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FREE LifeOverStamina : 1.8.0 1.8.0

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15FPS

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LifeOverStamina : 1.8.0 - Health drains while climbing (except ladders), then restores after.

C#:
using Oxide.Core;
using UnityEngine;
using System.Collections.Generic;

namespace Oxide.Plugins
{
    [Info("LifeOverStamina", "jerky", "1.8.0")]
    [Description("Health drains while climbing (except ladders), then restores after.")]

    public class LifeOverStamina : RustPlugin
    {
        private float healthLossPerSecond = 2.0f;
        private float recoveryRatePerTick = 3.0f;
        private float recoveryDelay = 3.0f;

        private Dictionary<ulong, float>...

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