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FREE Freeze : 2.3.0 2.3.0

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Freeze : 2.3.0 - Stops one or more players from moving and keeps them from moving

C#:
using Newtonsoft.Json;
using Oxide.Core.Libraries.Covalence;
using System.Collections.Generic;
using System.Linq;
#if RUST
using UnityEngine;
#endif

namespace Oxide.Plugins
{
    [Info("Freeze", "Wulf", "2.3.0")]
    [Description("Stops one or more players from moving and keeps them from moving")]
    class Freeze : CovalencePlugin
    {
        #region Configuration

        private Configuration config;

        class Configuration
        {
#if RUST...

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