C#:
namespace Oxide.Plugins
{
///Скачано с дискорд сервера Rust Edit [PRO+]
///discord.gg/9vyTXsJyKR
[Info("NoBulletFire", "discord.gg/9vyTXsJyKR.", "1.0.0")]
[Description("Deletes fire from bullets")]
class NoBulletFire : RustPlugin
{
void OnEntitySpawned(BaseNetworkable entity)
{
if (entity.PrefabName == "assets/bundled/prefabs/fireball_small.prefab" || entity.PrefabName == "assets/bundled/prefabs/fireball_small_shotgun.prefab")
entity.Kill();
}
}
}