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TurretsExtended : 3.3.2 - Allows players to toggle on/off the turrets/sam sites without the need of electricity
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TurretsExtended : 3.3.2 - Allows players to toggle on/off the turrets/sam sites without the need of electricity
C#:using System; using System.Collections.Generic; using Facepunch; using Newtonsoft.Json; using UnityEngine; namespace Oxide.Plugins { [Info("Turrets Extended", "Я и Я", "3.3.2")] [Description("Allows players to toggle on/off the turrets/sam sites without the need of electricity")] public class TurretsExtended : RustPlugin { #region Class Fields private readonly Vector3 _turretPos = new Vector3(0f, -0.64f, 0.3f); private readonly Vector3...
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