", [10029] = "hat.cap.blue", [10030] = "hat.cap.green", [10045] = "hat.cap.skin.cap.rescuecap", [10055] = "hat.cap.skin.cap.friendlycap", [10122] = "box.wooden.large.skin.woodstorage.christmasstorage", [10123] = "box.wooden.large.skin.woodstorage.firstaidgreen", [10124] = "box.wooden.large.skin.woodstorage.ammowoodenbox", [10141] = "box.wooden.large.skin.woodstorage.gunbox", [10135] = "rifle.ak.skin.ak47.digitalcamoak47", [10137] = "rifle.ak.skin.ak47.militarycamoak47", [10138] = "rifle.ak.skin.ak47.temperedak47", [10037] = "sleepingbag.skin.blueplaid", [10076] = "sleepingbag.skin.woodcamo", [10077] = "sleepingbag.skin.tigercrown", [10107] = "sleepingbag.skin.horrorbag", [10119] = "sleepingbag.skin.christmasbag", [10121] = "sleepingbag.skin.astonchristmas", [10052] = "hoodie.skin.bloody", [10086] = "hoodie.skin.skeleton", [10129] = "hoodie.skin.safetycrew", [10132] = "hoodie.skin.rhinocrunch", [10133] = "hoodie.skin.cuda87", [10142] = "hoodie.skin.bchillz", [14072] = "hoodie.green", [14178] = "hoodie.blue", [14179] = "hoodie.black", [10001] = "pants.jeans", [10019] = "pants.forestcamo", [10020] = "pants.urbancamo", [10021] = "pants.snowcamo", [10048] = "pants.skin.punkrock", [10049] = "pants.skin.bluetrackv.2", [10078] = "pants.skin.oldprisoner", [10114] = "pistol.revolver.skin.revolver.revolveroutback", [10022] = "shoes.boots.tan", [10023] = "shoes.boots.black", [10034] = "shoes.boots.skin.boots.punkboots", [10044] = "shoes.boots.skin.boots.scavengedsneakers", [10080] = "shoes.boots.skin.boots.armyboots", [10088] = "shoes.boots.skin.boots.bloodyboots", [10074] = "shotgun.pump.skin.pumpshotgunchieftain", [10140] = "shotgun.pump.skin.pumpshotgun.theswampmaster", [10115] = "rifle.bolt.skin.boltrifle.ghostboltrifle", [10116] = "rifle.bolt.skin.boltrifle.tundraboltrifle", [10117] = "rifle.bolt.skin.boltrifle.dreamcatcher", [10059] = "mask.bandana.green.skin", [10060] = "mask.bandana.blue.skin", [10061] = "mask.bandana.black.skin", [10062] = "mask.bandana.camo.snow.skin", [10063] = "mask.bandana.camo.forest.skin", [10064] = "mask.bandana.skull.black.skin", [10065] = "mask.bandana.skull.red.skin", [10066] = "mask.bandana.camo.desert.skin", [10067] = "mask.bandana.checkered.black.skin", [10079] = "mask.bandana.skin.bandana.wizardbandana", [10104] = "mask.bandana.skin.bandana.creepyclownbandana", [10058] = "hat.boonie.skin.boonie.farmerhat", [10136] = "burlap.shirt.skin.burlapshirt.piratevest&shirt", [10143] = "shotgun.waterpipe.skin.pipeshotgun.thepeacepipe", [10197] = "rock.skull.skin", [10127] = "bucket.helmet.skin.buckethat.medichelmet", [10112] = "jacket.snow.woodland", [10113] = "jacket.snow.black", [10008] = "jacket.snowcamo", [10009] = "jacket.green", [10010] = "jacket.red", [10011] = "jacket.blue", [10012] = "jacket.desertcamo", [10013] = "jacket.multicam", [10014] = "jacket.urbancamo", [10015] = "jacket.hunter", [10072] = "jacket.skin.provocateur", [10073] = "pistol.semiauto.skin.semiautopistol.redshine", [10081] = "pistol.semiauto.skin.semiautopistol.reapernotepistol", [10087] = "pistol.semiauto.skin.semiautopistol.contaminationpistol", [10108] = "pistol.semiauto.skin.semiautopistol.halloweenbat", [10128] = "burlap.gloves.skin.burlapgloves.boxer'sbandages", [10004] = "tshirt.long.black", [10005] = "tshirt.long.grey", [10006] = "tshirt.long.orange", [10007] = "tshirt.long.yellow", [10032] = "tshirt.long.shirtgreen", [10036] = "tshirt.long.skin.longtshirt.signpainter'slongtshirt", [10042] = "tshirt.long.skin.longtshirt.varsityjacket", [10047] = "tshirt.long.skin.longtshirt.azteclongt-shirt", [10050] = "tshirt.long.skin.longtshirt.frankensteinssweater", [10051] = "tshirt.long.skin.longtshirt.nightmaresweater", [10106] = "tshirt.long.skin.longtshirt.creepyjack", [10118] = "tshirt.long.skin.longtshirt.merryreindeer", [101] = "tshirt.red", [10002] = "tshirt.gmod", [10003] = "tshirt.black", [10024] = "tshirt.flag.germany", [10025] = "tshirt.flag.russia", [10033] = "tshirt.skin.baseball", [10035] = "tshirt.skin.hackervalleyveteran", [10038] = "tshirt.skin.murderer", [10039] = "tshirt.skin.targetpractice", [10041] = "tshirt.skin.blackskull&bones", [10043] = "tshirt.skin.vyshyvanka", [10046] = "tshirt.skin.missingtexturesfull", [10053] = "tshirt.skin.smilet-shirt", [10130] = "tshirt.skin.argylescavenger", [10134] = "tshirt.skin.serwinter", [14177] = "tshirt.blue", [14181] = "tshirt.forestcamo", [584379] = "tshirt.urbancamo", [10054] = "mask.balaclava.skin.balaclava.rorschachskull", [10057] = "mask.balaclava.skin.balaclava.muricabalaclava", [10068] = "mask.balaclava.camo.forest.skin", [10069] = "mask.balaclava.camo.desert.skin", [10070] = "mask.balaclava.check.red.skin", [10071] = "mask.balaclava.stripe.yellow.skin", [10075] = "mask.balaclava.skin.balaclava.nightmarebalaclava", [10084] = "mask.balaclava.skin.balaclava.therustknight", [10090] = "mask.balaclava.skin.balaclava.skinbalaclava", [10111] = "mask.balaclava.skin.balaclava.zipperface", [10139] = "mask.balaclava.skin.balaclava.valentinebalaclava", [10016] = "hat.beenie.red", [10017] = "hat.beenie.green", [10018] = "hat.beenie.blue", [10040] = "hat.beenie.skin.beenie.rastabeenie", [10085] = "hat.beenie.skin.beenie.winterdeers", [14180] = "hat.beenie.black", [13000] = "beachchair.camo", [13001] = "beachchair.flamingo", [13002] = "beachchair.leaves", [13003] = "beachchair.pizza", [13004] = "beachchair.target", [13005] = "beachchair.tarp", [13006] = "beachchair.zenlabs", [13007] = "beachparasol.camo", [13008] = "beachparasol.flamingo", [13009] = "beachparasol.leaves", [13010] = "beachparasol.pizza", [13011] = "beachparasol.target", [13012] = "beachparasol.tarp", [13013] = "beachparasol.zenlabs", [13014] = "beachtowel.brownstripes", [13015] = "beachtowel.cobalt", [13016] = "beachtowel.dye", [13017] = "beachtowel.fish", [13018] = "beachtowel.shell", [13019] = "beachtowel.stripes", [13020] = "beachtowel.waves", [13021] = "boogieboard.corrugated", [13022] = "boogieboard.crashtest", [13023] = "boogieboard.flames", [13024] = "boogieboard.marbled", [13025] = "boogieboard.shark", [13026] = "boogieboard.stars", [13027] = "innertube.camo", [13028] = "innertube.donut", [13029] = "innertube.horse", [13030] = "innertube.tire", [13031] = "innertube.unicorn", [13032] = "innertube.watermelon", [13033] = "innertube.zebra", [13034] = "paddlingpool.hottub", [13035] = "paddlingpool.rainbow", [13036] = "paddlingpool.seascape", [13037] = "paddlingpool.spawnpool", [13038] = "sunglasses.01.chalk", [13039] = "sunglasses.01.tortoise", [13040] = "sunglasses.02.black", [13041] = "sunglasses.02.camo", [13042] = "sunglasses.02.red", [13043] = "sunglasses.03.black", [13044] = "sunglasses.03.chrome", [13045] = "sunglasses.03.gold", [13046] = "gun.water.watergun.green", [13047] = "gun.water.watergun.grey", [13048] = "gun.water.watergun.orange", [13049] = "gun.water.watergun.yellow", [13055] = "twitch.headset.hat.cap_headset.twitch"
        }
        ;
        private void OnItemCraftFinished(ItemCraftTask task, Item item) {
            if(task.skinID == 0) {
                BasePlayer player = task.owner;
                if(!StoredData[player.userID].Skins.ContainsKey(item.info.shortname)) return;
                if(!StoredData[player.userID].ChangeSG && StoredData[player.userID].ChangeSC) SetSkinCraftGive(player, item);
            }
        }
        private void SetSkinItem(BasePlayer player, string item, ulong skin) {
            foreach (var i in player.inventory.FindItemIDs(ItemManager.FindItemDefinition(item).itemid)) {
                if (i.skin == skin || config.Setting.Blacklist.Contains(i.skin)) continue;
                if(errorskins.ContainsKey(skin)) {
                    var erroritem = errorskins[skin];
                    i.UseItem();
                    Item newitem = ItemManager.CreateByName(erroritem);
                    newitem.condition = i.condition;
                    newitem.maxCondition = i.maxCondition;
                    player.GiveItem(newitem);
                }
                else {
                    i.skin = skin;
                    i.MarkDirty();
                    BaseEntity entity = i.GetHeldEntity();
                    if (entity != null) {
                        entity.skinID = skin;
                        entity.SendNetworkUpdate();
                    }
                }
            }
        }
        private void SetSkinCraftGive(BasePlayer player, Item item) {
            string shortname = item.info.shortname;
            ulong skin = StoredData[player.userID].Skins[shortname];
            if (item.skin == skin || config.Setting.Blacklist.Contains(item.skin)) return;
            if(errorskins.ContainsKey(skin)) {
                var erroritem = errorskins[skin];
                item.UseItem();
                Item newitem = ItemManager.CreateByName(erroritem);
                player.GiveItem(newitem);
            }
            else {
                item.skin = skin;
                item.MarkDirty();
                BaseEntity entity = item.GetHeldEntity();
                if (entity != null) {
                    entity.skinID = skin;
                    entity.SendNetworkUpdate();
                }
            }
        }
        private void SetSkinEntity(BasePlayer player, BaseEntity entity, string shortname) {
            ulong skin = StoredData[player.userID].Skins[shortname];
            if(skin == entity.skinID || skin == 0) return;
            if(errorskins.ContainsKey(skin)) {
                SendInfo(player, lang.GetMessage("ERRORSKIN", this, player.UserIDString));
                return;
            }
            entity.skinID = skin;
            entity.SendNetworkUpdate();
            Effect.server.Run("assets/prefabs/deployable/repair bench/effects/skinchange_spraypaint.prefab", entity.transform.localPosition);
        }
        private void OnItemAddedToContainer(ItemContainer container, Item item) {
            if(container == null || item == null) return;
            if(container.playerOwner != null) {
                BasePlayer player = container.playerOwner;
                if(player == null || player.IsNpc || !player.userID.IsSteamId() || player.IsSleeping()) return;
                if(!StoredData.ContainsKey(player.userID) || !StoredData[player.userID].Skins.ContainsKey(item.info.shortname)) return;
                if(StoredData[player.userID].ChangeSG) SetSkinCraftGive(player, item);
            }
        }
#endregion
#region GUI
        private void GUI(BasePlayer player) {
            CuiHelper.DestroyUi(player, ".GUIS");
            CuiElementContainer container = new CuiElementContainer();
            container.Add(new CuiPanel {
                CursorEnabled = true, RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-507.5 -260", OffsetMax = "507.5 290"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/icons/greyout.mat"
                }
            }
            , "Overlay", ".GUIS");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "5 5", OffsetMax = "-5 -5"
                }
                , Image = {
                    Color = "0.217 0.221 0.209 0.95"
                }
            }
            , ".GUIS", ".SGUI");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "470 237.5", OffsetMax = "497.5 265"
                }
                , Button = {
                    Color = "1 1 1 0.75", Sprite = "assets/icons/close.png", Close = ".GUIS"
                }
                , Text = {
                    Text = ""
                }
            }
            , ".SGUI");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-497.5 237.5", OffsetMax = "-470 265"
                }
                , Button = {
                    Color = "1 1 1 0.75", Sprite = "assets/icons/gear.png", Command = "skin_s open"
                }
                , Text = {
                    Text = ""
                }
            }
            , ".SGUI");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-455 237.5", OffsetMax = "455 265"
                }
                , Text = {
                    Text = lang.GetMessage("TITLE", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 18, Color = "1 1 1 0.75"
                }
            }
            , ".SGUI");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-507.5 227.5", OffsetMax = "507.5 232.5"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/content/ui/uibackgroundblur.mat"
                }
            }
            , ".SGUI");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-507.5 177.5", OffsetMax = "507.5 182.5"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/content/ui/uibackgroundblur.mat"
                }
            }
            , ".SGUI");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "460 227.5", OffsetMax = "465 275"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/content/ui/uibackgroundblur.mat"
                }
            }
            , ".SGUI");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-465 227.5", OffsetMax = "-460 275"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/content/ui/uibackgroundblur.mat"
                }
            }
            , ".SGUI");
            CuiHelper.AddUi(player, container);
            CategoryGUI(player);
            if(config.Category.Count != 0) ItemGUI(player, config.Category.ElementAt(0).Key);
        }
        private void CategoryGUI(BasePlayer player, int page = 0) {
            CuiHelper.DestroyUi(player, ".SkinBUTTON");
            CuiElementContainer container = new CuiElementContainer();
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-497.5 187.5", OffsetMax = "497.5 222.5"
                }
                , Image = {
                    Color = "0 0 0 0"
                }
            }
            , ".SGUI", ".SkinBUTTON");
            int x = 0, count = config.Category.Count;
            foreach(var category in config.Category) {
                string color = page == x ? "0.53 0.77 0.35 0.8" : "0 0 0 0";
                double offset = -(81 * count--) + -(2.5 * count--);
                container.Add(new CuiButton {
                    RectTransform = {
                        AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{offset} -17.5", OffsetMax = $"{offset + 162} 17.5"
                    }
                    , Button = {
                        Color = "0.51703192 0.521 0.509 0.5", Material = "assets/icons/greyout.mat", Command = $"skin_c category {category.Key} {x}"
                    }
                    , Text = {
                        Text = lang.GetMessage(category.Key, this, player.UserIDString), Align = TextAnchor.MiddleCenter, Font = "robotocondensed-regular.ttf", FontSize = 18, Color = "0.75 0.75 0.75 1"
                    }
                }
                , ".SkinBUTTON", ".BUTTON");
                container.Add(new CuiPanel {
                    RectTransform = {
                        AnchorMin = "0 0", AnchorMax = "1 0", OffsetMax = "0 1.5"
                    }
                    , Image = {
                        Color = color, Material = "assets/icons/greyout.mat"
                    }
                }
                , ".BUTTON");
                x++;
            }
            CuiHelper.AddUi(player, container);
        }
        private void ItemGUI(BasePlayer player, string category, int Page = 0) {
            CuiHelper.DestroyUi(player, ".SettingGUI");
            CuiHelper.DestroyUi(player, ".SkinGUI");
            CuiHelper.DestroyUi(player, ".ItemGUI");
            CuiElementContainer container = new CuiElementContainer();
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-502.5 -270", OffsetMax = "502.5 177.5"
                }
                , Image = {
                    Color = "0 0 0 0"
                }
            }
            , ".SGUI", ".ItemGUI");
            int x = 0, y = 0, z = 0;
            foreach(var item in config.Category[category].Skip(Page * 40)) {
                container.Add(new CuiPanel {
                    RectTransform = {
                        AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = $"{-497.5 + (x * 100)} {123.25 - (y * 100)}", OffsetMax = $"{-402.5 + (x * 100)} {218.25 - (y * 100)}"
                    }
                    , Image = {
                        Color = "0.51703192 0.521 0.509 0.5", Material = "assets/icons/greyout.mat"
                    }
                }
                , ".ItemGUI", ".Item");
                container.Add(new CuiElement {
                    Parent = ".Item", Components = {
                        new CuiRawImageComponent {
                            Png = (string) ImageLibrary.Call("GetImage", item + 150)
                        }
                        , new CuiRectTransformComponent {
                            AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "5 5", OffsetMax = "-5 -5"
                        }
                    }
                }
                );
                if(StoredDataSkins.ContainsKey(item) && StoredDataSkins[item].Count != 0 && StoredData[player.userID].Skins.ContainsKey(item)) {
                    container.Add(new CuiButton {
                        RectTransform = {
                            AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
                        }
                        , Button = {
                            Color = "0 0 0 0", Command = $"skin_c skin {item}"
                        }
                        , Text = {
                            Text = ""
                        }
                    }
                    , ".Item");
                    if(StoredData[player.userID].Skins[item] != 0) container.Add(new CuiButton {
                        RectTransform = {
                            AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-20 5", OffsetMax = "-5 20"
                        }
                        , Button = {
                            Color = "1 1 1 0.75", Sprite = "assets/icons/clear.png", Command = $"skin_c clear {item} {z}"
                        }
                        , Text = {
                            Text = ""
                        }
                    }
                    , ".Item", $".I + {z}");
                }
                x++;
                z++;
                if(x == 10) {
                    x = 0;
                    y++;
                    if(y == 4) break;
                }
            }
            bool back = Page != 0;
            bool next = config.Category[category].Count > ((Page + 1) * 40);
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-190 5", OffsetMax = "-100 31.75"
                }
                , Button = {
                    Color = back ? "0.65 0.29 0.24 1" : "0.65 0.29 0.24 0.4", Command = back ? $"page.xskinmenu item back {category} {Page}" : ""
                }
                , Text = {
                    Text = lang.GetMessage("BACK", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 16, Font = "robotocondensed-regular.ttf", Color = back ? "0.92 0.79 0.76 1" : "0.92 0.79 0.76 0.4"
                }
            }
            , ".ItemGUI");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-95 5", OffsetMax = "-5 31.75"
                }
                , Button = {
                    Color = next ? "0.35 0.45 0.25 1" : "0.35 0.45 0.25 0.4", Command = next ? $"page.xskinmenu item next {category} {Page}" : ""
                }
                , Text = {
                    Text = lang.GetMessage("NEXT", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 16, Font = "robotocondensed-regular.ttf", Color = next ? "0.75 0.95 0.41 1" : "0.75 0.95 0.41 0.4"
                }
            }
            , ".ItemGUI");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 0", OffsetMin = "0 36.75", OffsetMax = "0 41.75"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/icons/greyout.mat"
                }
            }
            , ".ItemGUI");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "1 0", AnchorMax = "1 0", OffsetMin = "-200 0", OffsetMax = "-195 36.75"
                }
                , Image = {
                    Color = "0.51703192 0.521 0.509 0.95", Material = "assets/icons/greyout.mat"
                }
            }
            , ".ItemGUI");
            if(config.Setting.ButtonClear) {
                container.Add(new CuiButton {
                    RectTransform = {
                        AnchorMin = "0 0", AnchorMax = "0 0", OffsetMin = "5 5", OffsetMax = "190 31.75"
                    }
                    , Button = {
                        Color = "0.35 0.45 0.25 1", Command = "skin_c clearall"
                    }
                    , Text = {
                        Text = lang.GetMessage("CLEARALL", this, player.UserIDString), Align = TextAnchor.MiddleCenter, FontSize = 12, Font = "robotocondensed-regular.ttf", Color = "0.75 0.95 0.41 1"
                    }
                }
                , ".ItemGUI");
                container.Add(new CuiPanel {
                    RectTransform = {
                        AnchorMin = "0 0", AnchorMax = "0 0", OffsetMin = "195 0", OffsetMax = "200 36.75"
                    }
                    , Image = {
                        Color = "0.51703192 0.521 0.509 0.95", Material = "assets/icons/greyout.mat"
                    }
                }
                , ".ItemGUI");
            }
            CuiHe
// ... [Code preview truncated due to length. Full source in attached file] ...

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