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FREE WeaponsChanges : 2.0 2.0

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15FPS

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WeaponsChanges : 2.0 - WeaponsChanges plugin for Rust

C#:
using System;
using Rust;
using System.Collections.Generic;
using ConVar;
using UnityEngine;

// TODO : ADD possibility to remove Campfire as same as Lantern new system with Hammer
// TODO : Put back F1 grenade damage on buildings

namespace Oxide.Plugins
{
	[Info("Weaponchanges", "HoPollo", 2.0)]
	public class WeaponsChanges : RustPlugin
	{
		public int Chance;
		public int Random;
		public bool DebugMode = true;
		public bool NightAllowed = true;
		public bool InstaCraft =...

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