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FREE SoundLibraryApi : 1.1.0 1.1.0

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SoundLibraryApi : 1.1.0 - Api for storing / playing player recorded sounds

C#:
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text;
using Network;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Plugins;
using ProtoBuf;
using UnityEngine;
namespace Oxide.Plugins {
    [Info("Sound Library Api", "supreme", "1.1.0")]
    [Description("Api for storing / playing player recorded sounds")]
    public class SoundLibraryApi : RustPlugin {...

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