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InfiniteRocket : 0.2.1 - Launched rocket never will explode by time only when it does collide with something
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InfiniteRocket : 0.2.1 - Launched rocket never will explode by time only when it does collide with something
C#:// Все права принадлежат дискорд сообществу https://discord.gg/VgNHPpNrz6 using Oxide.Core.Plugins; using System; using Oxide.Core.Libraries.Covalence; using UnityEngine; using System.Collections.Generic; using Oxide.Core; namespace Oxide.Plugins { [Info("InfiniteRocket", "deniskozlov", "0.2.1", ResourceId = 2265)] [Description("Launched rocket never will explode by time only when it does collide with something")] public class InfiniteRocket : RustPlugin {...
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