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FREE CratesEvent : 0.0.1 0.0.1

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CratesEvent : 0.0.1 - Randomly selects a monument and spawn a set amout of locked crates there

C#:
using System.Collections.Generic;
using System.Linq;
using Rust;
using UnityEngine;

namespace Oxide.Plugins
{
    [Info("CratesEvent", "FuZZED", "0.0.1")]
    [Description("Randomly selects a monument and spawn a set amout of locked crates there")]

    public class CratesEvent : RustPlugin
    {
        int randomNumber;

        private List<BaseEntity> _crates = new List<BaseEntity>();

        private readonly Dictionary<string, SpawnData> _launchsitePositions = new...

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