Иконка ресурса

FREE TopChat : 1.0.3 1.0.3

Нет прав для скачивания
C#:
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Oxide.Core;
using Oxide.Core.Libraries;
using Oxide.Game.Rust.Cui;
using UnityEngine;
using Oxide.Core.Plugins;
namespace Oxide.Plugins {
    [Info("TopChat", "TopPlugin.ru", "1.0.3")]
    public class TopChat : RustPlugin {
        [PluginReference]
        Plugin IQRankSystem;
#region Classes
        private class Prefix {
            [JsonProperty("Наименование префикса")]
            public string Name;
            [JsonProperty("Цвет префикса")]
            public string Color;
            [JsonProperty("Размер префикса")]
            public string Size;
            [JsonProperty("Скобки префикса")]
            public string Hooks;
        }
        private class Chatter {
            [JsonProperty("Подсказки")]
            public bool Tips;
            [JsonProperty("Звуки личных сообщений")]
            public bool Sound;
            [JsonProperty("Звук сообщений в чате")]
            public bool Censor;
            [JsonProperty("Сообщения в чат")]
            public bool Chat = true;
            [JsonProperty("Сообщения в ПМ")]
            public bool PM = true;
        }
        private class Name {
            public string Color;
        }
        private class Settings {
            [JsonProperty("Настройки текущего префикса")]
            public Prefix Prefixes;
            [JsonProperty("Настройки чата")]
            public Chatter Chatters;
            [JsonProperty("Настройки имени")]
            public Name Names;
            [JsonProperty("Список игнорируемых игроков")]
            public Dictionary<ulong, string> IgnoreList = new Dictionary<ulong, string>();
            [JsonProperty("Последнее личное сообщение для"), JsonIgnore]
            public BasePlayer ReplyTarget = null;
            public double UMT;
            public Settings() {
            }
            public static Settings Generate() {
                return new Settings {
                    Prefixes = new Prefix {
                        Name = "-", Hooks = "-", Size = "<size=14>", Color = "<color=#c692de>"
                    }
                    , Chatters = new Chatter {
                        Censor = false, Sound = true, Tips = true
                    }
                    , Names = new Name {
                        Color = "<color=#c692de>"
                    }
                }
                ;
            }
        }
        private class DataBase {
            public Dictionary<ulong, Settings> Settingses = new Dictionary<ulong, Settings>();
            public static DataBase LoadData() => Interface.Oxide.DataFileSystem.ExistsDatafile("TopChat") ? Interface.Oxide.DataFileSystem.ReadObject<DataBase>("TopChat") : new DataBase();
            public void SaveData() {
                Interface.Oxide.DataFileSystem.WriteObject("TopChat", this);
                Interface.Oxide.DataFileSystem.WriteObject($"Logs", MessagesLogs);
            }
        }
        private class Configuration {
            [JsonProperty("Список доступных префиксов")]
            public Dictionary<string, string> Prefixes = new Dictionary<string, string>();
            [JsonProperty("Список доступных цветов")]
            public Dictionary<string, string> Colors = new Dictionary<string, string>();
            [JsonProperty("Список доступных размеров")]
            public Dictionary<string, string> Sizes = new Dictionary<string, string>();
            [JsonProperty("Список доступных типов префикса")]
            public Dictionary<string, string> Types = new Dictionary<string, string>();
            [JsonProperty("Список цензуры и исключений")]
            public Dictionary<string, List<string>> Censures = new Dictionary<string, List<string>>();
            [JsonProperty("Список доступных сообщений")]
            public List<string> Broadcaster = new List<string>();
            [JsonProperty("Интервал отправки сообщений")]
            public int BroadcastInterval = 300;
            [JsonProperty("Оповещать о подключении с префиксом")]
            public bool WelcomePrefix = true;
            [JsonProperty("SteamID отправителя в чат")]
            public ulong ImageID = 76561199039326412;
            public static Configuration LoadDefaultConfiguration() {
                return new Configuration {
                    WelcomePrefix = true, BroadcastInterval = 300, Broadcaster = new List<string> {
                        "Хочешь узнать о сервере побольше?\n<size=10>Жми на <color=#eb7d6a>саплю</color> в левом верхнем углу.</size>", "Группа ВК - <color=#eb7d6a>vk.com/blyadrust</color>", "Наш магазин - <color=#eb7d6a>blyadrust.ru</color>\n<size=10>Действуют скидки до <color=#eb7d6a>40%</color> на некоторые товары.</size>", "Увидел читера или нарушителей?\nОтправляй жалобу в <color=#eb7d6a>/report</color>", "Дискорд - <color=#eb7d6a>discord.gg/KUYpVop</color>", "Наш сайт - <color=#eb7d6a>blyadrust.ru</color>\n<size=10>Не забывай крутить <color=#eb7d6a>ежедневный</color> кейс!</size>"
                    }
                    , Prefixes = new Dictionary<string, string> {
                        ["Chat.Default"]
                        = "НЕТ:-", ["kits.secret2"] = "o:o", ["Chat.Kaban1"] = "シ:シ", ["Chat.Kaban2"] = "₪:₪", ["Chat.Kaban4"] = "ВЕПРЬ:ВЕПРЬ", ["Chat.Joker1"] = "¥:¥", ["Chat.Joker2"] = "®:®", ["Chat.Joker3"] = "〄:〄", ["Chat.Joker4"] = "JOKER:JOKER", ["Chat.Masnik1"] = "ס:ס", ["Chat.Masnik2"] = "√:√", ["Chat.Masnik3"] = "〤:〤", ["Chat.Masnik4"] = "マ:マ", ["Chat.Masnik5"] = "МЯСНИК:МЯСНИК", ["Chat.Smert1"] = "ה:ה", ["Chat.Smert2"] = "©:©", ["Chat.Smert3"] = "〰:〰", ["Chat.Smert4"] = "†:†", ["Chat.Smert5"] = "€:€", ["Chat.Smert6"] = "DEATH:DEATH", ["Chat.Store1"] = "ש:ש", ["Chat.Store2"] = "‡:‡", ["Chat.Store3"] = "◊:◊", ["Chat.Store4"] = "Ѫ:Ѫ", ["Chat.Store5"] = "〶:〶"
                    }
                    , Colors = new Dictionary<string, string> {
                        ["Chat.Default"]
                        = "СТАНДАРТНЫЙ:<color=#eb7d6a>", ["Chat.White"]= "БЕЛЫЙ:<color=#d4d8de>", ["Chat.Korange"]= "ОРАНЖЕВЕНЬКИЙ:<color=#ec9a49>", ["Chat.Kcal"]= "КОРИЧНЕВЫЙ:<color=#b18755>", ["Chat.Jgreen"]= "ЗЕЛЁНЫЙ:<color=#ADFF2F>", ["Chat.Jpink"]= "СВ.РОЗОВЫЙ:<color=#e999c4>", ["Chat.Jpaleturquoise"]= "БИРЮЗОВЫЙ:<color=#52d398>", ["Chat.Mred"]= "КРАСНЫЙ:<color=#e25252>", ["Chat.Mrosybrowm"]= "SALMON:<color=#FA8072>", ["Chat.Mmistyrose"]= "KHAKI:<color=#f0e68c>", ["Chat.Mdarkred"]= "ТЁМНО-КРАСНЫЙ:<color=#a86464>", ["Chat.Sgray"]= "СЕРЫЙ:<color=#696969>", ["Chat.Sskyblue"]= "НЕБЕСН.СИНИЙ:<color=#B1D6F1>", ["Chat.Sdarkslategrey"]= "ТЁМНО-СЕР.ШИФЕР:<color=#FDD9B5>", ["Chat.Sasdsd"]= "РОЗОВО-КОРИЧ.:<color=#bc8f8f>", ["Chat.Sdarkgreen"]= "ТЁМНО-ЗЕЛЁНЫЙ:<color=#57a078>", ["Chat.StoreColor1"]= "ЛИЛОВЫЙ:<color=#DB7093>", ["Chat.StoreColor2"]= "СВЕТЛО-ГОЛУБОЙ:<color=#E0FFFF>", ["Chat.StoreColor3"]= "ТЁМНО-ОЛИВКОВЫЙ:<color=#6B8E23>", ["Chat.StoreColor4"]= "ЗОЛОТОЙ:<color=#FFD700>", ["Chat.StoreColor5"]= "ТЁМНАЯ-ОРХИДЕЯ:<color=#9932CC>"
                    }
                    , Sizes = new Dictionary<string, string> {
                        ["Chat.Default"]
                        = "СТАНДАРТНЫЙ:<size=14>", ["Chat.Big"] = "БОЛЬШОЙ:<size=16>"
                    }
                    , Types = new Dictionary<string, string> {
                        ["Chat.Default"]
                        = "НЕТ:-", ["Chat.Hooks"] = "СКОБКИ:[]", ["Chat.Limitter"] = "ПОЛОСА:|"
                    }
                    , Censures = new Dictionary<string, List<string>> {
                        ["бля"]
                        = new List<string> {
                        }
                        , ["аху"] = new List<string> {
                        }
                        , ["впиз"] = new List<string> {
                        }
                        , ["въеб"] = new List<string> {
                        }
                        , ["выбля"] = new List<string> {
                        }
                        , ["выеб"] = new List<string> {
                        }
                        , ["выёб"] = new List<string> {
                        }
                        , ["гнид"] = new List<string> {
                        }
                        , ["гонд"] = new List<string> {
                        }
                        , ["доеб"] = new List<string> {
                        }
                        , ["долбо"] = new List<string> {
                        }
                        , ["дроч"] = new List<string> {
                        }
                        , ["ёб"] = new List<string> {
                        }
                        , ["елд"] = new List<string> {
                        }
                        , ["заеб"] = new List<string> {
                        }
                        , ["заёб"] = new List<string> {
                        }
                        , ["залуп"] = new List<string> {
                        }
                        , ["захуя"] = new List<string> {
                        }
                        , ["заяб"] = new List<string> {
                        }
                        , ["злоеб"] = new List<string> {
                        }
                        , ["ипа"] = new List<string> {
                        }
                        , ["лох"] = new List<string> {
                        }
                        , ["лошар"] = new List<string> {
                        }
                        , ["манд"] = new List<string> {
                            "мандар"
                        }
                        , ["мля"] = new List<string> {
                        }
                        , ["мраз"] = new List<string> {
                        }
                        , ["муд"] = new List<string> {
                            "мудр"
                        }
                        , ["наеб"] = new List<string> {
                        }
                        , ["наёб"] = new List<string> {
                        }
                        , ["напизд"] = new List<string> {
                        }
                        , ["нах"] = new List<string> {
                            "наха", "нахо", "нахл"
                        }
                        , ["нех"] = new List<string> {
                            "нехо", "нехв", "неха"
                        }
                        , ["нии"] = new List<string> {
                        }
                        , ["обоср"] = new List<string> {
                        }
                    }
                }
                ;
            }
        }
#endregion
#region Variables
        private static TopChat _;
        private static DataBase Handler;
        private static Configuration Settingses;
        private static List<ulong> AntiSpamFilter = new List<ulong>();
#endregion
#region Initialization
        private void Unload() {
            Handler.SaveData();
            BasePlayer.activePlayerList.ToList().ForEach((player) => {
                CuiHelper.DestroyUi(player, SettingsLayer);
                //CuiHelper.DestroyUi(player, SettingsLayer + ".WINDOW");
                CuiHelper.DestroyUi(player, SettingsLayer + ".INNER");
            }
            );
        }
        protected override void LoadConfig() {
            base.LoadConfig();
            try {
                Settingses = Config.ReadObject<Configuration>();
            }
            catch {
                PrintWarning($"Error reading config, creating one new config!");
                LoadDefaultConfig();
            }
            SaveConfig();
        }
        protected override void LoadDefaultConfig() => Settingses = Configuration.LoadDefaultConfiguration();
        protected override void SaveConfig() => Config.WriteObject(Settingses);
        private void OnServerInitialized() {
            _ = this;
            Handler = DataBase.LoadData();
            BasePlayer.activePlayerList.ToList().ForEach((player) => {
                if (!Handler.Settingses.ContainsKey(player.userID)) Handler.Settingses.Add(player.userID, Settings.Generate());
            }
            );
            if (Interface.Oxide.DataFileSystem.ExistsDatafile("Logs")) MessagesLogs = Interface.Oxide.DataFileSystem.ReadObject<HashSet<Message>>($"Logs");
            if (MessagesLogs.Count > 1000) {
                MessagesLogs.Clear();
                PrintError("Data messages was cleared!");
            }
            permission.RegisterPermission("topchat.mute", this);
            Settingses.Colors.ToList().ForEach(p => {
                if (!permission.PermissionExists(p.Key) && p.Key.ToLower().StartsWith("chat")) permission.RegisterPermission(p.Key, this);
            }
            );
            Settingses.Types.ToList().ForEach(p => {
                if (!permission.PermissionExists(p.Key) && p.Key.ToLower().StartsWith("chat")) permission.RegisterPermission(p.Key, this);
            }
            );
            Settingses.Sizes.ToList().ForEach(p => {
                if (!permission.PermissionExists(p.Key) && p.Key.ToLower().StartsWith("chat")) permission.RegisterPermission(p.Key, this);
            }
            );
            Settingses.Prefixes.ToList().ForEach(p => {
                if (!permission.PermissionExists(p.Key) && p.Key.ToLower().StartsWith("chat")) permission.RegisterPermission(p.Key, this);
            }
            );
            timer.Every(Settingses.BroadcastInterval, () => {
                var message = Settingses.Broadcaster.GetRandom();
                foreach (var check in BasePlayer.activePlayerList.ToList()) {
                    var settings = Handler.Settingses[check.userID];
                    if (!settings.Chatters.Tips) continue;
                    check.SendConsoleCommand("chat.add", 0, Settingses.ImageID, message);
                    check.SendConsoleCommand($"echo [<color=white>ЧАТ</color>] {message}");
                }
            }
            ).Callback();
            timer.Every(10, AntiSpamFilter.Clear);
            timer.Every(60, Handler.SaveData);
            timer.Every(300, () => BasePlayer.activePlayerList.ToList().ForEach(p => FetchStatus(p)));
        }
#endregion
#region Commands
        [ConsoleCommand("UI_Chat")]
        private void CmdConsoleHandler(ConsoleSystem.Arg arg) {
            var player = arg.Player();
            if (!player || !arg.HasArgs(1)) return;
            switch (arg.Args[0].ToLower()) {
                case "chatpm" : {
                    Handler.Settingses[player.userID].Chatters.PM = Convert.ToBoolean(arg.Args[1]);
                    InitializeInterface(player, true);
                    break;
                }
                case "chatglobal" : {
                    Handler.Settingses[player.userID].Chatters.Chat = Convert.ToBoolean(arg.Args[1]);
                    InitializeInterface(player, true);
                    break;
                }
                case "censor" : {
                    Handler.Settingses[player.userID].Chatters.Censor = Convert.ToBoolean(arg.Args[1]);
                    InitializeInterface(player, true);
                    break;
                }
                case "sound" : {
                    Handler.Settingses[player.userID].Chatters.Sound = Convert.ToBoolean(arg.Args[1]);
                    InitializeInterface(player, true);
                    break;
                }
                case "tips" : {
                    Handler.Settingses[player.userID].Chatters.Tips = Convert.ToBoolean(arg.Args[1]);
                    InitializeInterface(player, true);
                    break;
                }
                case "name_color" : {
                    var nameColor = Settingses.Colors.FirstOrDefault(p => p.Value == arg.Args[1]);
                    if (!permission.UserHasPermission(player.UserIDString, nameColor.Key)) return;
                    Handler.Settingses[player.userID].Names.Color = nameColor.Value.Split(':')[1];
                    InitializeInterface(player, true);
                    break;
                }
                case "prefix_color" : {
                    var nameColor = Settingses.Colors.FirstOrDefault(p => p.Value == arg.Args[1]);
                    if (!permission.UserHasPermission(player.UserIDString, nameColor.Key)) return;
                    Handler.Settingses[player.userID].Prefixes.Color = nameColor.Value.Split(':')[1];
                    InitializeInterface(player, true);
                    break;
                }
                case "prefix_size" : {
                    var nameColor = Settingses.Sizes.FirstOrDefault(p => p.Value == arg.Args[1]);
                    if (!permission.UserHasPermission(player.UserIDString, nameColor.Key)) return;
                    Handler.Settingses[player.userID].Prefixes.Size = nameColor.Value.Split(':')[1];
                    InitializeInterface(player, true);
                    break;
                }
                case "hook_type" : {
                    var nameColor = Settingses.Types.FirstOrDefault(p => p.Value == arg.Args[1]);
                    if (!permission.UserHasPermission(player.UserIDString, nameColor.Key)) return;
                    Handler.Settingses[player.userID].Prefixes.Hooks = nameColor.Value.Split(':')[1];
                    InitializeInterface(player, true);
                    break;
                }
                case "prefix" : {
                    var nameColor = Settingses.Prefixes.FirstOrDefault(p => p.Value == arg.Args[1]);
                    if (!permission.UserHasPermission(player.UserIDString, nameColor.Key)) return;
                    Handler.Settingses[player.userID].Prefixes.Name = nameColor.Value.Split(':')[1];
                    InitializeInterface(player, true);
                    break;
                }
            }
        }
#endregion
#region Hooks
        private class Response {
            [JsonProperty("country")]
            public string Country {
                get;
                set;
            }
        }
        void OnCorpse(BasePlayer player, BaseCorpse corpse) {
            if (!Handler.Settingses.ContainsKey(player.userID)) return;
            var obj = corpse.GetComponent<PlayerCorpse>();
            if (obj == null) return;
            obj._playerName = PrepareNick(player);
        }
        private void FetchStatus(BasePlayer player) {
            if (!Handler.Settingses.ContainsKey(player.userID)) {
                OnPlayerConnected(player);
                FetchStatus(player);
                return;
            }
            var settings = Handler.Settingses[player.userID];
            if (Settingses.Prefixes.All(p => !p.Value.Contains(settings.Prefixes.Name)) || !permission.UserHasPermission(player.UserIDString, Settingses.Prefixes.FirstOrDefault(p => p.Value.Contains(settings.Prefixes.Name)).Key)) {
                settings.Prefixes.Name = Settingses.Prefixes.FirstOrDefault(p => permission.UserHasPermission(player.UserIDString, p.Key)).Value.Split(':')[1];
            }
            if (Settingses.Colors.All(p => !p.Value.Contains(settings.Prefixes.Color)) || !permission.UserHasPermission(player.UserIDString, Settingses.Colors.FirstOrDefault(p => p.Value.Contains(settings.Prefixes.Color)).Key)) {
                settings.Prefixes.Color = Settingses.Colors.FirstOrDefault(p => permission.UserHasPermission(player.UserIDString, p.Key)).Value.Split(':')[1];
            }
            if (Settingses.Types.All(p => !p.Value.Contains(settings.Prefixes.Hooks)) || !permission.UserHasPermission(player.UserIDString, Settingses.Types.FirstOrDefault(p => p.Value.Contains(settings.Prefixes.Hooks)).Key)) {
                settings.Prefixes.Hooks = Settingses.Types.FirstOrDefault(p => permission.UserHasPermission(player.UserIDString, p.Key)).Value.Split(':')[1];
            }
            if (Settingses.Sizes.All(p => !p.Value.Contains(settings.Prefixes.Size)) || !permission.UserHasPermission(player.UserIDString, Settingses.Sizes.FirstOrDefault(p => p.Value.Contains(settings.Prefixes.Size)).Key)) {
                settings.Prefixes.Size = Settingses.Sizes.FirstOrDefault(p => permission.UserHasPermission(player.UserIDString, p.Key)).Value.Split(':')[1];
            }
            if (Settingses.Colors.All(p => !p.Value.Contains(settings.Names.Color)) || !permission.UserHasPermission(player.UserIDString, Settingses.Colors.FirstOrDefault(p => p.Value.Contains(settings.Names.Color)).Key)) {
                settings.Names.Color = Settingses.Colors.FirstOrDefault(p => permission.UserHasPermission(player.UserIDString, p.Key)).Value.Split(':')[1];
            }
        }
        private void OnPlayerConnected(BasePlayer player) {
            if (!Handler.Settingses.ContainsKey(player.userID)) Handler.Settingses.Add(player.userID, Settings.Generate());
            FetchStatus(player);
            /*
			foreach (var check in BasePlayer.activePlayerList.ToList())
			{ 
				check.SendConsoleCommand("chat.add", 0, player.userID, $"<size=12>Игрок {_.PrepareNickForConnect(player)} присоединился!</size>");
			}*/
        }
        private static HashSet<Message> MessagesLogs = new HashSet<Message>();
#region Helpers
        private void Broadcast(string text) {
            foreach (var player in BasePlayer.activePlayerList) {
                if (!Handler.Settingses.ContainsKey(player.userID)) continue;
                var targetSettings = Handler.Settingses[player.userID];
                if (!targetSettings.Chatters.Tips) continue;
                SafeMessage(player, text, Settingses.ImageID);
            }
        }
        [ChatCommand("mute")]
        void ChatMute(BasePlayer player, string command, string[] args) {
            if (!permission.UserHasPermission(player.UserIDString, "topchat.mute")) {
                SendReply(player, "<size=12>У вас нет доступа к команде /mute</size>");
                return;
            }
            if (args.Length < 3) {
                SendReply(player, "<size=12>Пример использования:\n/mute <color=#ee3e61>[имя или steamid]</color> <color=#ee3e61>[время мута (в секундах)]</color> <color=#ee3e61>[причина мута]</color></size>");
                return;
            }
            var target = FindBasePlayer(args[0]);
            if (target == null) {
                SendReply(player, $"<size=12>Игрок не найден!</size>");
                return;
            }
            MutePlayer(target, player.displayName, int.Parse(args[1]), args[2]);
        }
        [ChatCommand("unmute")]
        void ChatUnMute(BasePlayer player, string command, string[] args) {
            if (!permission.UserHasPermission(player.UserIDString, "topchat.mute")) {
                SendReply(player, "<size=12>У вас нет доступа к команде /unmute</size>");
                return;
            }
            if (args.Length < 1) {
                SendReply(player, "<size=12>Пример использования:\n/unmute <color=#ee3e61>[имя или steamid]</color></size>");
                return;
            }
            var target = FindBasePlayer(args[0]);
            if (target == null) {
                SendReply(player, $"<size=12>Игрок не найден!</size>");
                return;
            }
            MutePlayer(player, target.displayName, 0, "");
        }
        private void MutePlayer(BasePlayer player, string initiatorName, int time, string reason) {
            var settings = Handler.Settingses[player.userID];
            if (time == 0) {
                Broadcast($"<color=#90e095>{initiatorName}</color> разблокировал чат игроку <color=#e68585>{player.displayName}</color>");
                Handler.Settingses[player.userID].UMT = 0;
            }
            else {
                Broadcast($"<color=#90e095>{initiatorName}</color> выдал мут игроку <color=#e68585>{player.displayName}</color>\n" + $"  <size=12><color=#e3e3e3>Причина: {reason} [{TimeSpan.FromSeconds(time).ToShortString()}]</color></size>");
                Handler.Settingses[player.userID].UMT = Time() + time;
            }
        }
        BasePlayer FindBasePlayer(string nameOrUserId) {
            nameOrUserId = nameOrUserId.ToLower();
            foreach (var player in BasePlayer.activePlayerList) {
                if (player.displayName.ToLower().Contains(nameOrUserId) || player.UserIDString == nameOrUserId) return player;
            }
            foreach (var player in BasePlayer.sleepingPlayerList) {
                if (player.displayName.ToLower().Contains(nameOrUserId) || player.UserIDString == nameOrUserId) return player;
            }
            return default(BasePlayer);
        }
        private void SendPrivateMessage(BasePlayer initiator, BasePlayer target, string message) => SendPrivateMessage(initiator.userID, target.userID, message);
        private void SendPrivateMessage(ulong initiatorReadyId, ulong targetReadyId, string message) {
            BasePlayer initiator = BasePlayer.FindByID(initiatorReadyId);
            BasePlayer target = BasePlayer.FindByID(targetReadyId);
            string targetReadyName = BasePlayer.FindByID(targetReadyId)?.displayName ?? "UNKNOWN";
            string initiatorReadyName = BasePlayer.FindByID(initiatorReadyId)?.displayName ?? "UNKNOWN";
            if (initiatorReadyId == 76561199039326412) initiatorReadyName = "ADMIN";
            if (target == null || !target.IsConnected) {
                SafeMessage(initiator, "Игрок не находится на сервере!");
                return;
            }
            var targetSettings = Handler.Settingses[targetReadyId];
            if (!targetSettings.IgnoreList.ContainsKey(initiatorReadyId)) {
                if (!targetSettings.Chatters.PM) {
                    initiator.ChatMessage("У игрока отключены приватные сообщения");
                    return;
                }
                if (targetSettings.Chatters.Sound) {
                    Effect effect = new Effect("assets/bundled/prefabs/fx/notice/item.select.fx.prefab", target, 0, new Vector3(), new Vector3());
                    EffectNetwork.Send(effect, target.Connection);
                }
                if (initiator != null && initiator.IsConnected) {
                    targetSettings.ReplyTarget = initiator;
                }
                string prepareName = PrepareNick(new BasePlayer {
                    userID = initiatorReadyId, displayName = initiatorReadyName
                }
                );
                SafeMessage(target, $"<size=14>Личное сообщение от {prepareName}</size>\n<size=12>{message}</size>", initiatorReadyId);
            }
            string prepareTargetName = PrepareNick(new BasePlayer {
                userID = targetReadyId, displayName = targetReadyName
            }
            );
            SafeMessage(initiator, $"<size=14>Личное сообщение для {prepareTargetName}</size>\n<size=12>{message}</size>", targetReadyId);
            AddMessage(initiatorReadyName, initiatorReadyId, message, targetReadyName, targetReadyId);
            DebugEx.Log((object) "[CHAT] " + initiatorReadyName + $" [{initiatorReadyId}] : > {target.displayName} [{target.userID}] :" + message);
        }
        public class Message {
            [JsonProperty("id")]
            public string Id = CuiHelper.GetGuid();
            [JsonProperty("displayName")]
            public string DisplayName;
            [JsonProperty("userId")]
            public string UserID;
            [JsonProperty("targetDisplayName")]
            public string TargetDisplayName;
            [JsonProperty("targetUserId")]
            public string TargetUserId;
            [JsonProperty("text")]
            public string Text;
            [JsonProperty("isTeam")]
            public bool IsTeam;
            [JsonProperty("time")]
            public string Time;
        }
        private void AddMessage(BasePlayer player, string message, bool team = false) => AddMessage(player.displayName, player.userID, message, team : team);
        private void AddMessage(string displayName, ulong userId, string message, string targetName = "", ulong targetId = 0UL, bool team = false) {
            var time = DateTime.Now;
            var resultTime = $"{time.Hour}:{time.Minute}:{time.Second}";
            var chat = new Message {
                DisplayName = displayName, Text = message, TargetDisplayName = targetName, TargetUserId = targetId.ToString(), Time = resultTime, UserID = userId.ToString(), IsTeam = team
            }
            ;
            MessagesLogs.Add(chat);
            string logFormat = $"{displayName} [{targetId}]: {message}";
            if (team) {
                logFormat = "TEAM: " + logFormat;
            }
            else if (targetId != 0) {
                logFormat = $"{displayName} [{userId}] -> {targetName}[{targetId}]: {message}";
            }
            LogToFile($"{(!team ? targetId == 0 ? "Chat" : "PM" : "Team")}", logFormat, this);
        }
#endregion
#region Utils
        private static void LogInfo(string text) {
            //if (Settings)
            //{
            // _.PrintWarning(text);
            //}
        }
        private static void UnloadPlugin() => _.NextTick(() => Interface.Oxide.UnloadPlugin("TopChat"));
        private static double Time() => DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1, 0, 0, 0)).TotalSeconds;
        private static void SafeMessage(BasePlayer player, string text, ulong avatarId = 0) {
            if (player == null || !player.IsConnected) return;
            player.SendConsoleCommand("chat.add", 0, avatarId, text);
            player.SendConsoleCommand($"echo <color=white>[ЧАТ]</color> {text}");
        }
#endregion
        private object OnPlayerChat(BasePlayer player, string message, ConVar.Chat.ChatChannel channel) {
            if (IQRankSystem) return null;
            // TODO: HotFix
            while (message.Contains("size")) message = message.Replace("size", "");
            if (channel == ConVar.Chat.ChatChannel.Global) {
                if (AntiSpamFilter.Contains(player.userID) && !player.IsAdmin) {
                    player.ChatMessage("Вы не можете писать чаще, чем раз в <color=#fd7d6b>10</color> секунд!\n<size=12>Старайтесь писать всё в одном сообщении.</size>");
                    return false;
                }
                if (Handler.Settingses[player.userID].UMT > Time()) {
                    player.ChatMessage("Ссори, у вас мут!");
                    return false;
                }
                string realMessage = PrepareMessage(player, message);
                string censureMessage = PrepareMessage(player, Censure(message));
                AntiSpamFilter.Add(player.userID);
                foreach (var check in BasePlayer.activePlayerList.ToList()) {
                    var settings = Handler.Settingses[check.userID];
                    if (settings.IgnoreList.ContainsKey(player.userID) || !settings.Chatters.Chat) continue;
                    string prepareMessagge = settings.Chatters.Censor ? censureMessage : realMessage;
                    check.SendConsoleCommand("chat.add", 0, player.userID, prepareMessagge);
                    check.SendConsoleCommand($"echo [<color=white>ЧАТ</color>] {prepareMessagge}");
                }
                DebugEx.Log((object) ("[CHAT] " + player.displayName + $" [{player.UserIDString}] : " + message));
                LogChat(player.displayName + $" [{player.UserIDString}]: " + message);
                AddMessage(player, message);
                return false;
            }
            else {
                foreach (var check in player.Team.members) {
                    var settings = Handler.Settingses[player.userID];
                    if (settings.IgnoreList.ContainsKey(player.userID)) continue;
                    var target = BasePlayer.FindByID(check);
                    if (target == null || !target.IsConnected) continue;
                    string prepareMessagge = PrepareMessage(player, message, true);
                    target.SendConsoleCommand("chat.add", 0, player.userID, prepareMessagge);
                    target.SendConsoleCommand($"echo [<color=white>TEAM</color>] {prepareMessagge}");
                }
                DebugEx.Log((object) ("[CHAT] " + player.displayName + $" [{player.UserIDString}] : " + "TEAM> " + message));
                LogChat(player.displayName + $" [{player.UserIDString}]: " + message);
                AddMessage(player, message, true);
                return false;
            }
            return null;
        }
#endregion
#region Commands
        [ChatCommand("chat")]
        private void CmdChatCommandSecret(BasePlayer player, string command, string[] args) => InitializeInterface(player);
        [ChatCommand("ignore")]
        private void CmdChatPersonalIgnore(BasePlayer player, string command, string[] args) {
            if (args.Length != 1) {
                player.ChatMessage($"Вы <color=orange>неправильно</color> используете команду!\n<size=12>/ignore <игрок> - отправить сообщение");
                return;
            }
            var targetSearch = args[0].ToLower();
            var target = BasePlayer.activePlayerList.ToList().FirstOrDefault(p => p.displayName.ToLower().Contains(targetSearch) || p.UserIDString == targetSearch);
            if (target == null || !target.IsConnected) {
                player.ChatMessage($"Игрок не найден!");
                return;
            }
            var settings = Handler.Settingses[player.userID];
            if (settings.IgnoreList.ContainsKey(target.userID)) {
                player.ChatMessage($"Вы больше <color=orange>не игнорируете</color> этого игрока!");
                settings.IgnoreList.Remove(target.userID);
                return;
            }
            else {
                player.ChatMessage($"Теперь вы <color=orange>игнорируете</color> этого игрока!");
                settings.IgnoreList.Add(target.userID, target.displayName);
                return;
            }
        }
        [ChatCommand("r")]
        private void CmdChatPersonalReply(BasePlayer player, string command, string[] args) {
            if (args.Length < 1) {
                player.ChatMessage($"Вы <color=orange>неправильно</color> используете команду!\n<size=12>/r <сообщение> - отправить сообщение</size>");
                return;
            }
            var message = "";
            for (var i = 0; i < args.Length; i++) message += $"{args[i]} ";
            var target = Handler.Settingses[player.userID].ReplyTarget;
            if (target == null || !target.IsConnected) {
                player.ChatMessage($"Игрок не найден!");
                return;
            }
            SendPrivateMessage(player, target, message);
        }
        [ChatCommand("pm")]
        private void CmdChatPersonalMessage(BasePlayer player, string command, string[] args) {
            if (args.Length <= 1) {
                player.ChatMessage($"Вы <color=orange>неправильно</color> используете команду!\n<size=12>/pm <имя> <сообщение> - отправить сообщение</size>");
                return;
            }
            var targetSearch = args[0].ToLower();
            var message = "";
            for (var i = 1; i < args.Length; i++) message += $"{args[i]} ";
            var target = BasePlayer.activePlayerList.ToList().FirstOrDefault(p => p.displayName.ToLower().Contains(targetSearch));
            if (target == null || !target.IsConnected) {
                player.ChatMessage($"Игрок не найден!");
                return;
            }
            SendPrivateMessage(player, target, message);
        }
#endregion
#region Interface
        [ConsoleCommand("UI_RM_Handler")]
        private void CmdConsoleRustMenu(ConsoleSystem.Arg args) {
            var player = args.Player();
            if (player == null || !args.HasArgs(1)) return;
            switch (args.Args[0].ToLower()) {
                case "close" : {
                    CuiHelper.DestroyUi(player, SettingsLayer);
                    //CuiHelper.DestroyUi(player, SettingsLayer + ".WINDOW");
                    CuiHelper.DestroyUi(player, SettingsLayer + ".INNER");
                    break;
                }
            }
        }
        private string SettingsLayer = "UI_SettingsLayer";
        private void InitializeInterface(BasePlayer player, bool reopen = false) {
            FetchStatus(player);
            var settings = Handler.Settingses[player.userID];
            CuiElementContainer container = new CuiElementContainer();
            if (!reopen) {
                CuiHelper.DestroyUi(player, SettingsLayer);
                container.Add(new CuiPanel() {
                    CursorEnabled = true, RectTransform = {
                        AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "0 0", OffsetMax = "0 0"
                    }
                    , Image = {
                        Color = "0 0 0 0"
                    }
                }
                , "Overlay", SettingsLayer);
                container.Add(new CuiElement {
                    Name = SettingsLayer + ".WINDOW_FRAME", Parent = SettingsLayer, Components = {
                        new CuiImageComponent {
                            Color = "0.235 0.227 0.180 0.90"
                        }
                        , new CuiRectTransformComponent {
                            AnchorMin = "0.5 0.5", AnchorMax = "0.5 0.5", OffsetMin = "-350 -350", OffsetMax = "350 350"
                        }
                    }
                }
                );
                container.Add(new CuiElement {
                    Name = SettingsLayer + ".WINDOW", Parent = SettingsLayer + ".WINDOW_FRAME", Components = {
                        new CuiImageComponent {
                            Color = "0 0 0 0.87"
                        }
                        , new CuiRectTransformComponent {
                            AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "0 0", OffsetMax = "0 0"
                        }
                    }
                }
                );
            }
            CuiHelper.DestroyUi(player, SettingsLayer + ".INNER");
            container.Add(new CuiPanel() {
                CursorEnabled = false, RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "0 0", OffsetMax = "0 0"
                }
                , Image = {
                    Color = "0 0 0 0.0"
                }
            }
            , SettingsLayer + ".WINDOW", SettingsLayer + ".INNER");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 1", AnchorMax = "0 1", OffsetMin = $"28 -90", OffsetMax = $"500 -20"
                }
                , Text = {
                    Text = "НАСТРОЙКИ НИКА", Align = TextAnchor.UpperLeft, Font = "robotocondensed-bold.ttf", FontSize = 40, Color = "0.93 0.89 0.85 1"
                }
            }
            , SettingsLayer + ".INNER");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 1", AnchorMax = "0 1", OffsetMin = $"30 -130", OffsetMax = $"500 -80"
                }
                , Text = {
                    Text = $"ТВОЙ НИК СЕЙЧАС: {PrepareNick(player)}", Align = TextAnchor.UpperLeft, Font = "robotocondensed-bold.ttf", FontSize = 18, Color = "0.81 0.77 0.74 0.6"
                }
            }
            , SettingsLayer + ".INNER");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 0", OffsetMin = "0 0", OffsetMax = "0 125"
                }
                , Image = {
                    Color = "0.29411 0.27450 0.254901 1"
                }
            }
            , SettingsLayer + ".WINDOW", SettingsLayer + ".Info");
            //
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 1", AnchorMax = "1 1", OffsetMin = $"28 -100", OffsetMax = $"-30 -5"
                }
                , Text = {
                    Text = "ИНФОРМАЦИЯ", Align = TextAnchor.UpperLeft, Font = "robotocondensed-bold.ttf", FontSize = 40, Color = "0.93 0.89 0.85 1"
                }
            }
            , SettingsLayer + ".Info");
            string helpText = "<b>Подсказки</b> - сообщения сервера с подсказками (которые отправляются в чат каждые ~3 минуты)\n<b>Глобальный чат</b> - отключает общий чат, но информационные сообщения от плагинов и раста остаются\n<b>Личные сообщения</b> - отключает/включает возможность писать вам в личные сообщения";
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = "30 0", OffsetMax = "0 -60"
                }
                , Text = {
                    Text = helpText, Align = TextAnchor.UpperLeft, Font = "robotocondensed-regular.ttf", FontSize = 12, Color = "0.67 0.63 0.596"
                }
            }
            , SettingsLayer + ".Info");
#region Switch layer Цвет
            var currentStatus = Settingses.Colors.FirstOrDefault(p => p.Value.Split(':')[1] == settings.Names.Color);
            List<KeyValuePair<string, string>> possibleStatuses = Settingses.Colors.ToList().FindAll(p => permission.UserHasPermission(player.UserIDString, p.Key));
            var colorIndex = possibleStatuses.IndexOf(currentStatus);
            string leftCommand = $"UI_Chat name_color {possibleStatuses.ElementAtOrDefault(colorIndex - 1).Value}";
            string rightCommand = $"UI_Chat name_color {possibleStatuses.ElementAtOrDefault(colorIndex + 1).Value}";
            bool leftActive = colorIndex > 0;
            bool rightActive = colorIndex < possibleStatuses.Count - 1;
            string guid = CuiHelper.GetGuid();
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 1", AnchorMax = "1 1", OffsetMin = $"30 -200", OffsetMax = $"-10 -130"
                }
                , Text = {
                    Text = $"ЦВЕТ НИКА<size=12>({possibleStatuses.Count})</size>", Align = TextAnchor.UpperLeft, Font = "robotocondensed-bold.ttf", FontSize = 28, Color = "0.81 0.77 0.74 0.6"
                }
            }
            , SettingsLayer + ".INNER", guid);
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "1 1", AnchorMax = "1 1", OffsetMin = $"-250 -30", OffsetMax = $"-30 0"
                }
                , Image = {
                    Color = "0.27 0.247 0.184 1"
                }
            }
            , guid, guid + ".P");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "0 1", OffsetMax = "30 0"
                }
                , Image = {
                    Color = leftActive ? "0.81 0.77 0.74 0.2" : "0.81 0.77 0.74 0.15"
                }
            }
            , guid + ".P", guid + ".L");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
                }
                , Button = {
                    Color = "0 0 0 0", Command = leftActive ? leftCommand : ""
                }
                , Text = {
                    Text = "<b><</b>", Font = "robotocondensed-bold.ttf", FontSize = 22, Align = TextAnchor.MiddleCenter, Color = leftActive ? "0.8 0.8 0.8 1" : "0.8 0.8 0.8 0.2"
                }
            }
            , guid + ".L");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "1 0", AnchorMax = "1 1", OffsetMin = "-30 0", OffsetMax = "0 0"
                }
                , Image = {
                    Color = rightActive ? "0.81 0.77 0.74 0.2" : "0.81 0.77 0.74 0.1"
                }
            }
            , guid + ".P", guid + ".WINDOW");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
                }
                , Button = {
                    Color = "0 0 0 0", Command = rightActive ? rightCommand : ""
                }
                , Text = {
                    Text = "<b>></b>", Font = "robotocondensed-bold.ttf", FontSize = 22, Align = TextAnchor.MiddleCenter, Color = rightActive ? "0.8 0.8 0.8 1" : "0.8 0.8 0.8 0.2"
                }
            }
            , guid + ".WINDOW");
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMin = $"30 0", OffsetMax = $"-30 0"
                }
                , Text = {
                    Text = currentStatus.Value.Split(':')[0], Align = TextAnchor.MiddleCenter, Font = "robotocondensed-bold.ttf", FontSize = 18, Color = "0.81 0.77 0.74 0.6"
                }
            }
            , guid + ".P");
#endregion
#region Switch layer Префикс
            currentStatus = Settingses.Prefixes.FirstOrDefault(p => p.Value.Split(':')[1] == settings.Prefixes.Name);
            possibleStatuses = Settingses.Prefixes.ToList().FindAll(p => permission.UserHasPermission(player.UserIDString, p.Key));
            bool canChange = currentStatus.Value != "НЕТ:-";
            colorIndex = possibleStatuses.IndexOf(currentStatus);
            leftCommand = $"UI_Chat prefix {possibleStatuses.ElementAtOrDefault(colorIndex - 1).Value}";
            rightCommand = $"UI_Chat prefix {possibleStatuses.ElementAtOrDefault(colorIndex + 1).Value}";
            leftActive = colorIndex > 0;
            rightActive = colorIndex < possibleStatuses.Count - 1;
            guid = CuiHelper.GetGuid();
            container.Add(new CuiLabel {
                RectTransform = {
                    AnchorMin = "0 1", AnchorMax = "1 1", OffsetMin = $"30 -220", OffsetMax = $"-10 -165"
                }
                , Text = {
                    Text = $"ПРЕФИКС<size=12>({possibleStatuses.Count})</size>", Align = TextAnchor.UpperLeft, Font = "robotocondensed-bold.ttf", FontSize = 28, Color = "0.81 0.77 0.74 0.6"
                }
            }
            , SettingsLayer + ".INNER", guid);
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "1 1", AnchorMax = "1 1", OffsetMin = $"-250 -30", OffsetMax = $"-30 0"
                }
                , Image = {
                    Color = "0.27 0.247 0.184 1"
                }
            }
            , guid, guid + ".P");
            container.Add(new CuiPanel {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "0 1", OffsetMax = "30 0"
                }
                , Image = {
                    Color = leftActive ? "0.81 0.77 0.74 0.2" : "0.81 0.77 0.74 0.15"
                }
            }
            , guid + ".P", guid + ".L");
            container.Add(new CuiButton {
                RectTransform = {
                    AnchorMin = "0 0", AnchorMax = "1 1", OffsetMax = "0 0"
                }
                , Button = {
             
// ... [Code preview truncated due to length. Full source in attached file] ...

Автор
15FPS
Скачиваний
0
Просмотры
1
Первый выпуск
Обновление
Оценка
0.00 звёзд 0 оценок
Сверху